Gabriel Knight: Sins of the Fathers – 20th Anniversary Edition
Opis
Experience one of adventure gaming’s most stunning masterpieces all over again in this blockbuster retelling of the award-winning 1993 murder-mystery, which adds all-new puzzles, scenes, and HD graphics!
Blending the best of yesterday and today, it re imagines the 1993 original, voted one of the gr...
Experience one of adventure gaming’s most stunning masterpieces all over again in this blockbuster retelling of the award-winning 1993 murder-mystery, which adds all-new puzzles, scenes, and HD graphics!
Blending the best of yesterday and today, it re imagines the 1993 original, voted one of the greatest games of all time, for an entirely new generation of fans. As struggling author and bookstore owner Gabriel Knight, you will investigate a series of savage ritual killings in New Orleans and their connection
to voodoo’s sinister mysteries.
The deeper you dive into master storyteller Jane Jensen’s tale of terror and suspense, the closer you’ll come to discovering the secrets of Gabriel’s family history–and unfolding his destiny.
Relive one of gaming’s greatest adventures of all-time: Adventure Gamers' 20 Best Adventure Games, Computer Gaming World's Adventure Game of the Year 1994, and Honorable Mention in The A.V. Club's Top 100 Games of All-Time
Experience the award-winning voodoo murder-mystery in stunning high-res 3D
Adds new puzzles and scenes to familiar challenges
Includes remastered soundtrack by original composer Robert Holmes
The game is really nice, but the remake is buggy as hell.
The hint system is often plain wrong, suggesting you do some things you don't have to do(or that you've done). It is also often not clear enough, e.g. does not mention that you have to get certain item first.
The game is described better by others, but the bugs...
Certain cutscenes did not trigger for me. Certain puzzles required me to reenter the place. Right now, I can't progress (the swamp scene) because the "cut-scene puzzle" makes my cursor vanish. I can't select anything or progress in any way. Restarting the game, etc. does not work.
I quite enjoyed the remake of Gabriel Knight: Sins of the Fathers.
In the big picture it is the same lovely game. "What can you tell me about voodoo?" It is the same captivating story that takes place in the same locations, but some events have been divided more evenly over the 10 days. There is a handful of new scenes and puzzles, also the dialogue has been renewed to some extent, but most of it is still as it was in the 1993 version. I think the renewed police station scene is an improvement, while the new puzzle at Moonbeam residence doesn't enhance the experience that much. One welcome improvement, even correction, is that it doesn't snow in Germany in June.
Gabriel's user interface is a simplified version from the original - not all verbs are available at all time, only the ones relevant to a particular hotspot. This undoubtedly makes the otherwise quite hard game easier, but at the same time it doesn't straighten some wrinkles, and maybe sometimes gives a bit too linear feel to the outcome.
The biggest success in this remake is done with the background music. What we hear at the back are new arrangements and orchestrations (which of course involves new mixing and mastering)... of the same old tunes, without touching the compositions. Especially the Dixieland Drug Store theme gives me the chills.
On the voice acting side, we hear the 2nd best Gabriel Knight after Tim Curry in my opinion.
For me Gabriel Knight: Sins of the Fathers - 20th Anniversary Edition has turned out worth the purchase, even of some replay value even though I have the original CD version.
Would I recommend this remake to someone who already knows the original 1993 version? Absolutely. Would I recommend this remake to someone who doesn't? I would, but I would recommend the original even more.
Remake is (justifiably) a dirty word these days, so it's nice to see a remake made with care and passion. How does Gabriel Knight 20th Anniversary hold up against the original? It's mostly a mixed bag. Some areas don't carry the "proper" feel of the original quite as well, but some (in particular the hounfor) really benefit from the graphical makeover. The music feels much the same- some themes are as good or better, a few are inferior to the original, but only by a little. It would be hard to match the original voice cast, but the new actors do a great job, particularly Gabriel, and I had few complaints there.
The new puzzles unfortunately are all laughably easy and don't add much to the game, but don't hurt it either. The special features, however, are very enjoyable, and a great way to appreciate and learn more about the original game while playing the new.
The graphics are beautiful, and the game looks great overall- my only complaints would be the portraits during speech, which have an unnerving head-jiggle that just looks weird if they're not actively talking, and a few graphical glitches, such as a couple doorknobs jumping a foot higher on the door when characters interact with them- stuff that isn't a huge deal, but pulls you out of the story for a moment. I really hope they release a patch to fix issues like that.
One glaring problem is that while items in some environments have been changed slightly, the descriptions of the items have not, which leads to things like a wagon wheel being referred to as a bicycle tire, a man's hat as a woman's hat, and, most egregiously, a landscape painting being referred to as a portrait of a woman- it's not even just the narrator in that case, Gabriel comments on it too! This seems like a colossal blunder that I'm amazed is in the game, and while it doesn't ruin it, it shows that perhaps the game wasn't given as much care and time as it needed.
The original is still better, but the remake is certainly worth a play.
This game is waiting for a review. Take the first shot!
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