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Death's Gambit: Afterlife

w bibliotece

3.6/5

( 39 Recenzji )

3.6

39 Recenzji

English i 10 innych
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Death's Gambit: Afterlife
Opis
The promise of immortality lies at the heart of Siradon. As Death's right hand, challenge the undying guardians of the realm and endure the eternal struggle to purge their souls. Death's Gambit: Afterlife is the new and expanded edition of the original hardcore 2D RPG action platformer. Master th...
Recenzje krytyków
65 %
Polecane
COGconnected
82/100
Pure Nintendo
8/10
CGMagazine
7/10
Opinie użytkowników

3.6/5

( 39 Recenzji )

3.6

39 Recenzji

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Szczegóły produktu
2018, White Rabbit, ...
Wymagania systemowe
Windows 7 32bit, Intel Core 2 Duo E7500 2.93 GHz / AMD Athlon 64 X2 Dual Core Processor 5600+ 2.9GHz...
Opcjonalna zawartość do kupienia
Death's Gambit: Afterlife - Ashes of Vados
Czas gry
14 hGłówna linia fabularna
19.5 h Główna linia fabularna + dodatkowe zadania
39 h Kolekcjoner
18.5 h Wszystkie style
Opis
The promise of immortality lies at the heart of Siradon. As Death's right hand, challenge the undying guardians of the realm and endure the eternal struggle to purge their souls.

Death's Gambit: Afterlife is the new and expanded edition of the original hardcore 2D RPG action platformer. Master the precise combat, utilizing a wide variety of weapons and abilities to confront the horrors that lurk within Siradon. Explore a mysterious and unforgiving world and uncover the true price of immortality.

Afterlife offers players a wealth of new content to experience on top of the original game, including 10 new levels, over 30 weapons, 5 new bosses, mechanical overhauls, and more. Your choices will affect the epic finale to Sorun’s tale.
  • Expansive World – Travel across a massive world of over 20 beautifully rendered levels. Meet quirky characters from all walks of life and uncover their secrets.
  • Metroidvania – Unlock unique movement and combat upgrades that open and expand the world.
  • Character Classes – Choose from 7 playable classes, pick from over 100 talents in the skill tree, and multi-class to tailor the combat style to your preference.
  • Incredible Bosses – Hunt 20 towering monsters and other creatures of legend. Each boss is a test of skill, requiring unique strategies to defeat.
  • Heroic Mode – Defeated bosses experience a second wind in an exponentially harder heroic mode accessible immediately after defeating them. Give yourself an all new challenge and master their new abilities.
  • Non-Linear Exploration – Explore levels and bosses in a non-linear order, discover side areas with more secrets to unravel and enemies to purge.
  • Character Customization – Outfit your character with over 30 weapons including bows, scythes, longswords, halberds and more. Customize how you wield them with a plethora of abilities and upgrades.
  • Alternate Endings – Determine Sorun’s fate as you progress through the story by achieving certain goals and making key decisions along the way.
  • Crafting – Scavenge, hunt and dismantle items you find throughout the world to create new and useful equipment for your struggle through Siradon.
  • Evocative Score – Experience an intricately crafted score that sets the tone for Death's Gambit: Afterlife’s world with nearly 3 hours of evocative music composed by Kyle Hnedak.
  • New Game Plus – Complete Afterlife to unlock New Game+ in brackets of three that allow you to set your own difficulty. Endure Sorun’s journey all over again with new enemy variants and modifiers unique to New Game+.

Death's Gambit, White Rabbit names and logos TM White Rabbit LLC. © 2018-2021 White Rabbit LLC. Serenity Forge and logo Ⓡ Serenity Forge LLC. © 2021 Serenity Forge LLC. All rights reserved.

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Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
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Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
14 hGłówna linia fabularna
19.5 h Główna linia fabularna + dodatkowe zadania
39 h Kolekcjoner
18.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2018-08-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
624 MB
Linki:


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Opinie użytkowników

Posted on: August 21, 2018

worshiprr

Gry: 137 Opinie: 1

This game should be much better

I've played a lot of metroidvanias and souls' like games and this game is pretty close to the worst of them. What started out as an experience I wanted to love, quickly devolved into a boring, painful slog. How many years did this game spend in developement? Like 3 or 4? That is more than enough time to craft a well made game and yet, I'm left with the feeling the devs had no idea what they were doing, and the entire game feels incredibly unfinished. This is seriously the most unpolished game I may have ever played. There is no hit detection, combat feels weightless and as if your character is made of paper. The enemies are unbalanced with some being overpowered to the point of absurdity. The boss fights are mostly bland, unfair and uninspired. They essentially took the worst elements of other souls likes and weaponized them against the joy of gameplay. Replaying bosses on heroic mode just turns them into godless killing machines who summon reinforcements until the screen is so full of traps and gank squads that you can't even move, much less strategize.The stamina mechanic is broken beyond repair, you can do like 1 or 2 actions before you sit there like a loaf and get 90 percent of your health dropped in a single second. The ablilties take what seems like an eternity to wind up, meanwhile enemies and bosses have unlimited stamina and just spam the same cheap attacks until you die. I feel like the developers made the game with the "Dark Souls is so haaaaaaaard!" mentality at the sacrifice of everything that makes those games great. The game is also buggy as all hell, did they even have testers? Why wasn't this released in early access? It would have greatly helped. Honestly, just go buy Salt and Sanctuary if you want 2D dark souls. That game has everything this pretender doesn't. P.S: The developers are also basically telling reviewers on steam to "git gud." They seem arrogant and I wouldn't give them my money.


Czy to było pomocne?

Posted on: August 14, 2018

FIX ASAP

nice game, but there's a major game speed bug windowed -- too slow, fullscreen -- too fast windows 10 64 bit


Czy to było pomocne?

Posted on: August 14, 2018

ToeSuckingWizard

Gry: 71 Opinie: 24

A solid metroidvenia game!

This game blew me away. It starts out slow with you learning the combat and at first it may feel clunky or slow, but as you grow accustomed to it rolling, dodging and counter attacking will become second nature, and they will need to be because this game is tough, and you will die, a lot. The enemy design is varied and unique, the world is well connected and has enough secrets to keep you searching everywhere, and the bosses are incredible. Seriously these bosses are just absolutely amazing, fun, varied, exciting and hard. Brutally hard. There are also a few curveballs and unique twists throughout that are best experienced blind. This game will not be for everyone however. Some people may not be a fan of the combat, some people may not like the design, but I think everyone should look into this game and if you are interested give it a go.


Czy to było pomocne?

Posted on: July 31, 2019

Grindy, but story driven. Recommed.

When I first played this, I didn't know what to expect. I wasn't really a fan of Dark Souls and Bloodborne left a bad taste in my mouth. But then someone told about this wonderfuly dark Metroidvania. What interest me the most was the story. You play as a young man named Sorun. A dead soldier ressurected by death to search for his mother. Good writing and voice acting. A lot of the characters seemed interesting, each of them having their own purpose to as to why they advance on Caer Sorai. As far as mechanics, it is a bit grindy. I played as a Wizard and was kind of disappointed how many times I had to stop and grind. However, there is one aspect of this game that I cannot deny was truly beautiful: the music. From the moment you walked into Sancturary, to the moment where you face the final boss, you are caress with a quite lovely ensemble of sounds and instruments. All together, 4.5/10.


Czy to było pomocne?

Posted on: August 16, 2018

Great so far

[For anyone curious, I'm playing this on a 2008 unibody Macbook Pro with a 2.66 Ghz Core 2 Duo processor, GeForce 9600M GT and 4 gigs of RAM running Windows 7. I can't run it in 1440 x 900 resolution, but it plays fairly well in windowed mode at lower resolutions. I'm pretty happy that it even runs at a playable framerate on this old a laptop.] I'm having fun playing this game so far. The graphics look great and the character design can be very interesting. Level design has been good so far too- clearly a lot of work went into designing this game. One thing that stands out as somewhat strange, however, is the orchestral soundtrack which is certainly beautiful but doesn't quite fit the tone of the visuals and Death being there and all that stuff. The music feels like something you'd expect while exploring the beautiful vistas of Skyrim or something. As far as gameplay and balance goes, I haven't played enough to be able to say for sure, but the most important thing is that it has kept my interest, it's fun, and there's some challenge to it. So far so good. To me, the most important thing is that I'm having fun while playing a game, and so far I definitely am. I do wish there was an option to use PS3 or PS4 buttons for the interface instead of Xbox, because I play with a DS3. Salt and Sanctuary has this and it's very much appreciated. Overall, great job devs. This is the first game I've reviewed on GoG or Steam because it's the first time I've bought a game this close to launch (no one needs to hear my opinion about The Witcher 3 in 2018).


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