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Citizen Sleeper

w bibliotece

4.3/5

( 107 Recenzji )

4.3

107 Recenzji

English i 3 innych
19.9919.99
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Citizen Sleeper
Opis
CITIZEN SLEEPER EXPANDED With the release of Episode PURGE on March 30th, Citizen Sleeper’s three episode post-launch DLC expansion is now complete and the game has even more to offer with a thrilling late game storyline that delivers an immersive new narrative arc introducing additional characte...
Gatunek:
Recenzje krytyków
98 %
Polecane
Game Informer
9/10
Eurogamer
Recommended
PC Gamer
80/100
Opinie użytkowników

4.3/5

( 107 Recenzji )

4.3

107 Recenzji

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Szczegóły produktu
2022, Jump Over The Age, ...
Wymagania systemowe
Windows 7+, Requires a 64-bit processor and operating system, 4 GB RAM, DirectX 11 compatible GPU, V...
Opcjonalna zawartość do kupienia
Citizen Sleeper Soundtrack, Citizen Sleeper Artbook
Czas gry
6.5 hGłówna linia fabularna
10 h Główna linia fabularna + dodatkowe zadania
13 h Kolekcjoner
10 h Wszystkie style
Opis

CITIZEN SLEEPER EXPANDED




With the release of Episode PURGE on March 30th, Citizen Sleeper’s three episode post-launch DLC expansion is now complete and the game has even more to offer with a thrilling late game storyline that delivers an immersive new narrative arc introducing additional characters, lore and locations. Players returning to Erlin’s Eye might even find themselves running into some familiar faces!


From the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society.

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.



Inspired by Tabletop Roleplaying games, Citizen Sleeper uses Dice, Clocks and Drives. Each cycle you use the dice you are dealt to choose what to do with your time. Make or break alliances, uncover truths and escape your hunters. Survive and ultimately thrive, one cycle at a time.



The station plays host to characters from all walks of life, trying to eke out an existence among the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.



Eventually, you will learn to use your dice to hack into the station’s cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station’s networks.



Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity’s expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.


Citizen Sleeper uses Dice, Clocks and Drives to create a player-led experience, where you choose your path in a rich and responsive world.


Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.


Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.
Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character's five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.


JOIN THE DISCORD FOR MORE EPISODE UPDATES

Published by Fellow Traveller ®. Fellow Traveller is a registered trademark of Surprise Attack Pty Ltd trading as Fellow Traveller Games. All rights reserved.

Dodatkowa zawartość
Zawartość
Standard Edition
Deluxe Edition
Jump Over the Age Collection
Soundtrack (MP3)
Artbook
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
6.5 hGłówna linia fabularna
10 h Główna linia fabularna + dodatkowe zadania
13 h Kolekcjoner
10 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Premiera:
{{'2022-05-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
327 MB
Linki:


Języki
English
dźwięk
tekst
français
dźwięk
tekst
中文(简体)
dźwięk
tekst
日本語
dźwięk
tekst
Recenzje krytyków
84
Średnia ocen krytyków
98 %
Krytycy polecają
Ocena OpenCritic

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Opinie użytkowników

Posted on: May 30, 2023

Storytelling with a little of RPG in it

Citizen Sleeper is a narrative game desguised as a RPG based on Random Number Generator. Narratively the idea of a real human sell himself to a company that clone his conscience to be imprinted in a machine is really grim. That human simulation is sold only to work for this dystopian intergalatic company, as a machine slave with a glimpse of conscience. The game begins when this machine, called a sleeper, run aways to live a better life than slavery. Its life begin in a spacial station called the Eye. There is when hope begin. The game itself rolls several die each turn, and you can use it to perform actions in the world. Higher the dice, higher the chances the actions will succeed. Meanwhile, the game puts several event clocks running to add anxiety in your decision making - you will work for money, repair itself, eat or try to discover something about the world? Perhaps help others or help yourself, the game leaves you to choose. Straight from the beggining, the game expands itself in several plotlines, with arrays of decisions to make in a time-based "choose wisely because things will happens independently of your choices". So the start of your life as immigrant will be pretty gnarly. In the first half, you can feel that time is urgent and your decisions matter to which people you will address, help or attack. In later half, including the expansion, you be so overpowered that the game pratically turns itself in its Visual Novel part. Don't get me wrong, if you played half the game you are already hooked by its story, universe and characters - that have a relatable personality in sweet moments of self-discovery. Is a visually compenent game with pretty story lines, that will make you wholeheartly begin to wonder about its inhabitants and their stories. May be simplistic somethings, but the love and sweetness are there - and they persist with you for sometime after. Making you wonder where this universe will go in the next game. It was a pleasure to play it.


Czy to było pomocne?

Posted on: November 26, 2024

Amazing Dystopian TTRPG Simulation

The combination of elements behind this games quality are its soundtrack, sound design, visuals, themes and stories, not to mention its accessible and satisfying gamplay loop. For those who aren't very experienced with RPG's or TTRPG's, this is a great entry point if you can give it the bit of patience it deserves. For those with a lot of experience, I reccomend doing a limited or no upgrade run, only leveling things to avoid softlocks or pursue your desired path, as this makes the resource management stricter and thus makes decisions more difficult and meaningful. This game is very cerebral, with well written and complicated descriptions, not to mention music and sound design that perfectly complement its setting and themes. You can play it once in a night and move on, or half a dozen times to see the outcomes of all the possible choices. I'm very glad the game has found success, and I hope the sequel builds on the lore and mechanics of this game.


Czy to było pomocne?

Posted on: December 28, 2024

A masterful rpg with some tiny flaws

I bought the game alongside Roadwarden and Suzerain after playing and loving Disco Elysium and hearing these three games are very similar to it. Overall I will say that Citizen Sleeper managed to reached the high expectations that Disco Elysium set. It is a beautifully done rpg that managed to be extremely exciting and thought-provoking while being mainly text-based. Both the story, universe, and characters are able to be fully realised just with still images and a few blocks of texts. My only problem with the game is that it feels aimless from the half-way through onwards 'til the last fifth or so of the game, although the quality of the writing makes you want to continue. After an specific event in the story you're basically left without a cleat objective and left to lived in the world, with a few story-lines making you continue onwards (although many of them end far sooner than the game ending). You do get some storylines that end up in some of the endings, but it does take a while for them to get some steam. Either way. Citizen Sleeper is still one of the best rpgs that I've played. And I highly recomend it to anyone who wants to get inmersed into some fantastic story and world.


Czy to było pomocne?

Posted on: December 18, 2024

This game is beautiful

The story is excellently written, is emotive, harsh at times, the first ending I got left me feeling sad but whole in a sense. The gameplay is also very well planned, there is a very well balanced level of tension throughout the whole story, the twists and cliffhangers are cool. And the artwork is gorgeous.


Czy to było pomocne?

Posted on: February 14, 2025

Fun text-based, resource management game

This game isn't for everyone as there's a significant (as in 99% of what you do) reading. In reality it seems like someone wrote a story and THEN decided to try and make a game out of it, and somehow it worked. The resource management aspect is based around your (up to) 5 dice (d6). Your decisions regarding where to use each die, and which die to use, is where the gameplay comes in - in addition to this, there is an energy/food and sleep/repair mechanic. I haven't seen mechanics quite like this in a game before and was impressed with how well tuned they were. At the time of action, it feels like you have to hit everything just right to survive, but in hindsight, your character was always going down that path, and although the story will end differently based on your choice, the narrative branches don't go out very far from the preset path(s). I had one play through, it was quite interesting, fun and the story was well done (cyberpunk-ish imperfect future space story). I assume you can fail/die, but I didn't encounter that, so not the hardest game (as long as you understand the mechanics). There are 3 characters, but it seems they are simply slightly different starting-off points, so not much need for a second run through. Game crashed a couple of times, but boots up quickly, and frequent auto-saves (and easy story skipping) didn't affect my playthrough. Unfortunately the save file surpassed the GOG cloud max of 200MB halfway through. You don't need the cloud save, but going into the file to see what was wrong and then having to turn it off so you don't keep getting reminded, was a bit annoying.


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