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CrossCode

w bibliotece

4.5/5

( 172 Recenzji )

4.5

172 Recenzji

English i 4 innych
19.9919.99
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CrossCode
Opis
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story. CrossCode is all about how it plays! Take the best out of two po...
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Recenzje krytyków
87 %
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Opinie użytkowników

4.5/5

( 172 Recenzji )

4.5

172 Recenzji

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Szczegóły produktu
2015, Radical Fish Games, ...
Wymagania systemowe
Windows XP / 7 / 8.1 / 10, 2 GHz dual core, 2 GB RAM, Hardware Accelerated Graphics with dedicated m...
Opcjonalna zawartość do kupienia
CrossCode Original Soundtrack EX, CrossCode - Ninja Skin, CrossCode: A New Home, CrossCode - Soundtr...
Czas gry
35.5 hGłówna linia fabularna
54.5 h Główna linia fabularna + dodatkowe zadania
79.5 h Kolekcjoner
53.5 h Wszystkie style
Opis
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

CrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.

What's included in the full version:
  • Dive into a massive adventure with a playtime of around 30-80 hours
  • Explore a large world with 7 unique areas and hidden secrets all over the place
  • Fight over 120 enemy types including 30+ boss fights
  • Enter 7 expansive dungeons, all with with unique themes and puzzle mechanics
  • Master up to 100 combat arts and even more passive skills
  • Solve over 100 quests with a great variety of tasks and unique challenges
  • 60+ music tracks made by a rice ball (yes)

© DECK13 Interactive GmbH. Developed by Radical Fish Games. All rights reserved. Deck13 Games is a brand of DECK13 Interactive GmbH. All other trademarks are the property of their respective owners and used under license.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
35.5 hGłówna linia fabularna
54.5 h Główna linia fabularna + dodatkowe zadania
79.5 h Kolekcjoner
53.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Premiera:
{{'2015-06-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
545 MB
Linki:


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Opinie użytkowników

Posted on: February 28, 2017

My favorite game on this website

This game is even more fun than the trailer makes it look, the combat, story, characters, puzzles, etc. are all freaking amazing and more people need to know about this game. The universe this game takes place in is just... so... COOL, and I love Lea, the main character! The combat is very fast paced and intuitive, but also very deep. The controls take some getting used to with the mouse, but you can switch to a controller if you want. The puzzles are fun, but can sometimes get insane--often I'll be stuck for a while and then realize... "Oh crap, they want me to do WHAT?!" ...and then I'll have to shoot an energy ball, switch to ice and quickly freeze a column of water so that it can bounce the energy, then switch to fire and light a fuse before the ball gets there, and there'll be a couple more steps before the puzzle is complete--but it's SO SATISFYING when you finally get it! Oh my gosh, sorry, I just love this game so much. I'll just spend hours exploring the same maps over and over again trying to figure out how the game developers want you to get on top of THAT ROOF OVER THERE to get the treasure chest stashed on top of it. LOVE IT! Graphics and music? Good grief, it looks and sounds like a science fiction Secret of Mana, I can't sing its praises enough!


Czy to było pomocne?

Posted on: August 6, 2020

Genuinely Excellent

Solid throwback to NES titles with some good quality design thrown in. Satisfying with tons of content and an NG+ mode that actually changes the dialogue and experience depending on what things you unlock and use. I like the art in general and I think the story is solid. It provides a solid premise with a decent setting and great characters. The mechanics get more insane as you progress to the point they become absolutely ludicrous. There's techniques you can easily integrate and learn to truly maximize your ability to evade and do damage and its satisfying. Though not perfectly analagous, it gives the same feeling something like Hyper Light Drifter does when you chain together a perfect sequence of attacks, skills, and evades. While I share similar reservations about the shooting mechanics (ON A CONTROLLER - I would argue the game controls better with mouse and keyboard) they're more than functional whatever control scheme you use. Some puzzles require some precision and aiming that can be frustrating on a controller but fine on KB&M, but those are rare. However, there is a slider that lets you slow down the speed of puzzles in the game allowing you much more freedom of timing. Heck, there's even sliders that can make the game significantly less damaging or enemies even less aggressive if you dislike their mechanics. It's a completely accessable game that never punishes you for not playing it. I do have issues with depth perception in this game because there's little that often distinguishes from one height block to another. If there were an objective criticism, this would be it. However it's rare and never impedes progress, only makes getting a few item chests annoying to discern at first. As someone who is playing this at the suggestion of another friend, I've played enough to state that this is a game worth ANYBODY's time and effort. It's charming, well designed, and slick. The deserves deserve every ounce of success.


Czy to było pomocne?

Posted on: September 17, 2019

Wonderful game

Playing in linux without a problem. Fun combat system. Great character progression system. Good story. Puzzles are fun and intuitive.


Czy to było pomocne?

Posted on: March 6, 2023

Great game with even greater challenges

Not much I can add to existing reviews, so I'll keep it objective. CrossCode is retro-inspired isometric platform puzzle game. You control the digital character (literally, as...well, spoilers and all that) Lea. Our girl Lea is a "Spheromancer"; a ranged ball-thrower. And she can learn various abilities from a rather extensive spelltree. There are 4 different elements in the game - Heat, Cold, Shock and Wave. All which will be learned and must be managed throughout the game. But be careful, staying too long in any elemental mode will eventually cause it to overload and become temporarily disabled. You must guide Lea around in CrossWorld. Along the way she meets friends (and some not so friendly) who parties up with her, though their abilities are non-controllable apart from setting their overall combat behaviour (offensive / defensive / non-combatant). You will also get various comments from party members if you stay in combat for a prolonged time, which can be really funny. Leas elemental abilities are crucial to progress through the ever increasingly difficult challenges and boss fights. All which is sadly done solo - the party fighting is exclusively done in the open world fights against the classic grind monsters. But remember to ball any fauna or flora that you see. Enemies will drop loot, like items or gold, in addition to XP, while the flora will drop required items to craft certain combat gear. Personally, I find the elemental controls quite annoying as they can be rather finicky at times - you take a second too long to select the right one, and a puzzle challenge restart awaits you. The puzzle difficulty can be changed in the options to give you more time to solve it. Guiding a ball from point A to point B might not sound difficult, but... To close it all up, the soundtrack got that genuine 8-bit vibe, and I like it. The late-game puzzles arguably requires a walkthrough unless you're really good. I heartily recommend the game overall.


Czy to było pomocne?

Posted on: January 31, 2024

20% RPG

... And 80% other stuff that actively ruins the experience. I'm talking about the puzzles of course. I wouldn't mind them if they weren't so pervasive. On the same note, I'd say that the area design makes exploring a puzzle too. Again, too much. There are only so many chest on a ledge too high to reach that I can handle without losing my patience. It's a shame because the RPG aspect is very fun - combat, story, etc. Why not focus on that is beyond my understanding.


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