Posted on: June 8, 2015

F_Kal
Zweryfikowany użytkownikGry: 248 Opinie: 20
Tim Schafer alright, just a bit tired!
Contrary to other reviewers who claimed that the gameplay was non-existent, I'd say it was balanced perfectly! Adventure games for me were always about the story, not the puzzles; Puzzles for me were there only to forced the audience spend enough time in a setting, in order to be soaked in its ambiance/world/story. This game was easy enough to play it through without puzzle-induced frustration, but not so easy as to feel like a movie. Maybe the first time in my life playing a game that wasn't getting tiring. The artwork was so beautiful and polished that I have never seen in an adventure game before. I had forgotten what it meant AAA adventure games after Lucas Arts stopped giving us its gems. Not that an adventure game needed this level of polishing to be a good adventure game, but it certainly showed that love (and money) was put into it. If there is something regretful about this game, is that it simply wasn't on par with Full Throttle, Grim Fandango and Day of the Tentacle. If was beautifully executed, but at the end of the day, the 2nd act felt a bit cheap. As if all the story built into the 1st act, didn't transmute into some crazy, surreal, way-off-the-top 2nd act and instead unravelled into simply an interesting and good explanation of the 1st act; more like a lengthy epilogue. It felt as if Tim Schafer, suddenly felt tired and just wanted to wrap things up and go home. In short, a very very good game by all means, worth playing. Just not one I'll treasure in my memory for the next 2 decades like I did with DotT and Grim Fandango!
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