Posted on: December 16, 2020

skewfields
Zweryfikowany użytkownikGry: 27 Opinie: 1
The game takes freedom of choice away.
Let's put aside the well-documented bugs and glitches; the main issue for me is that Cyberpunk is not a (good) RPG, it actually strips the player of the freedom it is supposed to give (with respect to other game genres, and within the limits of consumer-grade technology, of course). I have not ventured much into the storyline, but in thirty or so hours (split in two life paths) even the small details make evident the railroad we are forced to follow. Character customization is quite poor; small variations in noses or ears or or genitals do not make for meaningful choices. Besides, there is not even a barber shop in town, what is done is done forever. Shouldn't body modification be a central theme? Attributes and perks are trivial in the setting: health and stamina, ranged and melee, stealth, crafting and "hacking", with incremental bonuses. More about this later. "Life paths" are just short prologues of ten minutes or so, and some additional very sparse lines of dialogue. As I have not played the whole story I could be entirely wrong, when it comes to further developments, but the fact stays that for thirty or so hours I haven't seen much change from street kid and corpo. Dialogues offer choices without real impact on the script; also, no small measure of annoyance. Sometimes choices are "condensed", forcing the player to guess tone and meaning; some other times, there are pointless 'quick events'; every time, if the player takes the time to think, he is nagged by the NPCs ("Hello!", "Talk to me", "Gonna take long?"...) Main jobs are heavily spoon-fed. Side jobs are basically gunfights at the O.K. Corral. It is so hard to avoid confrontation that "Cool", "Intelligence" and "Tech" branches provide not different ways to achieve objectives, but small tinsels for weary eyes. Equipment? +X DPS (and clownish looks)... The world itself is terribly static. No interactions with, say, chairs or street vendors? NPCs literally walking in circles? The infamous driving AI?
Czy to było pomocne?