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Dungeons & Dragons: Dragonshard

w bibliotece

3.5/5

( 62 Recenzji )

3.5

62 Recenzji

polski, English i 3 innych
9.999.99
Dlaczego warto kupować na GOG.COM?
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Dungeons & Dragons: Dragonshard
Opis
Wejdź z "Dungeons & Dragons" do Eberronu, świata magii i starożytnych ras, który został rozdarty przez wojnę i w którym znajduje się artefakt o ogromnej mocy pożądany przez wszystkich. Prowadzenie oddziałów to tylko część wojny. Musisz też wysłać swoich herosów do opartego na gatunku RPG podziemia...
Opinie użytkowników

3.5/5

( 62 Recenzji )

3.5

62 Recenzji

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Szczegóły produktu
2005, Liquid Entertainment, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows 10, 2 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c, 1 GB avail...
Czas gry
15.5 hGłówna linia fabularna
16.5 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
16 h Wszystkie style
Opis
Wejdź z "Dungeons & Dragons" do Eberronu, świata magii i starożytnych ras, który został rozdarty przez wojnę i w którym znajduje się artefakt o ogromnej mocy pożądany przez wszystkich.

Prowadzenie oddziałów to tylko część wojny. Musisz też wysłać swoich herosów do opartego na gatunku RPG podziemia pełnego stworów i nagród. Wykaż się sprytem: pomóż swoim siłom na powierzchni dzięki eksploracji podziemnego świata.

Możesz się sprzymierzyć z dwiema całkowicie odmiennymi frakcjami, które mają sprzeczne cele. Możesz wynieść świat do światła lub na wieki pogrzebać go w ciemności.
A new version of the build, prepared by SNEG and improved for modern operating systems, is available on the "Alternate Version" branch in GOG Galaxy, or via downloadable installers. Go HERE for an explanation of how to access beta channels in GOG Galaxy.

Changelog

  • 16-bit resolution support removed
  • Splash screen no longer makes the whole screen black
  • Added all system resolutions to the options screen
  • The user data folder was moved to the game root folder
  • Fixed compatibility with forced ASLR setting enabled
  • Fixed not being able to save on non-English operating system
  • Fixed not being able to create profiles on non-English operating system
  • Fixed not being able to delete profiles with invalid filenames
  • Fixed keyboard input glitching on non-English keyboard layout
  • Fixed various system timer issues
  • Fixed physics objects animating too fast
  • Fixed a crash when closing the game during a mission


PLEASE NOTE

Installing this version via Galaxy or offline installer may overwrite your original game files. Backup your saves as a precaution.
Dodatkowa zawartość
instrukcja tapety w jakości HD awatary Alternate Version (EN) Alternate Version (DE) Alternate Version (FR) Alternate Version (ES) Alternate Version (PL) Alternate Version (IT)
Wymagania systemowe
Minimalne wymagania systemowe:
GOG Patrons, którzy pomagają zachować tę grę
Wystąpił błąd podczas pobierania GOG Patrons. Spróbuj odświeżyć stronę.

Ta gra jest utrzymywana przez GOG w ramach naszego Preservation Program dzięki wsparciu naszych GOG Patrons.

{{patron.username}}
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
15.5 hGłówna linia fabularna
16.5 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
16 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11)
Premiera:
{{'2005-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
893 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Violence, Blood)


Języki
English
dźwięk
tekst
polski
dźwięk
tekst
Deutsch
dźwięk
tekst
français
dźwięk
tekst
русский
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Changelog (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Mogą Ci się również spodobać
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Najbardziej przydatne recenzje

Posted on: April 27, 2011

"Ok, who fed the Gelatinous Cube a Haste potion?"

Ah Dragonshard. If Temple of Elemental Evil can make it to GoG, we all knew you'd just have to be around the corner! The first thing to know about this game is: If you looking for a really good RTS game... you'd best look somewhere else. If your looking for a really good RPG game... then you would still want to look for another game. BUT! If your looking for something with a bit of both, and plays different than a lot of the other games found on GoG, then Read on! This game may be for you! In the single game you can choose between the D&D Hero style "Order of the Flame" race, or the Lizardfolk that live in the area. Whats that? What about Umbragen, the third race of the game? Apparently you are not allowed to play them in the single player! This is the first hit against the game. It made the game feel shorter than it should be, only allowing you to play as 2 of the 3 groups. When the game starts up, you find the first difference between this game and other RTS games. You do not build things. Instead you start off with a "Town", and must claim other bases to expand. You'll be able to create 4 types of units: "Champions" the hero unit, who only upgrades in the single player game by getting Artifacts, "Juggernauts" which is the siege type unit that can only remain above ground, "Captains" who (if your playing as the "Order of the flame") are your D&D heroes. And lastly "Soldiers" (or as I like to call them "Followers") who spawn from your Captains when your back at your town. As you play the game, Dragonshards will rain from the sky, and you'll have to gather up quick before the other team does. You'll need that resource! Of course, Dragonshards are not the only Resource in the game. No, your going to need Gold and EXP. And since this is a D&D game, we all know where to go for that, don't we? Yes! There is a 2nd map to each level! The DUNGEON map (or "Khyber" as its called in Eberron). Juggernauts can't enter here, but the rest of your units can! Down here we look for loot for our Champion! And monsters to kill for EXP and Gold for our Captains! It is this extra map that adds a bit of fun to an otherwise generic RTS game. Down here it feels more like a D&D Dungeon Crawl rather than an RTS, with monsters to slay, loot to find, and traps to disarm (Or Khyber will teach you a lesson about not bringing a thief with you!) Down here we face many foes, such as Vampire Drow (What, the normal Drow weren't difficult enough?), Demons, and fastest Gelatinous Cube ever to exist in a D&D game. Not kidding, this things run faster than any other unit in the game! If you meet one around the corner, you'd better hope you can take it out, because there's no way your army will be able to out run the thing! After gaining enough EXP and gold down there, your ready to return to your town to stock up on more hireli-err "Soldiers" build more buildings and spend EXP to increase your levels, and either go back down to kill more monsters, or base the enemies base and win the game. I do recommend this game. But its a game that's for a very select group of you who would enjoy beating the other guys army up by QUESTING, better than he can! But for big RTS fans, the game falls flat.


Czy to było pomocne?

Posted on: April 27, 2011

AndyVGR

Gry: 187 Opinie: 1

Good Game!

I am the only person I know of to own a copy of this and just a few weeks ago pulled out the disc's and started adventuring again into the depths of the underworld! The game does a superb job of blending RTS with RPG. On the surface you have to wage war with large armies and hunt for resources like a typical RTS, but when you send your troops underground they all disappear into the "captain" and give him or her a health boost, so your large army transforms into a dungeon exploring party that fits in with most D & D settings right before your eyes, but don't worry, when you come back to the surface your army reappears! While you are underground you will encounter traps, monsters, gold and gems, it's a treasure trove that is worth the risk because your opponent will have to face the same fate as you! I recommend this game very highly, it's fun, the graphics look good, and it's a unique game that stands out among other RTS games with RPG elements thrown in.


Czy to było pomocne?

Posted on: April 29, 2011

Don't be fooled by the "Dungeons & Dragons" part

I was interested in computer renditions of AD&D/D&D since the famous early TSR Gold Box games, so obviously I couldn't miss Dragonshard because, even though it was marketed as a real-time strategy, it had the D&D part in it. I love D&D, and I love RTS games, so I expected at least one of two - either I would get rather deep RPG elements in Dragonshard - better than in Warcraft 3 and maybe kinda like in Heroes of Might & Magic at least, or if worst came to worst and Dragonshard didn't have strong RPG elements, at least I would get a solid, decent real-time strategy in a well-thought out D&D setting. However, I had to be more careful and remember that this game came from the infamous epoch when Atari tried to quickly market several games as D&D, abusing the D&D license that it got. Demon Stone was an action game with some D&D-ish items tossed in for good measure, and Dragonshard is a Warcraft 3 clone with some D&D creatures tossed in and with a setting that should [rather distantly, in my opinion] resemble Eberron. Whatever several D&D-like elements are thrown in (mostly dungeon crawling-related) are few, rare, and mostly do not have a D&D feel to them. As a D&D game and as a game with RPG elements this game feels bland and not deep/captivating - a quality that you naturally expect from any game with RPG elements. As a real-time strategy it feels very much like a Warcraft 3 clone that is unable to meet the level that was set by the game it's trying to clone. The fights get rather repetitive quickly, and so do the missions, the game may feel challenging at first but you quickly realize that it's mostly because the controls (and especially the micromanagement part) feel clunky and get in your way more often than help you. After several missions it gets rather apparent that the game is neither an in-depth RTS nor an in-depth D&D/RPG. It feels superficial and repetitive, and tends to leave a bad aftertaste - it made me seriously think that Atari was just trying to find an excuse to market this game with a "Dungeons & Dragons" label - toss a few creatures from the Monster Manual in, name the setting "Eberron", make a few references to some Eberronish locations, add the dungeon crawling aspect (by the way, which might just as well be the best thing there is among all the blandness you get in this game) - and there you go, a D&D RTS game is ready. To cut a long story short, if you're looking for a D&D RPG game, this game is not for you - it's not a RPG, it's a real-time strategy. If you're a hardcore RTS fan and are looking for some solid real-time strategy action, this game is probably not for you either - if you ever played something like Warcraft 3, Starcraft 1/2, or the Command & Conquer series, you won't be able to throw away the feeling that this game is too superficial and does not have much to offer in the strategy and tactics beyond the "amass a huge army, trample the enemy, repeat" routine. You may find the dungeon crawling aspect fun, but only for a while before it gets repetitive as well. For a hardcore D&D fan, this game doesn't have the necessary depth of the setting and a decent enough level of RPG elements. For a hardcore strategy fan, it doesn't have intuitive controls and a great variety of tactical options to give you a lot of food for thought and a lot of strategies to master. If you believe the game may be quite to your taste anyway, I seriously recommend you to give it a try first (not sure if there's a demo out there, but if it is, definitely try it out before buying the full version). When Dragonshard first came out it wasn't worth its full price. I'm not quite positive if it's even worth the $9.99 label it received on GOG... It's very cheap, right, but you probably still don't want to just know that you basically threw $9.99 away, right?


Czy to było pomocne?

Posted on: April 28, 2011

DNDragons

Gry: 4 Opinie: 1

An absolute stinker!

As my name implies I'm a bit of a sucker for D&D games in general, but this one ranks as one of the worst titles I've ever played. Bought this expecting some sort of strategy title, with units you level up, some sort of compelling storyline and a comforting fantasy settings. This title has none of that. If I had to liken it to anything, it would be the first age of empires on a smaller map that railroads you round certain routes. It's set in some sort of proto eberron setting that would be fine except ITS NOTHING LIKE EBERRON as describe in the books and other games in that setting, and the storyline.... not even worthy of that title. One of the few games I've bought in my lif that I didn't bother completing, and one I'd seriously recommend you try before buying!


Czy to było pomocne?

Posted on: December 16, 2012

Quick review - things to know

I thought I would add a quick review. Dragonshard had some potential but like many games, it did not get the additional time or community feedback to raise it up to the level it could have been. 1. The RTS controls are quite bad. A few times there are moments it woks but most of the time you will be yelling at the screen going "Stop attacking and follow orders to fall back... omg you are running back again?!?" 2. There are only TWO campaigns. So no getting to play the Drow : ( The campaigns have their moments but there are no big surprises or plot twists. Additionally both endings go out flat - no punch. 2.5 The Umbragen faction gets all the cool toys and you do not get to use them in the story. A third campaign story would made raised it another star what a bummer. You can still play them in skirmish but considering the story run for the other two factions it feels like the game has a piece missing. 3. The resource model is interesting as people go scrambling when a shard rain happens. That part of the design is pretty neat. Is it worth it, well for the sales going on I picked it up for a low price and bang for the buck it was not bad for 10-15 hour run. In closing it is a real shame, I can see the potential here of what direction it could have gone. There is a world editor there, perhaps if it were as strong as the Warcraft III editor that might have been fan base formed to keep the game going.


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