The Final Cut is the ultimate remastered special edition of Dreamfall Chapters — an award-winning episodic adventure spanning multiple worlds and playable characters. Dreamfall Chapters: The Final Cut edition combines all five episodes of the original game into one complete and continuous story, wit...
The Final Cut is the ultimate remastered special edition of Dreamfall Chapters — an award-winning episodic adventure spanning multiple worlds and playable characters. Dreamfall Chapters: The Final Cut edition combines all five episodes of the original game into one complete and continuous story, with reworked character designs, an expanded soundtrack, remastered audio and new dialogue, improved art, lighting and animations, and new special features.
Dreamfall Chapters is a standalone game in The Longest Journey saga; a narrative adventure set in the twin worlds of science and magic. Embark on a magical journey across Stark and Arcadia in a story-driven game that mixes cyberpunk sci-fi with magical fantasy. Play as Zoë Castillo, a young woman seeking answers to her own identity; Kian Alvane, a disgraced Apostle and assassin seeking redemption; and Saga, a mysterious child trapped in a house between worlds.
The Final Cut brings all the special features from the console versions to Windows, Mac and Linux; including a concept art gallery, character profiles, a new story recap – introducing the characters and bringing you up to speed with the events of Dreamfall: The Longest Journey — and playable deleted scenes.
The complete story — remastered, reworked, recut
Improved art, including redesigned character models, updated lighting and special effects
Enhanced audio, featuring an expanded soundtrack, remastered dialogue and revamped sound design
Brand new special features, containing playable deleted scenes, a concept art gallery and character profiles
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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This game was a HUGE disappointment. It ruins the previous two games completely and the end is very unfulfilling. The writer ruins the previously whimsical feel of the story by cramming in modern politics and forced diversity. It all feels very out of place if you played the games back to back. This game aims to be more mature and so on, but it just seems like lame 90's teen angst more than anything. Also the constant use of swear words just makes the writing seem childish. Very bad 0/10. You are better off just playing the first two games. I'm sad we could not get a satisfying end to the story that started so long ago :/
From what I have played so far, the game ist a great interactive experience with fantastic (often slightly flawed or conflicted) characters. The voice acting is brilliant and the music perfectly fits the mood in almost any situation. Very early on you are making decisions that will have consequences throughout the game and the upcomming chapters, mostly in the form of the dialogue system.
When you have to pick something to say, the dialogue options hover around your character in the form of one or two words that indicate the kind of things you are about to say. When moving the mouse over one of these options however you hear the characters thoughts that might lead to saying what he or she is about to say if you pick this option. This gives you a lot of insight into the characters, their motivations, feelings, etc. and on top of that a way to directly influence them.
Observing the environment works in a similar fashion. When standing far away you can make your character look at things and listen to their thoughts on the person or object you clicked. If you get closer you get the different options to interact. All of these options have voiced text that goes along with them and often different lines when clicked multiple times. The love and care that went into making this game just oozes out of every detail, every note in the score, every spoken line and every part of the story.
However, where there is light, there is also shadow and the shadows in this game are a lot of technical issues (which will most likely be fixed over the next few days/weeks) and the "Telltale syndrome".
What is that you ask? Well as others have mentioned, telltale had a huge success with the walking dead, but the gameplay boiled down to a series of interactive events playing out in a very small area. It is not as bad in Dreamfall, but you will hardly find a puzzle that has you thinking for even a few seconds… Since this is the first chapter though, there is still room for improvement.
Got goosebumps many times during the game, parts of it's story made me outright sad, pretty powerful stuff.
They did a great job immersing you in the city and making it feel like a place, puzzles were in my opinion a bit light, but still decent. I like the interface for item interaction, works really smoothly with a mouse, makes it easy to explore your enviroments
I have mixed feeling on the art direction for characters, some seem to be made in the "normal" style of dreamfall, while others are more caricatured, with slightly exagerated features or lines, giving them a look somewhere between Telltale games' walkingdead/wolf among us and Borderlands.
I like the normal style more, but i guess this comes down to preference.
The game was a joy to play and explore, looking forward to the next chapter.
Dreamfall Chapters is the conclusion to the story that was started ten years ago by Deamfall. It takes place in the twin worlds of Arcadia and Stark. For those who don't know Arcadia is a world of magic, where Stark is the world we know today (well, 200 years from now). Consider them sort of parallel dimensions.
You follow two characters, one is Zoe, who was put into a coma at the end of the previous game. She lives in Stark and is a dreamer, a person who can project her consciousness into Arcadia.
The other character you follow is Khian, he lives in Arcadia and is an Azadi soldier who left his own people to become part ofa resistance movement.
In the world of Stark, Waticorp is trying to sell their new dreamer and even use their influence to insitue marshal law and get every one off the streets into their dreamland. In arcadia, the Azadi have erected a huge tower which seems to be collecting dreams.
Why are these two entities working together when they shouldn't even know about each other's existance? And to what end?
Dreamfall Chapters is a 3D adventure gamet. The puzzles are relatively few and most of them are watered down and easy to solve. The focus of the game is obviously on the narrative, and even though you do make a few decisions in the game they are mostly for flavor since the main story is fixed.
There are no clumsy combat/stealth mechanics like in Dreamfall this time around, and the interface as whole is a lot better. But there are a couple of timed moments in the game.
Unfortunately being an Indie game on a ridiculously low budget the graphics and most importantly the animation is a bit off. In fact some the characters in the cut scenes appear . . . wooden.
I cannot possilbly stress how good this game is, it certainly belongs in any Good Old Gamers library. In fact it is better than most AAA games out their and is so good in fact that, in my opinion, it should have gotten the budget of one.
I would have entitled the series 'Hallucinatory Dream'. The 3 adventure games undeniably offer some wonderful gaming experience, thanks to awesome design and an incredible soundtrack. BUT, be careful, the major problem with this series is its story. The plot is conveyed mainly through dialogues that make the game ridiculous. TLJ (no 1) has endless wordy dialogues that make the player sleepy, hence the title of the series, maybe? And the more you progress into the series, the more abstract and obscure it gets. This last opus reaches an absolute climax in terms of nonsensical and ridiculous writing. The story could have been kept simple, but narration makes it unintelligible. I enjoyed completing the whole series figuring out which actions I had to perform, without any consideration for what befell, the characters or the overall plot. Whether this character lives or dies, I don't give a fuck, I simply enjoyed the beautiful atmospheric game. Translation problem? Drug abuse? With another author, it could have been a major hit.
This game is waiting for a review. Take the first shot!
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