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Deadlight: Director's Cut

w bibliotece

3.4/5

( 169 Recenzji )

3.4

169 Recenzji

English i 5 innych
Oferta kończy się w dniu: 10/24/2025 09:59 EEST
Oferta kończy się za: d g m s
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Deadlight: Director's Cut
Opis
A zombie outbreak eradicated all hope of returning life back to normal, now only survival lives on. Run, hide and fight your way through the undead as Randall searches for his family in this gorgeous, gritty, destroyed world.Solve environmental puzzles and overcome hazards in tense platforming while...
Recenzje krytyków
21 %
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Opinie użytkowników

3.4/5

( 169 Recenzji )

3.4

169 Recenzji

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Szczegóły produktu
2016, Tequila Works / Abstraction Games, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows 7 / 8 / 10 – 64bit, Intel Core 2 Duo 2.4GHz+ or better, 2 GB RAM, 512MB video card with Shad...
Czas gry
4 hGłówna linia fabularna
5 h Główna linia fabularna + dodatkowe zadania
7.5 h Kolekcjoner
4.5 h Wszystkie style
Opis
A zombie outbreak eradicated all hope of returning life back to normal, now only survival lives on. Run, hide and fight your way through the undead as Randall searches for his family in this gorgeous, gritty, destroyed world.
  • Solve environmental puzzles and overcome hazards in tense platforming while trying to stay out of the shadow’s grasp
  • Combat isn’t always the answer. To truly survive you must use your environment to sneak past, trick and lure enemies into traps. Assess every situation to increase your odds of survival
  • Uncover the fate of Randall Wayne’s family in his search across an apocalyptic Seattle in the year 1986
  • Enhanced controls and new character animations make Randall more agile and easier to control than ever!
  • Endure Randall’s toughest challenge yet in the new ‘Survival Arena’ mode!

© 2016 TEQUILA WORKS, SL and published 2016 by Deep Silver, a division of Koch Media GmbH, Austria. Deep Silver and its respective logos are trademarks of Koch Media GmbH. Deadlight, Tequila Works and their respective logos are trademarks of TEQUILA WORKS, SL. Developed by Abstraction Games B.V. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

Dodatkowa zawartość
awatary tapety
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
4 hGłówna linia fabularna
5 h Główna linia fabularna + dodatkowe zadania
7.5 h Kolekcjoner
4.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2016-06-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
4.4 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+


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Opinie użytkowników

Posted on: August 17, 2017

Good Icing, Bad Cake

This is a frustrating game that I really want to like, but can't recommend. As others have pointed out, it looks great. The character models, use of lighting and vivid environments nail the atmosphere of the theme. Even the cutscene visuals are appropriately gritty and on point. The music is standard fare for the genre and unremarkable. The designers really knocked it out of the park in terms of aesthetics. Where Deadlight falls short is the controls. A platformer must have solid controls to work. When I play a platformer, I expect to make mistakes while I get a feel for how the game flows. I even expect to fail as the game gets harder. But, in a good platformer, the failures are my fault, not the game's. These are perhaps some of the dodgiest controls for a platformer that I have seen in a game (and I've played all the Prince of Persia games). I had to redo several jumps multiple times because he didn't take off when I hit jump, or he fell through the floor before/after jumping. Combat is somewhat better, but even then, I had multiple instances where I'd swing the axe, be well within range, but miss (sometimes twice) and then get mauled. The story is pretty non-sensical, which I can forgive if the mechanics are solid (which, as I've said, they aren't). This is made by a non-native English-speaking developer, so idiosyncracies with dialog are fine, but there some basic story structure elements that made little sense, even for a zombie game. (SPOILER ALERT) The stuff with the Rat and his son was just weird. Why did the soldiers even care about taking survivors? What would they possibly hope to gain? The ending especially baffled me since I literally had to break a lock right before getting to the pier. The dude is strong enough to chop a hole into the boards of a dock, he can chop a thin wire fence. (SPOILER ENDS) TL;DR Great atmosphere; so-so music; horrid controls; weird story decisions. Only play it if you just really like the genre and can get it cheap.


Czy to było pomocne?

Posted on: November 29, 2021

Short and Good Looking

This game is very short, you'll finish it in about 4 hours or so. The visuals and atmosphere are amazing and it will look good even on a low end pc. The gameplay is enjoyable and satisfying but the controls are not great especially during the hectic movements. The platforming aspect of the game is decent and the puzzles are easy to solve. But sometimes its hard to discern the background from the main obstacles. The plot is ..interesting, you can get an alternate ending when you play on nightmare mode which unlocks after your first playthrough. Overall, a short, good looking game.


Czy to było pomocne?

Posted on: December 17, 2022

Not worth it

Beautiful art and backdrops. Really evocative.A stunning amount of work went into the detail. Horrible controls in the action sections towards the end, and very short. If I didn't get it for free during a givewaway, I would ask for my money back. A severe disappointment.


Czy to było pomocne?

Posted on: August 23, 2017

Too dead and too lite

I grew up playing action platformers like Prince of Persia and Flashback that clearly inspired this game, but sadly Deadlight is too bland and straightforward compared to these classics. I played with K+M and the controls are stiff and awkward, often with delays while movement or attack animations finish (bad for this type of game) or bugs (pressing down to drop off a fence caused me to turn around the sides of the fence numerous times). It has various types of levels (run/dodge gauntlets, shooting, puzzle solving) but nothing was too challenging. Most of the challenge and frustration was a byproduct of the buggy/bad controls when platforming. I read through the journal pages quickly and got around 4 hours of game time. The story is only average zombie survival, nothing too innovative. By the way aside from a brief, distant glimpse of the Space Needle this city looks nothing like Seattle, especially in the 80's. They should have at least looked at some pictures! The writing is OK but the final part is overly dramatic, a bit cringey to be honest. I think the studio was new when they made this game, so it's OK. Get this game on sale only :)


Czy to było pomocne?

Posted on: October 25, 2017

Great graphics, mediocre gameplay

As other reviews have stated, this game has some nice looking aesthetics, but it's spoiled by very average, frustrating and forgettable gameplay. +The main character is actually fairly well developed and has an interesting backstory which is supplemented by missing diary pages which you find, that reveal missing parts to the story. I found this mechanic to be interesting and kept me wanting to play through the game. -However, the rest of the story seems quite boring and generic. The other characters really aren't developed enough and overall the actual events of the game are forgettable and not that interesting. -Main issue I had: Controls are unresponsive and clunky. I played with a keyboard rather than controller so not sure if this had something to do with it. - I had two gamebreaking bugs where I had to restart the game, one of which was in the final chapter of the game. - The levels in the game are forgettable and frustrating at times. There weren't realy any levels that stuck out as memorable. -The zombies aren't really that much of a trouble as I'd hoped they would be. There aren't enough games that make zombies an actual threat, and this isn't one of them. Ammo is limited but you're rarely faced with a situation where zombies are the actual problem, it seems like the environment itself or clunky controls are more of a difficulty than the zombies. -Music is barely there and really lackluster. +Voice acting is actually decent apart from a few characters. +Sound effects are just okay.


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