Posted on: August 9, 2025

bagheadfred
Zweryfikowany użytkownikGry: 147 Opinie: 10
Really Good Colony Sim
Came here from Rimworld hoping for a similar experience but with a WASDable character of my own (Rimworld has that mod now, btw). Didn't get that experience. The peasants are NPCs and nothing more, not like the Rim's cherished pawns. There is no story here, no drama, really. Peasants have no relationship to one another and just kind of wander from task to task like really introverted white-collar workers. You're the main character, but you're also the bald chick from Star Craft. It's actually quite something to be both. But four stars? Because the game is solid and consistent and actually pretty deep, deep enough to be confusing and vague, but also not so difficult you die like nine times trying to figure out how to plant corn or that steel is flammable. Plus, you can get your Thane/Chief/CEO up out of his chair and he can go slaughter bandits and invaders with the best of 'em, or fish. The goals and classes system is intricate, and the crafting is actually pretty cool: your peasants can workshop and mass produce stuff, but so can you. There's no morale spiral, because there's no morale. Raids are pretty tame, at least earlier on, and if you lack the military, your dude can handle a lot of it because you're not a dumb NPC. So if you're looking for a neat colony builder, this can definitely scratch the itch. If the devs do a second one, I'd play that, too: more characterization for the peasants, and the ability to travel longer distances? Maybe?
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