Posted on: July 3, 2025

phiLord4
Zweryfikowany użytkownikGry: 17 Opinie: 1
You gotta play it!
If I had a "one use time machine", I would use it to delete my memory and play this game fresh again. 11/10
Czy to było pomocne?
Ta gra zawiera dojrzałe treści odpowiednie tylko dla osób w wieku 17+
Klikając "Kontynuuj" poniżej, potwierdzasz, że jesteś w wieku 17 lat lub powyżej.
Wróć do sklepu
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Wybierz swoją rasę i pochodzenie. Wybieraj spośród 6 unikatowych gotowych postaci z własną historią i zadaniami lub stwórz od zera własną postać i graj jako człowiek, jaszczur, elf, krasnolud lub nieumarły. Każdy wybór ma swoje konsekwencje.
Nieograniczona swoboda eksploracji i eksperymentowania. Idź, dokąd chcesz, rozmawiaj, z kim chcesz i dotknij wszystkiego! Możesz zabić dowolnego NPC bez konsekwencji dla rozgrywki oraz rozmawiać z każdym zwierzęciem. Nawet duchy i zjawy mogą mieć swoje tajemnice…
Walka turowa nowej generacji. Niszcz przeciwników kombinacyjnymi atakami żywiołów. Wykorzystuj przewagę wysokości. Opanuj ponad 200 zdolności w ramach 12 szkół. Ale strzeż się – SI 2.0 w tej grze to nasz jak dotąd najbardziej złowieszczy wynalazek.
Do 4 graczy w sieci i tryb multiplayer na podzielonym ekranie.Graj z przyjaciółmi w sieci lub na podzielonym ekranie, z pełną obsługą kontrolerów.
Tryb Mistrza Gry: Przenieś swoje przygody na nowy poziom i stwórz własną opowieść w trybie Mistrza Gry.
Obsługa 4K: Doświadcz grafiki w jakości 4K, która otwiera nową epokę w dziejach gier RPG!
©2016 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Larian Studios Games Ltd.









Długość gry według HowLongToBeat
Posted on: July 3, 2025

phiLord4
Zweryfikowany użytkownikGry: 17 Opinie: 1
You gotta play it!
If I had a "one use time machine", I would use it to delete my memory and play this game fresh again. 11/10
Czy to było pomocne?
Posted on: February 18, 2018

VentusVero
Gry: 26 Opinie: 3
Review at Release
Good potential but shockingly full of bugs, even in the first chapter. This gets progressively worse as the game goes on (serious bugs for RPG, like NPC treating you like you killed someone you didn't kinda stuff). This trend continued to the ending, where an things broke completely (such as stuck on a boat in dialogue with no choices, and since you cant exit, or even access the menu, its an alt F4 situation). Other examples were trying to end the game after having romanced female 1 (full dialogue, including the private boat room scene) but the ending tells you that you killed Female 1 and romanced Male 2. Great story-driven RPG ruined by story stopping/breaking bugs. Devs ackowledged many of these game stopping issues as late as 3-4 weeks after release, but after 100s of hours invested leading up to these points, the player could only start a new playthrough without 'those' bugs (it seriously questions the level of testing, if at all, that went into late chapter 1 and beyone stuff). This is copied from a steam review by VentusVero. I recommend this game if and only if the Dev team cleans up the considerable number of quest bugs, which are far more damaging for an RPG-story game like this than your average game. If you find recent reviews that suggest the game is bug free, by all means, have at it
Czy to było pomocne?
Posted on: May 31, 2018

THEKOZMA
Gry: Opinie: 7
Overrated, but give it a try
At first look, Divinity: Original Sin 2 seems to be okay. Nice looking graphics, strong plot and deeply developed world. But then... Then you realize, that it's just a lie. Poor combat balance, lack of choice in decisions, some flawness here and there, and - voila! - it's just another overrated and overhyped, quite mediocre game. Well, at least you had a fun with those barrels
Czy to było pomocne?
Posted on: June 29, 2018
Recenzja z wczesnego dostępuGry: 0 Opinie: 10
Good but not great
Good B game like many new age rpgs DOS 2 isn't perfect. It feels like a testament of things that could have been great, but falls short and you feel the sting on certain expectations. For starters you generally really don't care for the story line, it is stupid and just has you turn into a mass murdering psycho because really that's how you feel about the blandness and flat world archs. Killing your own party or forcibly leaving them behind feels like a chore, at most times you don't really feel like being in a group their (1. Annoying, 2. Terrible in fights, 3. You just don't want to deal with micromanagement.) the whole experience is like like a deep chore in pain and punishment. Next we come to towns and NPC's, mass murdering everything in sight is the first thing you feel like doing. On occasion you only look out for a main story if you can find one like poking around for leads, as there is nothing telling you or directing you where to go who to speak to. Majority of the game is spent with NPCs that can't tell the difference if your a male character or a female, so occasionally you might run across a lonely elf or dwarf male that thinks your a woman when your playing a male. A joke? No a bug that simply leads to being funny, maybe for some twisted dark borderline character appeasement. It just translates as wtf? I have also come across characters with reverse gender voice overs apparently seriously like wth? Why would we care about some such dumb humor in such a nonsensical world? Then you have the worst game braking mechanics that destroys hours of playtime spent, solving unsolvable mysteries or just plain stupid puzzles that really shouldn't be there. Most of your game time is spent going back and forth over the maps searching for weird riddles, plots, twists, missed items, secrets rather than bashing skulls and looting corpses. Also I'm really not a fan of the combat system, its turn based action which turns even the most bash rng fest into a gated looong boring hours spent moving through the maps like a grid experience. I guess I was expecting a fluid action rpg with player customizable party and minus the bleeping dumb humor and puzzles. Instead what we got was an overweight diseased zombie rhino, with a story and plot equally stupid and disturbing. Its all about divinity yes we get it but all that could have concluded in one opening trailer, its all about you becoming a godly hero or villain yes we got that in the first five minutes didn't need a hundred different characters explaining the merits of our simple choices. The good: - Awesome music. - Amazing art and tiny little details and exploreable maps. - Lots of choices in things that you can do. - You can talk to animals :) - Traps of all kinds of platitudes, you just don't know what your walking into. - The most surreal flying ship carved out of the remains of a living tree. The bad: - We don't really care about divinity or being a god, we care about taking over the world and ruling it with an iron fist evil smirk. - Inventory sucks without a mod no seriously. - Terrible UI even your skills bug out they apparently just pop out even when you locked your hotbar. - Horrid zoomed third person view, you can't zoom out beyond a certain point also there is no sky box thats partially why they cut out the zoomeable option. - Trekking is not journey more like a badly woven thing you have to deal with, would have been nice to have mounts for faster traveling. - The bar/inn experience, lets go to x pub, talk to x benefactor about y job fullfil dumb tasks kill the npc rinse and repeat. - A mute button for the dang narrator. Please no more just shutup. - Party wipe means save reload, kind of a huge sigh for a turn based game. I would have opted for rezing at the nearest town.
Czy to było pomocne?
Posted on: December 8, 2018

sandsnake
Zweryfikowany użytkownikGry: Opinie: 2
Unplayable without fan-made Wiki, etc.
By making the combat quite difficult, the game puts a huge emphasis on carefully building your characters and party (choice of classes, skills, gear etc). In general, this is a good thing because it means those systems actually are relevant. The problem, however, is that the game does not provide the information you'd need to make informed decisions. For example, there is no way to see and compare what skills are available without walking all across the map and checking the skill books NPCs have on offer. And you have to spend skill points before you meet all related NPCs. Baldur's Gate also had a system with learning spells from spell books, but you found the spell books much more organically and at more suitable times during your exploration and it was easier to make the right decisions. This makes the game extremely tedious and frustrating. Also quite buggy, considering it's out for well over a year now (skill bar gets emptied randomly; journal constantly highlights old entries as new; ...).
Czy to było pomocne?
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