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Ghost of a Tale

w bibliotece

4.5/5

( 207 Recenzji )

4.5

207 Recenzji

English i 6 innych
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Ghost of a Tale
Opis
Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with...
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Recenzje krytyków
52 %
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Eurogamer
Recommended
New Game Network
76/100
Opinie użytkowników

4.5/5

( 207 Recenzji )

4.5

207 Recenzji

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Szczegóły produktu
2018, SeithCG, Klasyfikacja wiekowa ESRB: Everyone 10+...
Wymagania systemowe
Windows 7 64bit, Intel i5 - 2.5Ghz, 3 GB RAM, NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270, Ver...
Czas gry
11 hGłówna linia fabularna
15 h Główna linia fabularna + dodatkowe zadania
19 h Kolekcjoner
15 h Wszystkie style
Opis
Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.

You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. Tilo is not much of a fighter, so stealth and nimbleness are your allies when confronted with enemies twice your size. Talk to the characters you meet and leave no stone unturned in your quest to find Merra, your true love….

About the team:

Ghost of a tale is developed by a very small team. Lionel "Seith" Gallat does 90% of the art, design and coding. Paul Gardner is the game's writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. Jeremiah Pena is the game's composer, while Nicolas Titeux is responsible for sound design.

All the names, locations and characters featured in Ghost of a Tale are copyright SeithCG.

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Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
11 hGłówna linia fabularna
15 h Główna linia fabularna + dodatkowe zadania
19 h Kolekcjoner
15 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2018-03-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Firma:
Rozmiar pliku:
2.8 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Everyone 10+

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Opinie użytkowników

Posted on: August 23, 2020

It has fundamental problems

Why are they calling it an action/rpg? There's no action, the world is static only excluding the guards on short patrol paths (not a single one crosses paths). So it's a stealth game? it IS till you get the manditory-plot-armor, then you just slowly waddle around getting items one at a time (the boat mice had me go upstairs to the same room three times for three things... this game has bad pacing). So take off the armor? nope. You circle around the keep more then the fucking rats, and stealth stops being a test when you have to repeat it every 5min (also being a guard is the only thing you role play). But it's cute? yes... beautiful, charming... So it's well written? nope. Apart from the dialogue, everything else doesn't work. Some quests will straight up NOT inform you what to do, one of them was just "get evidence", that's it. You will need a walkthrough at several points, which should be fine because at every point you could get lost, someone else has. And the plot is awful, especially with the smugglers side quest, which is the dumbest plot-line in the game. Even so, the main problem is that this is Silas's story, not yours. He's the one you learn about, he's the one with character development, he's the one on a hero's journey. He just uses you! because you're the player. My character is so un-needed in this world that it comes off as a convenience for others rather then a necessary quid pro quo to find your wife. They even pull a threat, out of their ass, to be the final boss, because nothing relevant to you would climatically resolve the your story. And it end the way it lives, as a fucking fetch quest.


Czy to było pomocne?

Posted on: February 1, 2019

A fantastic choice for expediature

This is exactly what the gamingworld needs today, a masterpiece created by an extremely small indieteam! This right here is proof that games doesn´t have to cost a fortune to create. Ghost of a Tale is a marvelous piece of art, a different kind of story. The charm and different setting shines through, every second from start to finnish, where 60$ AAA titles gives me an "eh, okey I guess...", Ghost of a Tale instead took hold of me and I had to play for every free moment I had for a week straight! I was instantly spellbound. The game is mostly made up by "Exploring to find stuff", solving puzzles and brainstorming to understand your next move. Sneaking and avoiding. From the perspective of a mouse. Just marvelous!


Czy to było pomocne?

Posted on: September 4, 2020

Get lost the game?

This game hits one of my biggest pet peeves, not knowing where I need to go. I thought it would get better once you get a map but... the map doesn't even tell you the names of the places. So if someone tells you, oh yeah, it's at the armory... well... I don't really know where that is either. You could argue that that's the point and the fun of the game, but it is a pet peeve of mine, and it made me dislike the game. The jerky camera didn't help either, since some times I would start walking, reach a corner or a door and the camera would turn and I would be walking in the opposite direction. Sometimes without even realizing it, sometimes strait into a guard. And combining stamina and health into one, although an interesting idea, is a nightmare, cause the more pressing run becomes the less you can actually run. All in all, I never knew where to go or where I was, and I really dislike when that happens in games.


Czy to było pomocne?

Posted on: April 3, 2020

WangNukem

Gry: 257 Opinie: 1

Still full of bugs - even in v8.33!

Don't buy - unfortunately this game is still full of bugs. Even in version 8.33. I played it for a good hour and have seen 3 very obvious bugs - one of them serious. 1. you just fall through the ground at certain points (and then logically you're dead) 2. In certain situations you can endlessly reach into unopened barrels - nothing happens 3. and then the fun really stops - I was killed by a rat and then reloaded the previous game - now I am constantly floating through the air and can no longer interact with anything - that's a game breaking bug :( Really, really a shame - the game had so much potential - but it just seems to be a size too big for the developers.


Czy to było pomocne?

Posted on: August 4, 2018

Ultimately disappointing cuteness...

I really wanted to like this game, it has pretty cute and well done assets: models, animation, sound design... But the bad level design, making the player lost for no reason with annoying and uninteresting fetch quest, trying to find characters that never seem to be where you're expected to find them. I think there's a reason a walkthrough is as hard to find as this game's end... Sorry, but no... I hate to have to abandon a game, especially when it's not my fault, but the player in me can't stand it anymore. With a more well researched level and quest design, this could make a pretty neat game and while I consider it a fluke, it's a pretty good first try. Hopefully Lionel Gallat will be able to do better in the future.


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