Posted on: March 26, 2018
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ChickenJoe9680
Zweryfikowany użytkownikGry: 55 Opinie: 6
D&D Translated to PC: MUST BUY
I play a lot of D&D, so my comments expect a working knowledge of those systems. ARMOR CLASS Plenty of people hate AC as an abstraction. IDK why. D:OS2 replaces the system behind AC with two armors; magic and physical. This works because, unlike D&D where the DM is often roughly tailoring the experience to the party, video games can't do what D&D does; the virtual DM is both pre-decided and procedural. So, unlike D&D, D:OS2 REQUIRES a custom balance of powers in the party that is very satisfying to nail. CLASSES The biggest divergence from things like D&D is that mult-classing is not optional or semi-discouraged. It is key to survival. This is a game of D&D with an epic ruleset (such as Ultimate Pathfinder) because this is a story about capital-G Gods. It's a rare gem that matches mechanics with narrative, and D:OS2 is a helluva nugget in that respect. Classes and skills are similar to FF Tactics, but no "jobs" to slot into. I.E., bring a Necro-Rogue/Fighter if you want to live: Game never tells you that. BATTLES Three things. First, it is not grid-based, which works uncommonly well, but still not great. It is imprecise too often, and straight-up buggy often enough. It manages it because of the second thing, which is terrain effects. Your elemental spells reshape the field of play in EVERY WAY IMAGINABLE. This cannot be stressed enough. You will die if you fail to grasp it--because the AI certainly grasps it. Third thing is the turn order. It is initiative-based, but with rules I regularly try to house-rule to facilitate manipulating turn order. Tactics fans know this is one of the most satisfying elements of a tactical RPG that is somehow left out all too commonly. VERDICT Must buy. Do not wait for sale. Pay full if you can. Support an industry milestone. This is what AAA games are supposed to be and virtually never are. If you feel D:OS1 was not for you, this is as different as Dragon Age: Origins is to Pillars of Eternity in terms of how it feels to play.
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