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ECHO

w bibliotece

3.8/5

( 51 Recenzji )

3.8

51 Recenzji

English i 2 innych
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ECHO
Opis
ECHO is a Third-Person Science Fiction Adventure. After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life th...
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Opinie użytkowników

3.8/5

( 51 Recenzji )

3.8

51 Recenzji

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Szczegóły produktu
2017, ULTRA ULTRA, ...
Wymagania systemowe
Windows 7 / 8 / 10 (64-bit), Intel Core i3-4340 3.6 Ghz/ AMD FX-8350 4.0 Ghz or Equivalent, 4 GB RAM...
Czas gry
7 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
18 h Kolekcjoner
8 h Wszystkie style
Opis
ECHO is a Third-Person Science Fiction Adventure.

After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost. But nothing could prepare her for what she’ll face in the ancient halls below.

The experience starts as a character driven journey of discovery, but as it unfolds it evolves into something altogether more punishing. The Palace studies everything you do, everything you are, to use it against you. Gameplay revolves around stealth, action and manipulation, as you face off against the ultimate enemy: Yourself.
  • THE WAY YOU PLAY SHAPES THE GAME
    In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It creates “Echoes” – exact copies of you in every way – that behave like you and only do the things you do. So the way you play the game shapes your enemy. If you sprint, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will learn to shoot back. The game constantly reacts to your every choice and input.
  • LEARNING MECHANICS
    The Palace "reboots" every so often, resulting in a blackout. This blackout-cycle is the rhythm at which the Echoes get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn. The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. So no matter if you prefer to go stealth or action one thing is certain, you need to keep your wits about you if you want to survive the Palace.
  • RICH STORY AND ATMOSPHERE
    At the heart of ECHO is the story. The game starts as a narrative experience, focused on En and her journey into the Palace and her past. Who is she and what is her connection to the Palace? Who is this man that she needs to revive, and what was the circumstances surrounding his death? Slowly these things are uncovered as she descends into the dark halls below.

© Ultra Ultra Aps 2017. All rights reserved.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
7 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
18 h Kolekcjoner
8 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2017-09-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
7 GB
Linki:


Języki
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Opinie użytkowników

Posted on: October 24, 2017

Dandibar

Gry: 881 Opinie: 8

Congratulations, its a GAME!

I don´t know why this game flew under nearly everyones radar. Didn´t hear or see that much in the usual dark review corners of the earth which seems inexplicable to me. Whatever Ultra Ultra tried to achieve with Echo, they suceeded and probably exceeded. All elements that make a great game are there. You are thrusted right into the story with only vague hints about the world and state of existence in this sci-fi setting through the superb narration of the voice-actors Rose Leslie and Nick Boulton. The beginning is a slow roll into one of the most beautiful and at the same time oppressive architectures and level-designs i have encountered in games: the palace. This game oozes atmosphere from beginning to end with a perfect symbiotic sounddesign and music - but not only that, in it has also a really hard gameplay which requires thinking ahead, good reactions and adaptability. Every element fits and clicks into the other and i was taken away. So i call it what i think it is: Masterpiece


Czy to było pomocne?

Posted on: August 18, 2018

Beautiful but mech

It's a game that has stuning visuals, but thats all. Story is boring and ending is lackluster, nothing really is explained. Levels on the mechanical level are lazy? Most effective way to go in this game is to run, wait for lights to go out, shot, run some more. It's aesthetic ecstasy but gaming boredom.


Czy to było pomocne?

Posted on: August 16, 2018

Excellent

I feel disappointed... by the fact that ECHO isn't more well-known, because it is an excellent indie title. I was lured in by the combination of the stunning visuals and sci-fi setting... and the heroine's unique design, I admit. The concept of a mysterious, opulent, yet deadly tech palace floating in the depths of space is absolutely fascinating to me and it had me waiting for every new detail of the setting and story. I found En rather cool as a protagonist, her attitude unpredictable and thus interesting, and her conversations with London quite intriguing and sometimes even thought-provoking. London himself had his moments - for an entity you can't even see, he had plenty of character. I don't often play action focused games that also require a lot of stealth and/or thinking through my every move, so ECHO was an exciting experience overall. It's unlike any other video game I have played so far. It forced me out of my comfort zone... and I liked it. I couldn't just shoot my way through a level, I had to think, watch enemy movement, predict what they'll do, react smart. However, at times I felt like it lacked variety a bit, that it still had potential to do more with its levels and enemies. (The regular ones. The... other ones were TERRIFYING.) I also remember thinking, during the more challenging parts, that being able to (auto)save more often wouldn't certainly hurt. All things considered, ECHO is not flawless. It's an indie title and it's designed accordingly. But more importantly, it's fun, it's challenging, and fascinating, and beautiful.


Czy to było pomocne?

Posted on: October 23, 2017

Cool game

I liked the game. As others said it is repetitive, but not in a worst way - intrigue was kept till the end. Not like in “Sensua's sacrifice” you could predict fight scenes in advance etc. As the game evolves challenge rises. I really liked the concept that clones learn and what you do to them they do to you and they forget and some does this and others don’t. Some things could be better, like then you hiding behind table and clone that stand nearby cannot see you (the table is just too small and it does not look real). I liked the mood, design, all sounds seamed very well made everything fitted very well. Maybe just AI voice and script was not very convincing. Waiting for the continuation :)


Czy to było pomocne?

Posted on: June 17, 2018

Decent, but slow

I didn't get very far... I made it hard on myself I guess. I want to try it again with a controller, but on mouse/keyboard it is a little slow to start on the controls.


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