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Darkstar One

w bibliotece

3.6/5

( 121 Recenzji )

3.6

121 Recenzji

English i 1 innych
Oferta kończy się w dniu: 10/26/2025 09:59 EET
Oferta kończy się za: d g m s
9.991.99
Najniższa cena z ostatnich 30 dni przed zniżką: 1.99
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Darkstar One
Opis
Experience fast-paced action in a vast and authentic universe in DarkStar One, a space action adventure game with spectacular graphic, freedom of choice, and a gripping storyline, as the young hero Kayron Jarvis, a talented escort pilot, discover clues surrounding a secret your murdered father was h...
Opinie użytkowników

3.6/5

( 121 Recenzji )

3.6

121 Recenzji

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Szczegóły produktu
2006, ASCARON Entertainment, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows XP or Vista, 1.6 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9 with Pixel/Ver...
Czas gry
21.5 hGłówna linia fabularna
24 h Główna linia fabularna + dodatkowe zadania
27 h Kolekcjoner
26 h Wszystkie style
Opis
Experience fast-paced action in a vast and authentic universe in DarkStar One, a space action adventure game with spectacular graphic, freedom of choice, and a gripping storyline, as the young hero Kayron Jarvis, a talented escort pilot, discover clues surrounding a secret your murdered father was hiding.

An unknown technology hidden within your ship, the DarkStar One, appears to be the key - but then an unforeseen twist dramatically changes the course of events. Delve deep into the galaxy, discovering new races, solar systems, technologies, and ever-stronger opponents as you travel on your epic journey.

DarkStar One features an elaborate story, related by more than fifty minutes of video sequences. You can choose and upgrade your spaceship - a fast attack ship with many light weapons or a near-invincible cruiser with heavy weaponry.

Maybe you will be the hero who will bring hope to humanity... or destroy it...
  • Solid mechanics with an intuitive control scheme and spectacular visuals
  • A vast universe swarming with enemies and possibilities
  • A spaceship upgrade system that lets you improve your ship to match your playstyle
Dodatkowa zawartość
instrukcja (33 str.) materiały graficzne awatary tapety w jakości HD ścieżka dźwiękowa gry
Wymagania systemowe
Minimalne wymagania systemowe:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
21.5 hGłówna linia fabularna
24 h Główna linia fabularna + dodatkowe zadania
27 h Kolekcjoner
26 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2006-08-11T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
4.2 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Fantasy Violence, Mild Blood, Language, Drug and Alcohol Reference)


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Najbardziej przydatne recenzje

Posted on: February 16, 2009

Sorry but...

I remember when DarkStar One was in development, and we space sim enthusiasts were lurking on their forums and asking questions. Of particular interest to many of us was how the game was to be played. Rest assured, we were told, DarkStar One is going to be "Freelancer done right". We were skeptical, because not were all the tidbits so far only dealt with the combat portion of the game, the devs were evasive and vague when asked about the other stuff which makes up a space sim. Space sims AREN'T all about shooting, goddamit. And whaddya know, they bolloxed it up, just as we feared. Freelancer done right, my ass. - You have a grand total of 1 (one) ship that you will get to fly in the game. Ever. - The only improvements you make to your ship will be the weapon loadout and a bunch of mostly-forgettable skills. Also, like it or not, you WILL be a combat dog. If you were thinking of, oh, just about ANY OTHER SPACE SIM, you would know that there was the possibility of getting rich by hauling cargo, to mention one of the more common features. Nope, no such luck here. You're a fighter, dawg... get used to it. - Each star system is an exact carbon copy duplicate of ALL the others: there's a sun in the middle, there's a space station to dock with, there's a useless planet in the background, and oh look, there's an asteroid belt. All the same. In EACH AND EVERY single goddamned system. 300 of them? Puh-lease. If I could recycle the graphics like this and only change the system name, I could think up 3,000 of them. - Factions. Instead of the realistic factions a la Freelancer, with their dynamic inter-relationships (and not just vs the player), DarkStar One presents you with the tired, cliched old "good guys vs bad guys", "cops and robbers" style of police, pirates, and neutral merchants. For f***'s sake! This isn't a step backwards, it's an entire goddamn marathon backwards. What is this, 1970?! - - - - - - Needless to say, DarkStar One has all the depth of a puddle of rainwater. This is a game as designed by a bunch of shooting game enthusiasts, more likely. If you're into mindless fighting then this game may interest you. For all of five minutes. Let's not even talk about replayability (to get to the point: there's none). I'm not going to praise the graphics either. Why should I? Abusing bloom and particle effects does NOT equals good graphics. Imagine if Tetris used 3D blocks, fullscreen antialiasing, and flashing lights to herald new scores. Same goes for DarkStar One. Throwing truckloads of special effects at the player does not make a lousy game better. You can polish a turd, but it's still a turd.


Czy to było pomocne?

Posted on: May 31, 2009

Ultimately boring

This game isn't terrible, but you pretty quickly see everything there is to see in the first few hours and everything else is a grind from there on. Each system, while very pretty, is basically the same and so there is no real motivation for exploring. The side missions fall into a handful of categories, repeated many times with just different systems to visit. The trading is uninteresting and because of the way the upgrades work, there really isn't anything to spend your money on anyway (also, it stops showing you how much money you have once you reach 9,999,999 credits). The story is okay, if very linear and uninspired, with a rip-off ending and very little challenge. Also, once you've finished the main story, there is no motivation to continue. The voice acting ranges from passable to absolutely horrible with, unfortunately, the main characters falling into the horrible category. Unless you are huge space-sim fan, you might want to spend your money on something else.


Czy to było pomocne?

Posted on: September 23, 2011

Suffers from some major problems

Darkstar One is generally a fair game. The missions, while they get repetitive after awhile, are varied enough that they won't get overly tiresome, and you always have the option of cargo missions or hunting pirates. The problem comes from the bugs. The game has a tendency to crash or bug up your display drivers, which if you haven't saved is a serious problem. There's also numerous minor issues with it. The voice acting is horrible. Your little co-pilot is the worse, constantly shouting annoying and repetitive messages that have no use into your ear in battle. I just can't take another, "That Oc'to is rather close." Also, you'll get tired very quickly of staring at the interfaces of plain gray space stations. Unlike Privateer, which let you land on planets, and spiced things up now and again with unique palettes, there are only about three set pieces for every race, and they're all utterly forgettable. This is a problem, since generally the trade stations are the only thing in any given system that you can interact with. That means the systems, despite their beauty, really just come down to one station with a lot of doodads and gimmicks around them. I don't recommend it, even at 9 bucks. If you're looking for the next Privateer, you'll have to keep the same lonely vigil we've all been keeping since 1993.


Czy to było pomocne?

Posted on: September 7, 2009

SirCabbage

Gry: 552 Opinie: 4

Freelancer done wrong.

Okay, first off id like to say I LOVE Space Sims, everything about them just makes me so happy. The grand and epic freedom of them, the pure array of ship choices, interesting storylines, exploration... so you can tell why I didnt enjoy DarkStar One. When I saw darkstar in the stores, I naturally thought "Woo! space game" and purchased it, ready for another freelancer or elitiesque experience but what I got was neither. The game itself is very pretty, has a lot of dogfights, trading, minimissions like you would expect from a good space game... however, the game is not worth that much praise. Most of the game consists of dogfights, and nothing but. Systems are bland and univiting, all with a star, planets, nothing much else... While the planets themselves are drawn rather nicely there is no real orignality and every system it just the same old boring flight in. The storyline is uneventful and is litterally just GO HERE, KILL THINGS, GO HERE, KILL MORE THINGS, no real twists, or gaps in the storyline.. and even if there was, the submissions are just as basic and boring, and when coupled with the set upgrade system for your ship which tell you which systems you have to go to to get an upgrade there is no real reason nor invitation to actually bother exploring. Overall, this game is a SOLID space SHOOTER but fails to withstand the test of what makes a good space sim. My star ratings should reflect that also,


Czy to było pomocne?

Posted on: January 18, 2012

Light game for casual players

Darkstar One, as seen by me, is quite light game that you jump in when in the right mood. You have a simple story and not much to remember about what you were doing or planning to do so you would not have any problems if you have not played the game for a while. Do not be mistaken, though this game has trading and missions and stuff, fighting will be your main job that you will do a lot. There are only a few mission types so it gets repetitive and trading is mostly useless. Not long into the game I played along the story-line doing side missions only when in need of money and skipping the trade altogether. Darkstar One is not a bad game, it is just a simple light space shooter for casual player.


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