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Broken Age: The Complete Adventure

w bibliotece

3.7/5

( 83 Recenzji )

3.7

83 Recenzji

English i 5 innych
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Broken Age: The Complete Adventure
Opis
Broken Age is a family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo. Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story of barfin...
Recenzje krytyków
69 %
Polecane
PC Gamer
73/100
Polygon
8/10
EGM
8.5/10
Opinie użytkowników

3.7/5

( 83 Recenzji )

3.7

83 Recenzji

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Szczegóły produktu
2014, Double Fine Productions, ...
Wymagania systemowe
Windows 7 / 8 / 10, 1.7 GHz Dual Core, 2 GB RAM, NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel H...
Czas gry
10 hGłówna linia fabularna
11.5 h Główna linia fabularna + dodatkowe zadania
13.5 h Kolekcjoner
11 h Wszystkie style
Opis
Broken Age is a family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo. Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story of barfing trees and talking spoons.

Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

Starring:

Elijah Wood as Shay
Masasa Moyo as Vella
Jack Black as Harm'ny Lightbeard
Jennifer Hale as Mom
Wil Wheaton as Curtis
Pendleton Ward as Gus
  • Features music composed by Peter McConnell, recorded by the Melbourne Symphony Orchestra
  • All-star voice cast, including Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton, and Pendleton Ward
  • Some jokes. Unless you don't think they're funny, in which case we totally weren't trying to be funny.
  • A whole bunch of awesome PUZZLES
  • This one really hard puzzle that you won't get but you'll look it up online and not tell anybody.
  • All your hopes and dreams (or not).

© and ™ 2014 Double Fine Productions, Inc. All Rights Reserved.

Dodatkowa zawartość
awatary tapeta
Wymagania systemowe
Minimalne wymagania systemowe:

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
10 hGłówna linia fabularna
11.5 h Główna linia fabularna + dodatkowe zadania
13.5 h Kolekcjoner
11 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Premiera:
{{'2014-03-11T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
2 GB
Linki:


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Najbardziej przydatne recenzje

Posted on: February 26, 2015

The Complete Picture is as Promised

There has been a lot of flack against this game, or rather Act 1 of the game, because many deemed it to be to simple and casual an adventure game to be worth the 3.3 mill. dollars that the fans raised in 2012. Many even hailed the game as a fiasco before they had even played the whole thing. Splitting the game in two obviously did enrage some fans who had waited long for another Tim Schafer adventure game, but the fact is that without splitting the game in two we would have had a lesser game (see the Double Fine Adventure documentary for reference). And credit has to go to Double Fine for funding the second half the game with it's own revenue from the first half. Now that's dedication. However now that the game has been released in it's entirety it is time for the fans to lay down the hatchet. The second act is everything you could want in a point-and-click adventure game. The puzzles are as hard-core as many old-school adventure games were, in some cases even harder. Act 2 would even stand up to several contemporary German advanture game titles like The Book of Unwritten Tales (1 & 2). And the rest of the game is as you'd expect from Tim Schafer; funny, creative and oozing with atmosphere. The childfriendly story and atmosphere is sure to create a new adventure game fans among younger people, while the Act 2 puzzles (and even Act 1 to some degree) should attract most of the already existing adult adventure game fans. No game can for obvious reasons please everybody, but this game is anything BUT a scam or a cop-out as it's been accused of being. The complete game is everything we were promised in the 2012 kickstarter campaign.


Czy to było pomocne?

Posted on: April 8, 2014

More like TellTale than LucasArts

I came to this game (well Part 1) as a Kickstarter backer having never played a DoubleFine game before, but I have played Grim Fardango, Day of the Tentacle and other LS adventures, and I expected an "old-school point & click adventure" in that vein. What I got was not an LS-style adventure, but a very modern adventure more akin to TellTale games like "The Walking Dead". The interface is completely rudimentary and obviously designed for tablets (no right-click!) which drastically limits the players range of ways to interact with the environment. In Secret of Monkey Island you had commands such as "Open" and "Close", "Push" and "Pull", "Walk To", "Use", "Pick Up", "Talk To", "Turn on", "Turn off" and so on. In Broken Age there's one command, "click", and that's it. In BA you just click your way through the content at your hearts content. The "puzzles" (I wouldn't even call them this as it's an insult to the word) are most simple imaginable, there's no way any human being could be stuck on them for more than a minute. In this game you click and you never miss, even the dialogue handholds you and tells you the answer to these "puzzles" via a character called Marek the Wolf and from the main character himself Shay who when you do get an item just tells you (via dialogue) what to do with it. The dialogue "hints" (lol) are just terrible, it's the Skyrim quest compass for the adventure genre.


Czy to było pomocne?

Posted on: May 1, 2015

Finally Complete!

Graphics: Beautiful 2D art in a 3D engine that allows for a unique feel. Colors are muted and painterly. This is definitely the game's strongest aspect. Sound: Background noises are amazingly good and add a lot to the atmosphere. The music is on the forgettable side. Voices: Calm performances from a celebrity cast for the English version. I would have preferred professional voice actors with a more unique style. Fortunately, you do get this with the German voice cast! They are great. Story and Dialogue: An interesting story with a lot at stake for the two main characters. The main dialogue is meant to be plain and not witty, which is probably the most dramatic change from old-school adventure games. Clicking on background objects will produce observations like, "This is a towel," which discourages exploration. Dialogue is used effectively to portray character in dialogue. "Mom" talks down to Shay in a cutesy way. A cult which requires members to drop vowels from words has variously-committed members who do or don't do this. Robots effectively portray intelligence which is being constrained through programming. Overall, the dialogue is great. World: A high-tech fantasy world with unexplained rules. Lots of bizarre things in the nooks and crannies. Every scene was therefore interesting, but overall the game world was lacking in coherence. Puzzles: The first act's puzzles...were there any puzzles? The second act is great. There are no puzzles out of context. There are callbacks and intricacies, and every part of your brain will be challenged. Exactly what I was hoping for! Final Word: Some pieces of the game are dull and ordinary, so I knocked off a star. But overall, this is a very good game. I haven't seen a point-and-click get so many things right is a long time. I hope now that the engine has been developed that other games with the same style will come out soon.


Czy to było pomocne?

Posted on: April 4, 2014

ozric

Gry: 160 Opinie: 12

Fiascos for the win

Overall it is good for what it is( whatever that abomination is) but the problem here is it is not what they claimed it would be and that is an old-school lucasarts style adventure game.There is almost not gameplay in it.There are only a handful of simple puzzles (use spoon with bowl WTF!!!!!) limited exploration, limited interaction (couple of hotspots per location and only 2 actions walk and a general braindead do all- yup not even examine) and well that's it. Broken age is a short casual interactive movie (heavy emphasis on dialogue/story, poor gameplay) designed for tablets/handhelds ( tablet friendly user interface damps gameplay even more) and aimed at a younger audience (overal simplicity/story-writing style ), and it would have been fine if their kickstarter was about something like that. Instead they lied about making an old-school lucasarts style adventure game for the pc.


Czy to było pomocne?

Posted on: May 1, 2015

Supremely entertaining and gorgeous

Richly-imagined and lovely worldbuilding, characters and story. Great twists, hilarious dialogue with brilliant voice-acting, funny and clever puzzles, so much charm and attention to detail, and looks and sounds absolutely beautiful with its painted imagery and orchestral score. In the game you get to switch freely between two likable young teenage protagonists in very different worlds, rebelling against a system imposed on them, and as the player advances their storylines they can begin to see the connections between them and use that to get them to help each other out. Vella has the 'honour' of being offered as a sacrificial maiden to appease a monster attacking her village, but she decides to fight back instead. Shay has grown up on his own on a spaceship programmed to serve his every need and coddle him, and decides he needs to break free and try to make a real difference.


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