Posted on: April 1, 2022

Robinson02
Zweryfikowany użytkownikGry: Opinie: 14
Liked the first half, hated the second
I liked the first half of the game, the puzzles felt logical (if a little too obvious at times), and there was at least some sense of purpose, however it seemed to fall apart by the second half. Firstly, Nico’s personality was so abrasive and irritating, existing to just insult and nit pick everything George says and does, it would have been better if she’d stayed missing until the very end, I don’t know why they write female characters to be so unlikable. Secondly, the Broken Sword games do have that interface that hands you things on a plate, a generic ‘interaction’ icon or ‘pick up’ icon will tell you what you can do with a part of the scenery and a basic list of non-branching dialogue options that you might as well click through all of. So if you click on everything possible on the screen/all dialogue you’ll be ready to move on. Okay so you have to use items on things at times and to be fair they are usually decent practical uses, but most of the game is just clicking through things mindlessly before you can move on. Speaking of the dialogue, most characters might as well be ignored…this becomes much more irritating in the second half where there are dozens of pointless skippable people around who don’t say anything useful, funny or clever and don’t form part of any puzzles. I could accept a few people for atmosphere, but this was just padding. Finally, the game is VERY short and you’ll have likely finished it within about 4 hours without a walkthrough (I did and I’m not especially bright).
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