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Dawn of Man

w bibliotece

4/5

( 134 Recenzji )

4

134 Recenzji

English i 3 innych
Oferta kończy się w dniu: 10/26/2025 09:59 EET
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Dawn of Man
Opis
Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival. Dawn of Man is a survival/city-builder from the creators of Planetbase. The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of hu...
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4/5

( 134 Recenzji )

4

134 Recenzji

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Szczegóły produktu
2019, Madruga Works, ...
Wymagania systemowe
Windows 7 / 8 / 10 (64 bit), 2 GHz Dual Core, 4 GB RAM, 1 GB VRAM (Shader Model 3), Version 11, 2 GB...
Czas gry
18 hGłówna linia fabularna
25 h Główna linia fabularna + dodatkowe zadania
84.5 h Kolekcjoner
34 h Wszystkie style
Opis
Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival.

Dawn of Man is a survival/city-builder from the creators of Planetbase.

The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory.

You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you.

Hunt

Animals were a vital source of food and resources for ancient humans. Use their meat to feed your people and their skin and bones to make clothing and craft the tools you will need to stay alive.
Confront Mammoths, Woolly Rhinos, Ancient Bison, Megaloceros, Cave Lions and other species that roamed the earth at the time.

Gather

Collect a variety resources from the environment: fruit, berries, water, wood, flint, stone, ores. Use them to prepare food, to make tools and to build structures in your settlement.

Plan for harsh times

Fish is more abundant in spring, berries and fruit can be collected in summer and animals are easier to come by when it's warm.
When winter comes, make sure to have enough non-perishable food and warm clothing in order to survive.

Expand and fortify your settlement

Build more homes and facilities for your people, in order to expand your population.
Construct fortifications and craft weapons, so you are ready for when the inevitable conflict comes.

Research Technologies

Each new discovery will make it easier for your settlement to be able to support larger populations, but will also bring new challenges: increased food demand, morale issues and more frequent raider attacks.

Build Megalithic Structures

Our ancestors were capable of incredible engineering feats: mine massive rocks from the environment, transport them using sledges and construct colossal stone structures.

Control Nature

Unlock farming technologies to grow your own vegetables, so you can feed large amounts of people. Domesticate animals to produce food, resources and provide increased muscle power.


Częste osiągnięcia
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
18 hGłówna linia fabularna
25 h Główna linia fabularna + dodatkowe zadania
84.5 h Kolekcjoner
34 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Premiera:
{{'2019-03-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
1.2 GB
Linki:

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Opinie użytkowników

Posted on: March 11, 2019

unfinished game

i only played it for 4 hours. 3h learning the game and 1h just raging at the crappy AI. my hunters kill an animal only to walk back to base empty handed while the village (and even the hunters) are starving to death. if they do pick up a piece of meat they only take one, not using their full inventory. you can select a worker and manually assign tasks, except half the time they ignore the order... villagers will stand idle right next to a task that needs doing asap. calling this a finished game is insulting. and how can there still be a game in 2019 where you have to save and exit to main menu to change keybindings or something as basic as changing the sound volume???? are you serious? 20 years ago games didn't have this problem. no amount of pretty maps can get me to play a game with such flawed main mechanics.


Czy to było pomocne?

Posted on: March 4, 2019

Relaxing Banished like game.

The game is game is Banished like. It adds a bit more ease for micromanaging, when you have fewer people. I tend to play these games at the 1x speed and speed up every so often if there is completely nothing going on. So if you are someone who enjoys a slow pace, watching your civilization grow type of game where you kind of direct your attention to other things, but still enjoy yourself managing the outcome, this has a good number of hours of enjoyment. The UI is simple enough, the structue selection is intuitive and and is ease enough to learn. If you enjoy a relazing game like Banished, but want something a little different this is pretty enjoyable. I will say it does seem as though if you like to 8x through these type of games the content might feel a lot more limited, so keep that in mind.


Czy to było pomocne?

Posted on: March 3, 2019

Decent, but not flawless

I have enjoyed playing it for the first two hours as the gameplay mechanics seemed to work pretty well. But then the drag started where you more often waited than managed anything. Difficulty is starting a bit tough, then it tends to get easier over time, once you got enough man and animal power to handle any tasks. Managing the amount of animals or other produces is quite simple. The only nuisance is the increasing amount of enemies popping up with each wave and the stupidity of the own tribe's AI, where people went in a totally different direction than the actual position of the raiders. The game needs better controls for units. Since it doesn't offer much variety in terms of buildings, tech tree or types of produce / items, you can only play with higher difficulty and I don't know, how much that's going to change the overall experience. I'm not entirely disappointed, but also not very impressed either, therefore 3 stars.


Czy to było pomocne?

Posted on: March 25, 2019

The game ends quickly

The game is more of a show case, than a fully fledged title. It looks nice, it is stable, it has basic GUI an mechanics functioning more or less. But it doesn't lead to anything, nor it is fulfilling. You only have a couple of structures available, the tech tree is non-existant and is tied to a rather tiring grind of structures and resources. The work load chart is nice - but you can't do anything with it, because you have no control over your NPCs, which are also blank states forever. The pathfinding/AI issues are glaring on a longer run, and there's nothing rewarding for you if you decide to go along into the game. The gameplay does not evolve, there's no content pacing at all. Having a village with only 4 tents is the same as having a huge settlement with 100+ inhabitants. Your typical tribleman behaves exactly the same throughout the game - having nothing to wear or with a simple wooden spear, or being fully equipped wth a steel sword, spear, a bow, armor, and whatnot. They will still wander around occasionally hunting down an animal down, harvesting some crops or killing a raider, just like they did a few ages earlier. Maps are generic, there are no real scenarios to talk about, no missions nor challanges outside of maximizing the basic set of your stale raider/dangerous animal/weather counts. It's fun for a couple of hours, when you get to know the mechanics and making use of them. Then, you hit a wall of understanding there's nothing to do further, and the basic gameplay loop isn't enough to keep you involved. It's a solid base for a game, though. But it's just that base for now.


Czy to było pomocne?

Posted on: December 27, 2020

Too short

My biggest problem with the game is that it's too short. Just as when I started to have fun, the game is already over. As much as I actually like the game, as much as I want to give it 3/5, I'd be lying to you, so 2/5 is the best & honest score I can give. Again, I really love the game. I recommend you buy this game on a 50% or more discount ONLY. So basically, you run a stone age village. You expand your village, you hunt for food & gather resources, people will either join your or try to destroy you, you fulfill some conditions to get points to unlock tech so you can progress to a new era. You start from the early stone age & the end game is the iron age, the game gets less fun as you progress because there's no extra challenge to come along with it which is the historically authentic but it makes for a boring gameplay. By the end of the Iron Age & you managed to get steel tools, the game is on easy mode & the only "challenge" would be the marauding hordes trying to take you down. But you have steel swords & composite bows so they can't fight you. I would also recommend to put your village where you can geographically create choke points to maximize your kill zone potential because raiders can tear down your walls. It's almost as if the devs know the game is short, you'll run out of metals in your mine pretty quickly, so by the time of iron age you'll rely more & more on traders. You won't have a hard time finding things to trade with because you have plenty of tools you loot from dead raiders to trade with. If there's a game that need DLCs & expansions, this is the game. Other than that, this game is actually very beautiful to watch. So much so I wish there's a Wallpaper mode or Screensaver mode so I can watch my villagers living their lives while I work or do other stuff.


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