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D&D Stronghold: Kingdom Simulator

w bibliotece

4.3/5

( 52 Recenzji )

4.3

52 Recenzji

English i 2 innych
5.995.99
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D&D Stronghold: Kingdom Simulator
Opis
In this remarkable kingdom simulator, your goal is to become Emperor by building and expanding your stronghold in competition against opposing computer-controlled kingdoms. Choose three courses of action to achieve Emperor status: Lawful (Maximizing the prosperity and morale of your poulace; Chaoti...
Opinie użytkowników

4.3/5

( 52 Recenzji )

4.3

52 Recenzji

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Szczegóły produktu
1993, Stormfront Studios, ...
Wymagania systemowe
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (co...
Czas gry
12 hGłówna linia fabularna
80 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
23.5 h Wszystkie style
Opis
In this remarkable kingdom simulator, your goal is to become Emperor by building and expanding your stronghold in competition against opposing computer-controlled kingdoms. Choose three courses of action to achieve Emperor status: Lawful (Maximizing the prosperity and morale of your poulace; Chaotic (total military victory over all your enemies); or Neutral (striving to achieve both objectives, the toughest challenge of all).

All the details of running a kingdom must be dealt with: Construction, farmland, population, housing, troops, morale and changing seasons - and, of course, a multitude of D&D game monsters. Micro-manage all these factors personally if you want absolute control, or let the computer do much of it for you. Choose from pre-created worlds or computer-generated random scenarios for a new challenge every time. With the intuitive mouse-driven command interface, running your own kingdom has never been more fun, fast or easy!
  • Build your own Dungeons & Dragons game kingdom with over 100 structures including castles, forges, mines, marketplaces, towers, temples, cottages, schools of magic and granaries
  • Micro-manage every detail of running a kingdom or let the computer handle most of the chores
  • Computer-generated random scenarios offer unlimited hours of fun and excitement

©2022 SNEG LTD. Dungeons & Dragons, D&D, their respective logos, Gold Box, and all other Wizards trademarks, titles, and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2022 Wizards.

Dodatkowa zawartość
instrukcja skrócona karta referencyjna
Wymagania systemowe
Minimalne wymagania systemowe:
Ta gra korzysta z DOSBox.
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
12 hGłówna linia fabularna
80 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
23.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
Premiera:
{{'1993-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
13 MB
Linki:


Języki
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Opinie użytkowników

Posted on: August 4, 2025

Surprisingly good for its age

Being from 1993, the graphics are obviously dated, but well done for the time. This is a very well thought-out game. If you like Manor Lords, give this a try.


Czy to było pomocne?

Posted on: August 6, 2025

Ger Bib

Gry: 380 Opinie: 192

Don't Make It Harder Than You Have To

Objective Review 6 of 5 must play. 5 of 5 great story great gameplay. 4 of 5 great story average gameplay. 3 of 5 average story great gameplay. 2 of 5 play only if it's your favorite genre. 1 of 5 play if you have nothing better to do. 0 of 5 play if you're a masochist -1 of 5 avoid D&D Stronghold: Kingdom Simulator score is 4 of 5 Subjective Review I thought I'd give this game a chance to beat me so didn't choose to start with any magic users. Bad move. You need magic in order to beat some of the baddies. Made it close to the final confrontation, ran into, I think they were steel golems, watched my entire army get routed. This is one of those games where the gameplay is the story. In other words, each person will make their own as the building/battles play out. It's fun! I was pleasantly surprised. I would advise you play a short game at the start, one you don't intend to continue, just to familiarize yourself with all the mechanics. Get into a battle early so you can learn how to move your "troops" about. If you follow my advice, I can almost guarantee you'll enjoy this. Almost, because, well, games are subjective. I never found it tedious. There's also something about building armies that you have no input over when they go to battle. Something I personally like. Gives me more of a feeling of being a commander and either celebrating a victory (that you had no part in) or burying the dead (that was all your fault).


Czy to było pomocne?

Posted on: August 10, 2016

A nice game but could be way better

This game just doesn't do justice as a fantasy kingdom sim. Majesty 2 despite whatever shorcomings IT had was far better. This, you basically just farm make sure your minions don't wander off and leave the squares they occupied deteriorate and a few other things. Not a lot of strategy and tactics required. Its mostly marcro managing. You can't even do it with automatic. YOu gotta do it yourself to do good.


Czy to było pomocne?

Posted on: July 1, 2019

A Clunky RTS Disguised as cRPG

Summary: it looks much better than it is. It is practically Majesty: the Fantasy Kingdom Sim except everything good in that game is messed up. Even if you like old games, you will not like this one. The UI is so bad that it outright tells the player to consult the manual in order to learn how to simply move your troops/heroes. Bad game design all over and shallow like a puddle. Also has a copy-protection requiring you to keep the manual pdf open when you create a new game, a total illusion breaker that could have been cracked by the devs very easily. The screenshots lie about the game. It is actually full 2D, with the isometric 2.5D visuals being non-interractable background gfx. The whole game is a table and every screen is one of its entries. Every screen has four slots to build structures on except the main castle one that has 0. Most of the time is spent painstakingly going through the neighbouring screens and building stuff like farms and houses there one by one and upgrading them. It is a ton of work and the full game map can probably fit thousands buildings and their upgrades. This game is a lot of work. Once you have built enough stuff, you can go to the screens with enemy lairs, use the awkward side triangle things, drag the troop selector bars to the max right and wait for the troops to slay the lair monsters and finish the genocided lair by selecting "demolish" from the usual build side menu. Repeat until you give up. There is no light at the end of this tunnel. It starts obscurely and there is never any payback. This game clearly was a pseudo-3d tech demo. The game content is a lackluster. The 2.5. part of the gfx often makes seeing the buildings impossible with hills and stuff blocking the view, making you click at the four horizontally lined up building slots blindly. The game has DnD references such as the text commentary about damage and casted spells, though those details do not matter. It is a numbers game, much unlike DnD where heroes matter.


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