Posted on: July 10, 2025

JoshJeffords83
Zweryfikowany użytkownikGry: 115 Opinie: 38
Nice polish
This is a good looking modernized visually Crystal Caves. At least don't have to use dosbox unity is slightly better I guess.
Czy to było pomocne?
Crystal Caves HD Copyright 2020 Apogee Entertainment, Inc. The Apogee Software Logo and Theme song are trademarks of Apogee Entertainment, Inc. All other trademarks are the property of their respective owners.
Długość gry według HowLongToBeat
Posted on: July 10, 2025
JoshJeffords83
Zweryfikowany użytkownikGry: 115 Opinie: 38
Nice polish
This is a good looking modernized visually Crystal Caves. At least don't have to use dosbox unity is slightly better I guess.
Czy to było pomocne?
Posted on: July 21, 2025
Lord-hhallas
Zweryfikowany użytkownikGry: 191 Opinie: 3
Feels the same
Takes me back to shareware days.
Czy to było pomocne?
Posted on: June 26, 2022
LNCSS
Zweryfikowany użytkownikGry: 243 Opinie: 4
Great on Deck
Simply install Heroic Game Launcher and install from GOG store.
Czy to było pomocne?
Posted on: November 7, 2024
Graekynn
Zweryfikowany użytkownikGry: 84 Opinie: 1
Best game ever
as I said
Czy to było pomocne?
Posted on: October 15, 2020
KingSyphilis
Gry: 844 Opinie: 2
Modernised but unfaithful "remaster"
As a fan of the original, this "remaster" currently has too many unaddressed issues for me to consider spending my time with it. As it stands, it displays many regressions that I believe tarnish the memory of the original: * The developer refuses to aspect-correct the gameplay to 4:3 presentation [1], instead wrongly touting a flawed "nearest-neighbour" solution (when at 1080p) as superior--to paraphrase: outputting at 16:10 means "square & crispy" pixels. [2] This is patently false due to the reality of his implementation. [3] * The spritework does not meet the detail of the original game. The original has simulated directional lighting that is conveyed through consistent highlighting on actor sprites no matter their facing. Instead, the remake merely flips left-facing sprites, [4] rather than displaying separately drawn right-facing sprites. To the developer's credit, he recently admitted this oversight. * The new "darkness" implementation arbitrarily ignores the visual cues (object highlighting) of the original, [5] instead effectively decreasing contrast and brightness of the gameplay area. * Minor nitpick (as it can be disabled): The music is not accurate to period PC hardware, but seems reminiscent of console music (e.g. NES). * Minor nitpick: There is no option to switch to "classic" graphics. This is relevant as the new artwork makes substantial stylistic changes to the original art (beyond recolorising the original art). If the first three issues were resolved, then I'd probably recommend this as a worthy followup to the original game. [1] https://www.gog.com/forum/crystal_caves_hd/crystal_caves_hd_fixes_and_changes_from_the_original_game/post7 [2] https://steamcommunity.com/app/1330890/discussions/0/4307086417517152646/ [3] https://steamcommunity.com/app/1330890/discussions/0/5262978521344969816/ [4] https://steamcommunity.com/app/1330890/discussions/0/5262978521342895215/ [5] https://steamcommunity.com/app/1330890/discussions/0/5262978521353328982/
Czy to było pomocne?
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