Posted on: January 7, 2024

Ra9000
Zweryfikowany użytkownikGry: 121 Opinie: 15
Not well done.
If you like Neverwinter Nights games you can be dissapointed by this game. I like that developers come with own character stats based on percent instead on some rules from tabletop game. Also GUI is very nice done. The problem comes with combat and the level designs and magic system and overall gamedesign. 1. Combat system is turnbased, however it is in "realtime" (no waits for turns), but you can pause it anytime or set it up in each turn to autopause. It maybe sounds good, but in the end it feels bad. But maybe beacuse your characters are prety weak or you fight with too much enemies. 2. Mages (I like play with those characters therefore I'll write critique only for that characters as rewiew has restriction) feels wery weak. The problem is, they power is too low compared how they are weak on life and protection. Also you will have only few spells on the begining and later you don't get too much. Which make game less tactic. 3. Gameplay: For "turnbased" game it feels more like action game. For example: mage with few spells, makes your tactics simplified. I wonder why they not reduce a dialogs (equivalent to your skills / spells) , maybe my review will be less critique :). Another thing is game design is not well done. Once you enter into area and when fight begin (after long reading dialogs and doing quest without any fight) you found that this area is too strong at you and you cannot go back beacuse you are in the middle of the mission. Also your power not grows up very well with your level. As for mage surely not. 4. Story. (as it has StoryRich tag, I give some critique on that). Written it simply, story is very bad, and boring. I have to say, I don't mind very much about story in games, but if I have to watch long videosequences, and then ingame sequences, and then reading dialogs... If you like a story, it is maybe a good, but If you don't, it is trouble.
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