Posted on: April 28, 2019

wilkan
Zweryfikowany użytkownikGry: 509 Opinie: 157
Earth 2150 + Starcraft = Earth 2160
The campaign design was pretty varied and interesting. The storyboarding is still pretty bad. This game is best summarized with the line "at least it is not as bad as Starcraft." For example, 2160 has some path-finding issues and a dry story, though still better than SC. Even the main character Falkner is SC's Raynor with vastly improved dialogue. Honestly, Falkner's wit was the main reason I played as far as I did. The American voice acting is pretty good, though Ariah has some industrial-strength-dumb unit responses. The gameplay is slightly less tedious as in 2150 unless you play as the super-tedious aliens. You have to carefully command each unit type separately as the auto-escort functionality will turn select-all groupings into slow unit lines that will get crushed, no matter how many units you group up. Most of the gameplay involves putting tough units to protect your artillery while you tediously direct the artillery to demolish the army-mincer grade tower defenses. The tediousness of managing artillery units cannot be properly described. Managing LC's Crion artillery is probably the most attention-demanding process in the game. Oh, and the game drops inputs quite frequently even when it does not lag. To be fair, there are no random crash bugs unlike in 2150. Earth 2160 -- it is somewhat fun even in its tediousness. 2160 is the easiest game to get into the series. 2140 and 2150 are much more serious and dry and get very repetitive base builders fast. If this game is any good, try 2140 and then 2150. There are demos of these games available to try out.
Czy to było pomocne?