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Convoy

w bibliotece

3.5/5

( 35 Recenzji )

3.5

35 Recenzji

English
14.9914.99
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Convoy
Opis
Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship. Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical roguelike-like in its core. You travel with your combat vehi...
Recenzje krytyków
38 %
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Opinie użytkowników

3.5/5

( 35 Recenzji )

3.5

35 Recenzji

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Szczegóły produktu
2015, Convoy Games, ...
Wymagania systemowe
Windows 7 / 8 / 10, Intel Pentium Dual Core T4400 2.2 GHz, 2 GB RAM, DX9 (shader model 2.0) capabili...
Opcjonalna zawartość do kupienia
Convoy Soundtrack
Czas gry
5.5 hGłówna linia fabularna
6 h Główna linia fabularna + dodatkowe zadania
7 h Kolekcjoner
6 h Wszystkie style
Opis
Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship.

Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical roguelike-like in its core. You travel with your combat vehicles and convoy across a wasteland to find parts needed to repair your broken spaceship. During your journey you will encounter strangers in randomized scenarios by picking up radio signals.

Depending on the choices you make, signals can either lead to tactical combat, text based dialogue or chance based role-play. Whatever choice you make, you need to keep your convoy and its cargo safe from raiders, privateers and other enemies. Keep upgrading your vehicles, as death is permanent in Convoy.
  • A new take on tactical combat: Combat plays out in real time as a high-speed car chase where you need to position your units and use abilities to maximise their effectiveness.
  • Exploration pays: You will encounter many different radio signals, each with a text based event. What doesn’t kill you may reward you with loot.
  • Fully customizable units: Each unit can be upgraded and outfitted with different weapons and abilities, allowing you to customize them to your needs.
  • A randomized planet: Each play-through features different main and side objectives, events, choices, and different consequences to your actions.
  • A cold war turning hot: Three factions vie for control over the planet, your actions tip the scales of balance making you an enemy to everyone. As each faction grows in strength, you need to keep up.
  • Permadeath at the core: Knowing one wrong move could lead to certain death puts you constantly on edge.

©2014 Convoy Games and Indietopia Games. All Rights Reserved.

Wymagania systemowe
Minimalne wymagania systemowe:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
5.5 hGłówna linia fabularna
6 h Główna linia fabularna + dodatkowe zadania
7 h Kolekcjoner
6 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11.+)
Premiera:
{{'2015-04-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
165 MB
Linki:


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Opinie użytkowników

Posted on: August 29, 2017

No Mad Max

I wanted to like this game but it just isn't that fun. I don't understand why my main vehicle is pretty much useless, in so many fights my escorts get killed and my main vehicle can do nothing! It can't run, it can't fight, it's just dead man walking. I don't understand why there seems to be no way to equip vehicles in the field either. I find an awesome weapon, but how do I put it on my vehicles without going to a camp? The pathing is also bad sometimes, lethally. On one run I was doing quite well, one of my escorts had a shield, the other had two guns, then in one battle I was handidly winning my shielded guy was behind my truck and I wanted him to go right of it to engage the enemy. Instead he turned left into a brick wall and BOOM! One perfect unit, perfectly dead in seconds. Idiot pathing shouldn't lose me the game like that. Sorry man. I hope the next game is a bit better


Czy to było pomocne?

Posted on: March 8, 2020

Good game but a bit repetitive

The game is well made and fun to play, there are some funny jokes too in some of the text (I found a funny dont you have mobiles joke in one for instance) and its pretty easy to pick up. The only issue is that unlike in games like FTL where each enemy requires different tactics to beat that isnt really the case here. Each battle is very similar, and you use similar tactics each time. This means that the game doesnt have as much longevity as it could otherwise have. Thats unfortunate because its definitely a fun game to play, I would say its worth playing and its at a reasonable price under the circumstances but you will probably put it down after 10 hours or so of gameplay. Also for linux users I can happily say it worked perfectly on my debian system.


Czy to było pomocne?

Posted on: February 10, 2020

UI is mess

UI is horible, in window mod you can't see shit, text is soooo small. lack hotkeys or there are hidden:/. no resolution option. Un balance enemys I just didn't have fun in this game at all. I give up.


Czy to było pomocne?

Posted on: February 12, 2017

Good fun

This was good fun, I enjoyed it almost as much as FTL. Much better than I expected (and many times better than Skyshine Bedlam). Very much "one more go". I wish you could unlock everything from the options though - I tend to uninstall after completing a game, so never see the advanced vehicles.


Czy to było pomocne?

Posted on: June 20, 2017

Good concept but incredibly flawed game

Not worth it. The parrallels to FTL are obvious and aparent to anyone that plays it for a few minutes and despite the main critism that is aimed at FTL, that it is too difficult and relentlessly difficult, were never issues that I really had when playing. Don't get me wrong, it could be harsh and unforgiving, but ultimately I have always felt in control of my ship and the combat that you find yourself mixed up in. That is not the case with Convoy (without including both the various bugs and sloppy UI). Don't get me wrong, I love the concept, but far too often the mission, repeated until tedium sets in, feels utterly out of your hands, the map far too scattered and bland, and the most frustrating part, that you have no real ability to be a real threat to your enemies unless you are lucky enough to stumble upon better equipment and weapons, even then far too often you will get hit by multiple "random" combats that leave even the best equipped posses, beaten broken and bloodied and heading into the next unescapeable fight with nothing to defend yourself against the onslaught. Ultimately I love a good challenge and I enjoy games that test and push me, but there also has to be an element of fun and gameplay involved, after all, that is why I am playing the game in the first place. Without this, I will happily leave this in my library and play the many more fun rogue likes that are out there.


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