Posted on: March 2, 2025

aerierb
Zweryfikowany użytkownikGry: 347 Opinie: 19
Broken and poorly written
Deponia is a point and click game, you know how they go. They are slow, provide no adrenaline but instead the satisfaction or solving weird puzzles and if they are done well, they come with a memorable story and characters. Deponia gets almost everything wrong sadly. What Deponia has going for it is the worldbuilding. It's nothing original, the typical upper class denies entry to lower class trope, but the art is nice and it works out nicely when things really do look a lot prettier once you leave your little slum. But the rest is more misses than hits. On Deponia we're Rufus, a self centered ambitious guy that wants to leave Deponia and escape to upper class Elysium, a city floating up in the sky. Nobody seems to tolerate his attitude and for good reason, the humor just lacks skill. His ambition and drive take a backseat to plenty of poor lines about how deluded and conceited he is and we have to tolerate that for almost half of the game too. Luckily the charade is dropped when things get serious in the end, and the cliffhanger ending is kind of earned. The other characters you sympathize a bit more, they don't have any depth other than accepting their fate but at least they're not such a PITA. Our other important character is Goal, an Elysian girl that falls from the sky and spends sleeping for most of the game so she doesn't really stand out here making her the weak part of that ending. So the characters and story aren't great, then we have the puzzles. Like on most games of this genre a some are satisfying and some are headscratchers, things that don't really make sense and you stumble upon out of luck or cheating. However, there are game breaking ones, things that lock you out and require you to load a save from Daedalic's official website in order to continue. I got this at the pigeon puzzle, and needless to say lost faith in the game from that point on. The experience ends up becoming more frustrating than fun in the end, sadly.
Czy to było pomocne?