Posted on: December 29, 2020

kofeiiniturpa
Zweryfikowany użytkownikGry: 278 Opinie: 3
Clearly rushed and unfinished.
Audiovisually the game is excellet, if a bit lifeless, and the writing is generally at least passable. A lot of effort has clearly gone into the afore mentioned as well as the cutscenes and story bits, but it seems that all that happend at the expense of everything else. And while there are the things like lacking AI all around the place and lacing interactivity, most sorely that loss of effort and focus is felt in the gameplay department. The game is not an RPG, make no mistake thinking it is one. It's a storydriven open world looter shooter adventure that relies so much in its selfappointed narrative excellence that it completely forgets that games made to be played first and foremost. And that manifests in the horrible loot system, weak character systems and other halfdeveloped features like crafting. It's almost like the games had an identity crisis at some point, but didn't do anything about it and thus left somewhere in between with all of its faults. You spend the entire game killing tons of people through witless mechanisms - though some of them understandable since it at some point wanted to be an RPG - that make the player compare digist or armor and damage values, thinking about if 5% damage/armor increments in the perk trees are worth anything, figuring about the lack of enemy AI, finding out the whole thing is completely out of balance with some very easy to achieve power builds already early on. And of course watching heavy cutscenes while suffering through the longwinded main missions of the quite short main story (that feels out of place with it's length and finality if looking against how much there is to do in the world around it). I found that the small gigs from the fixers were the best part of the game. Simple, yes, not very narrative heavy, but they felt like that's what the sort of edgerunner like the protagonist would do. There is some potential in the game, but it needs quite a bit of work still and some heavy redesigning in places.
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