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Citizen Sleeper 2: Starward Vector

w bibliotece

4.5/5

( 32 Recenzji )

4.5

32 Recenzji

English
Oferta kończy się w dniu: 10/24/2025 09:59 EEST
Oferta kończy się za: d g m s
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Citizen Sleeper 2: Starward Vector
Opis
“For fans of tabletop games, good sci-fi writing, and risk-reward decision-making, Citizen Sleeper 2 is a must-play indie game for 2025.” - Game Rant   “The first true GOTY” - Easy Allies   “It's living up to the hype. It's a contender.” - Kinda Funny Games  ...
Gatunek:
Recenzje krytyków
99 %
Polecane
Eurogamer
5/5
Game Informer
9.5/10
IGN
8/10
Opinie użytkowników

4.5/5

( 32 Recenzji )

4.5

32 Recenzji

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Szczegóły produktu
2025, Jump Over The Age, ...
Wymagania systemowe
Windows 10 or above, Requires a 64-bit processor and operating system, 4 GB RAM, DirectX 11 compatib...
Opcjonalna zawartość do kupienia
Citizen Sleeper 2: Starward Vector Soundtrack, Citizen Sleeper 2 - The Sleeper's Sketchbook
Czas gry
9.5 hGłówna linia fabularna
15 h Główna linia fabularna + dodatkowe zadania
18 h Kolekcjoner
14.5 h Wszystkie style
Opis

“For fans of tabletop games, good sci-fi writing, and risk-reward decision-making, Citizen Sleeper 2 is a must-play indie game for 2025.”

- Game Rant

 

“The first true GOTY”

- Easy Allies

 

“It's living up to the hype. It's a contender.”

- Kinda Funny Games

 

The highly anticipated sequel to one of 2022’s most acclaimed RPGs, Citizen Sleeper 2: Starward Vector takes players to the Starward Belt, a richly realised, ramshackle set of habitats in an asteroid belt full of secrets, stories, and characters trying to make ends meet. 
 

You are a sleeper, an emulation of a human mind housed in an artificial body. You are on the run from the corporation that made you and the gang that seeks to control you. Commandeer a ship, build a network of crew and allies, and take on challenging contracts as you seek to build a future for yourself. 
 

Choose a class, configure your skills and assemble your crew in unique tabletop-inspired gameplay. Your future depends on the roll of a dice, as you make difficult choices in a complex world. Reinventing the award-winning systems of Citizen Sleeper, this dice-driven RPG will satisfy both fans of the original game and new players alike.

 

 

 

To stay one step ahead of your pursuers you’ll need three things: A belt-worthy ship, a tight crew and a contract or two. 
 

The ship you stole. It’s a ragged old Rig that’s seen better days, but it’s all you’ve got. Upgrade your ship to extend its range, reach new locations and turn it from a hovel to a home. 
 

Your crew starts with Serafin, your fellow escapee and a rock-solid pilot. But you’ll need scrappers, engineers and all sorts to take on the work that’ll keep you flying. From temporary contractors to new residents of the Rig, each of these characters has their own story, skills and troubles. Choose carefully. 
 

Contracts take place far from the bars and shops of the Belt’s many hubs. These high-risk jobs each have their own challenges. From exploring treacherous derelicts and risky heists, to asteroid surveying and ship repair, you’ll need to make the most of your skills, crew and resources to complete the contract and get paid.

 

 

 

Soon after escaping from your corporate overlords, you fell under the control of a local criminal gang and its leader, Laine. Now, after a desperate attempt to free yourself from servitude by rewriting the very code that governs your system, you are on the run again, this time with a malfunctioning body, a price on your head and no memory of your past. 

 

 Nothing in the Belt ever runs smooth, including your artificial body. Citizen Sleeper’s revolutionary dice system returns, revised for the sequel. Manage your stress or take damage to your dice. Deal with glitches as they accrue in your system. Push yourself to get lucky and make this cycle count. 

 

 

 

 Each character class now has a unique “Push” ability, upgradable and customisable, that can help you turn the tide of a difficult job or send you into a dangerous spiral depending on how and when you choose to use it. Reroll your dice to change your fate, or focus a single die to bet everything on a big success. Each class offers different tactical possibilities.

 

 

 Contracts offer a new kind of focussed, tactical gameplay to the Citizen Sleeper experience. You’ll need to prepare carefully and choose the right approach for these multi-cycle, high-risk, high-reward jobs, but you’ll also have to react and adapt to both the roll of the dice and the twists and turns of each task.

 

 

 The Starward Belt offers a bigger, more varied world than the original game. Instead of living on a single station, you'll chart a course from hub to hub with complete freedom, taking on jobs and setting goals as you see fit. A living world, the Belt rewards curiosity and care, but it's up to you to decide which locations and stories deserve your time and resources.

 

 Player choice is a massive part of the Citizen Sleeper experience, and the sequel deepens this with new skill checks that allow you to express your class and character in scenes, as well as branching storylines that will ask you to make hard choices. The future of your character is up to you.

 

ABOUT THE DEVELOPER

Jump Over the Age is a one-person game development studio founded by Gareth Damian Martin (they/them). Gareth is the winner of GDCA and Indiecade awards, and has been nominated for a Games Award, multiple IGF Awards, a GDC Award, and four BAFTAs. They have been named both “An accomplished world-builder” (Edge Magazine) and “one of the most exciting indie talents around” (Eurogamer).

For Citizen Sleeper 2: Starward Vector Gareth is once again joined by renowned comic book artist, Guillaume Singelin and celebrated composer, Amos Roddy - the same exceptionally talented development team responsible for Citizen Sleeper’s moving narrative, eye-popping art and immersive music and sound.

© 2023 Jump Over The Age. Published by Fellow Traveller ®. Fellow Traveller is a registered trademark of Surprise Attack Pty Ltd trading as Fellow Traveller Games. All rights reserved.

Częste osiągnięcia
Dodatkowa zawartość
Zawartość
Standard Edition
Deluxe Edition
Citizen Sleeper 2: Starward Vector
Soundtrack (MP3)
Soundtrack (WAV)
Sketchbook
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
9.5 hGłówna linia fabularna
15 h Główna linia fabularna + dodatkowe zadania
18 h Kolekcjoner
14.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11)
Premiera:
{{'2025-01-31T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
522 MB
Linki:

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English
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tekst
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Opinie użytkowników

Posted on: February 12, 2025

Another GOAT

Exactly what it says on the tin, it's a great game.


Czy to było pomocne?

Posted on: February 15, 2025

Beautiful Sequel

Expands the interressting world of citizen sleeper with new locations characters and new and exciting gameplay mechanics while keeping the spirit of the predecessor. Would recommend 10/10!


Czy to było pomocne?

Posted on: February 15, 2025

Far exceeded my expectations.

Starward vector is a better game than Citizen sleeper in almost every way. The depth of characters and the meaningful decisions you must make are deeply fulfilling. The developer has outdone themself. If you love RPGs, science fiction and thoughtfully written stories, Starward vector is the game for you.


Czy to było pomocne?

Posted on: February 16, 2025

A expansion in scope from the first

The mechanics are familiar for those who've played the first, with a bit of an overhaul to carry over into the expanded scope.


Czy to było pomocne?

Posted on: April 28, 2025

Meaningful and touching

If you've played the first Citizen Sleeper, you will not be disappointed with this one. The game expands on everything the predecessor built, with its thoughtful story and narration, beautiful visuals, characters with a soul, soundtrack that really brings out the spacefaring ambiance, and dice mechanics which introduced "glitches" and "pushes" for more variety in overcoming obstacles. I appreciate the fact that you always have (at least) two possible directions of tackling a problem - which makes any build plausible - and that one has more control over the "time limit" of the overarching plotline (which allows you to complete all missions without needing to do everything "perfectly"). I've bought this game day 1, and now finally finishing it I can happily claim it was all worth the experience.


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