Posted on: February 2, 2021

cpb
Zweryfikowany użytkownikGry: 94 Opinie: 13
open[LOCKED]
Liked - Lighting and shading. - Environment design. - Most of the music. - Searching for treasure. - Distinct combat styles. - Plenty to read. - Smart-weapons. - Mocap acting for some of the characters. - Ran smoothly (3080 rtx). - The epilogue. Disliked - There's no grand adventure, no empire-building, no wrongs to right. - Denies player agency to force a linear story. Like holding up the whole game until you sit on a chair. - Limited replay value given the above. - The cheap & nasty advertising doesn't work. Clashes with the cyberpunk aesthetic. - V's character doesn't develop during the story (see Farcry3). - Story ends just as it gets interesting. - No way to switch sides at the end, roll-back all the damage you've done. - V's voice was over-acted, especially the male version. - The Silverhand character was a disgusting wet-rag... far worse than Geraldt. - Driving navigation lacked a visual overlay (outside of racing), this could've been an ocular mod. - Lifeless set-dressing NPCs. NPC AI was accomplished way back in Hardwar (1998). - Heavily scripted truman-show-style scenarios, just adds to the lifelessness. - Cringey juvenile design & acting of certain female characters. - Generally morbid associations with sex throughout the game. - Prudish sex scenes, prudish lack of nudity outside of inventory. - Lack of sandstorms/haze; clear blue sky should be rare. - Locked-doors everywhere; most buildings are just 'textured boxes', so to speak. - Heaps of cultural cringe, like chopsticks-in-hair cringe... I guess its an 80's themed game. - Player character physique doesn't change with playstyle; you can't go full animal or maelstrom. - Mako-style vehicle physics. - Weapon damage and armor makes no sense, - Plethora of glitches and omissions, game could use another year of refinement. - No console + commands to cope with the above (especially noclip or setstage).
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