Posted on: June 13, 2020
Gry: 0 Opinie: 11
no masterpiece but very good
English (deutsch weiter unten) In contrary to invisible war this comes at least close to DX 1. The story is quite good, the overall atmosphere especially in the non hub areas adds to this. However the hubs somehow feel sterile, not as parts of actual cities. Former games weren't neccessarily better but time moves on and so should the worldbuilding. The upgrade system is better than in DX 2 but worse in comparison to the masterpiece that was DX. I can't put my finger on it, but as cool as some mechanics are (hacking, dialogue system) they hinder the game to feel more organic. E.g. the game somewhat pushes you to stealth fight enemies to get as many points as possible. The knockout/kill sequences are cool at first, but wear off later in the game. Same goes for hacking: Cool mini game but at some point kills the imersion and takes too long. Bosses are not great but I don't mind. The missing link (Ship): I don't like, how new enemies suddenly reappear. Otherwise it's good but not outstanding. Just more of the same. Overall I'd say that while some mechanics are more fun at first, they finally wear off and even kill some of the imersion. Therefore the world might still be good and the story sometimes even better, but the first Deus Ex just feels more organic. Deutsch: Ansich ein würdiges Deus Ex Spiel (viel eher als DX2). Die Story sowie deren Präsentation passen super zusammen. Abseits der Hub Welten fand ich das Spiel am überzeugendsten, während die Hubs selbst etwas steril wirken. Versteckte Pfade sind ma gut integriert, mal wirken sie wie in die Welt hinein gepresst. Manche Mechaniken (takedowns, hacken) machen anfangs mehr Spaß, reißen aber ab einem gewissen Punkt aus dem Spielfluss. Deus Ex ist da klar das bessere Spiel, weil die Welt an sich das wichtigste war und das Gameplay sich daran organischer angefügt hat. Dazu gibt es bei HR ein schlechteres Upgrade System und es wirkt insgesamt casualisierter als DX 1 (z.B. durch Takedowns).
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