Posted on: June 10, 2021

MarcelHB
Zweryfikowany użytkownikGry: 379 Opinie: 5
Disappointing
Gothic had orcs and dragons, Risen had pirates and monsters. ELEX has beserks fighting with axes and magic, alongside clerics being hightech robot fanatics, next to anarchists (or raiders in terms of Fallout) doing dirty weapons, battling psycopath junkies with air vessels. Gothic (not counting 3/4) was mostly a green world, Risen mostly Carribean sea. ELEX has a European-style national park, a freezing arctic, a dusty desert, a lava world with hexagon cliffs. At some point in the map, all those harsh borders come together in a few square meter. So we end up fighting, as a cold-turkey junkie, allied with raiders, fighting bit robots with a bow and arrows – successfully! – next to an icy hole in the desert. You try go out into the world, carefully, just to notice that close-combat really sucks since it completely drains the stamina bar within a very few, weak hits, just to notice that a bow does the job without that penalty from a safe distance, and that you better should be doing boring quests anyway, since XP rewarding is imbalanced as hell. DON'T STEP OUT before level 15 or so, really. The world serves little but garbage and monsters, it takes some time to notice we are really just out for a bunch of ELEX potions. Forget about secret weapons, treasures, it's an empty world, nothing like Fallout 3+. Ah, and there is no HP value you can see, but spending skills requires you to solve linear equations to see how to proceed, despite not having a clue what's relevant anyway. The game tries hard to present a lot of world and story, yet if fails to do any thing sufficiently good. For a short amount of time, it feels enjoyingly a bit like Fallout (in the desert, next to the raiders). Music is good, speakers are as well. But other than that, I found it disappointing and hard to play through.
Czy to było pomocne?



















W "ELEX" dołączysz do wojny o potężny surowiec, który daje ludziom moce podobne do magii, ale jednocześnie zmienia ich w bezduszne istoty. To ty zdecydujesz, czy planetą Magalan będą rządzić emocje i ludzkie uczucia, czy też zimna logika.



