Posted on: July 29, 2018

sombrakage
Zweryfikowany użytkownikGry: 504 Opinie: 21
fps and terror good mix
Greeting very very good game, duration 6 hours, note: 8/10
Czy to było pomocne?
Ta gra zawiera dojrzałe treści odpowiednie tylko dla osób w wieku 17+
Klikając "Kontynuuj" poniżej, potwierdzasz, że jesteś w wieku 17 lat lub powyżej.
Wróć do sklepu© 2001, 2013 Electronic Arts Inc.UNDYING is a trademark of Electronic Arts Inc.
Długość gry według HowLongToBeat
Posted on: July 29, 2018
sombrakage
Zweryfikowany użytkownikGry: 504 Opinie: 21
fps and terror good mix
Greeting very very good game, duration 6 hours, note: 8/10
Czy to było pomocne?
Posted on: July 25, 2020
SESWRT
Zweryfikowany użytkownikGry: 120 Opinie: 7
No chiffhanger ending here
Difficult at the begining, once powers unlocked you can become the one making things difficult for the monsters.
Czy to było pomocne?
Posted on: April 18, 2025
Bou85
Zweryfikowany użytkownikGry: 149 Opinie: 8
Enemies are not fun to fight
The enemies are not fun to fight in this FPS and the weapons lack punching power. Calling this a horror game is misleading, it's a shooter. The atmosphere is well done for an early 2000's game. There is 0 exploration, it's linear and level design is bland (empty rooms and corridors). I have played a lot of FPS games but this one is overrated in my book, do not trust the ratings.
Czy to było pomocne?
Posted on: July 2, 2017
SciFiCat
Zweryfikowany użytkownikGry: Opinie: 8
Archaic, uninspired and ugly
This game might have been somewhat acceptable back in 2001 (if we even ignore the fact that it was released the same year as actual Serious Sam: First Encounter, Return to Castle Wolfenstein and Halo: Combat Evolved) but it simply does not hold at all against its contemporaries and much less as a classic. Archaic: The shooting mechanics are weak, weapons lack the impact or power that these should convey neither their effect is such against the enemies you encounter. Cheapness has been conflated for challenge with enemies such as the "Howlers" that have the annoying tendency to respawn continuously in certain areas and have the tendency to appear and attack from behind after the player has already traverse an area that was clear of enemies. The skeletons are also an enemy that despite their undead nature move and have a laser sight accuracy to hit the player even if dodging maneuvers are executed and the large amount of damage both these enemies cause is compounded by the fact that getting hit causes the screen to stagger leaving the player looking to the floor or ceiling allowing the enemy to get another free hit before the player can recover to retaliate. Uninspired: Using the "Clive Barker" name as a marketing ploy to confer some sort of validity to the horror aspect of the game, I cannot over emphasize how disappointed I am at the "horror" the game has to offer: absolutely campy, comic book level attempts at being scary that end up failing at conferring any sense of tension or uneasiness, if anything it only succeeds at causing annoyance, boredom and even unintentional humor. (Am I supposed to be scared of a Edgar Alan Poe redhead looking ghost that flies through the air with his legs in a scooter riding squat pose?) Ugly: Boring and bland level designs, everything feels barren, flat and lifeless, there is no sense of flow or direction. Character models with terrible animations and voice acting compound just how inadequate and outdated is this title.
Czy to było pomocne?
Posted on: January 17, 2019
R4BB1TB1GF00T
Zweryfikowany użytkownikGry: 210 Opinie: 41
Not really scary
An okay horror title, gameplay isn't really smooth.
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
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