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Bloodstained: Ritual of the Night

w bibliotece

4.5/5

( 274 Recenzji )

4.5

274 Recenzji

English i 10 innych
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Bloodstained: Ritual of the Night
Opis
Bloodstained: Ritual of the Night is the FULL game experience, an exploration-focused, side-scroller action RPG packing all of the best features you've come to know and love from the Metroidvania genre into a single, content-packed game. Play as Miriam, an orphan scarred by an alchemist’s curse...
Gatunek:
Recenzje krytyków
89 %
Polecane
IGN
8.8/10
Game Informer
8.5/10
Eurogamer
Recommended
Opinie użytkowników

4.5/5

( 274 Recenzji )

4.5

274 Recenzji

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Szczegóły produktu
2019, ArtPlay, ...
Wymagania systemowe
Windows 7, AMD FX-4350 / Intel Core i5-4460, 4 GB RAM, AMD Radeon R9 280X / GeForce GTX 760, 10 GB a...
Opcjonalna zawartość do kupienia
Oficjalna ścieżka dźwiękowa z gry Bloodstained: Ritual of the Night, Bloodstained: Ritual of the Nig...
Czas gry
14 hGłówna linia fabularna
20.5 h Główna linia fabularna + dodatkowe zadania
35.5 h Kolekcjoner
21 h Wszystkie style
Opis



Bloodstained: Ritual of the Night is the FULL game experience, an exploration-focused, side-scroller action RPG packing all of the best features you've come to know and love from the Metroidvania genre into a single, content-packed game.

Play as Miriam, an orphan scarred by an alchemist’s curse which slowly crystallizes her body. In order to save herself, and indeed, all of humanity, she must battle her way through a demon-infested castle summoned by Gebel, her old friend whose body and mind has become more crystal than flesh.

WHAT'S IN THE GAME?


13 FREE DLCs via future content updates. “Speed Demon” Update containing Speed Run Mode, Boss Rush Mode and the Pure Miriam outfit available at launch!


Addictingly tight and satisfying gameplay alongside a rich new story in the gothic dark fantasy style of Koji Igarashi, the celebrated godfather of "Igavania" games.


Story cut scenes and NPC interactions fully voice acted by a star-studded cast, including actors like David Hayter, Ray Chase and Erica Lindbeck to name just a few. (Seriously, we have a lot of voice acting star power in this game, it's kinda nuts...)

Three playable characters, two of which have yet to be revealed...


Literally a metric ton of weapons and spells, which you can upgrade, level up and visually customize.


Beautiful 2.5D graphics: 3D models crafted with a lot of love and care on a 2D game environment. That means lots of cool tricks that "regular" 2D can't do...

THE FUTURE

Expect a worryingly large amount of announcements and updates, everything from updating the look of this Steam page to the game in general. It's going to be one wild ride.

Developed by Artplay, Inc.. Published by 505 Games S.p.A. "505 Games" and the 505 Games logo are all trademarks and/or registered trademarks of 505 Games S.p.A. All rights reserved. "ArtPlay, Inc." and the ArtPlay logo are all trademarks of ArtPlay, Inc. All rights reserved. “Bloodstained” is a trademark and/or registered trademark of ArtPlay, Inc.

Częste osiągnięcia
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
14 hGłówna linia fabularna
20.5 h Główna linia fabularna + dodatkowe zadania
35.5 h Kolekcjoner
21 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2019-06-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Firma:
Rozmiar pliku:
13.4 GB
Linki:

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Opinie użytkowników

Posted on: January 20, 2020

QC

Gry: 614 Opinie: 2

Like Aria of Sorrow, but...

Having played through the entirety of the game at least once, it's clear that there is some love to Castlevania's themes throughout the game (obvious given it's creator's roots and background). The game most resembles the GBA Castlevania game "Aria of Sorrows" (AoS), matching similar to it's map layout for the first part of the game before you figure out the path to the true Ending. On that note, there are a few things this game does better and worse than Aria of Sorrow. -Difficulty AoS had a pretty good difficulty curve, letting you feel weak at the start and strong by the end. Bloodstained struggles by being inconsistent. Story Bosses can sometimes be super easy, but you can get wrecked by simple mobs until you find one or two abilities that you'll spam. Because your meals count as healing items, with grinding you can out-feast your way out of almost any fight. But even at level 60, an optional boss was doing 1/6th my health per hit, and could stack multiple hits in a couple seconds. -Story Bloodstained gets the edge for having distinct characters, but misses the mark by hiding a lot of lore through the map on bookshelves, and a sudden plot twist in the last hour. AoS was a little weak, but you knew all the characters early, and your abilities being so strange in the game fit well with that game's twist. -Progress Bloodstained suffers by relying on a small number of strong abilities and grinding for gear and meals to get stronger. AoS had grinding for abilities, but exploration also gave you everything you needed. The only required grind was the abilities to reach endgame, and you didn't require strong abilities, just keen reaction and planning. -Music Bloodstained with full scores wins over the gameboy advance of course, but AoS was to my memory more thematically appropriate. -Overall Bloodstained is a fun game for those who've been itching for the next 2D Castlevania, but needed to have better gameplay balance to really shine.


Czy to było pomocne?

Posted on: February 18, 2020

So, it's pretty great, yeah?

From start to finish, Bloodstained is exactly what it sets out to be - a spiritual sucessor to the Castlevania games that Konomi isn't interested in making anymore. The controls are spot on, there's a ton of findable and craftable weapons, the magic system is neat and just packed with diagetic flavor. I love it. In short, you play as Miriam, a young woman infected with some sort of mystical crystal that allows her to absorb the souls of monsters, but may or may not be killing her. You're on a mission to stop another crystal possessed individual from unleasing an apocolypse that would destroy mankind. And that's more or less it. The game looks great, although the quality can be a bit uneven at times and some things look strangely out of place. I would have preferred a hand-drawn or pixel style, but this rendered stuff looks good for what it is. Gameplay is satisfying - you run around using a variety of weapons and powers, mercelessly slaughtering the monsters in and around the castle. As you unlock certain powers, more places become available to you. Poking around and being inquisitive yields rewards and, in one case, is required to advance the story, sotalk to everyone and look at everything you can. Controls are good, but not perfect (I mean, it's not Dead Cells, after all). Overall, it's a great game. My biggest complaint, I suppose, is that the devs promised continuing updates and added content, but there hasn't been an update since October - and that was mostly just to get the Switch version working right. I eagerly await added content, but it seemed like they were going to bring it in a bit faster than they have, and that's kinda a letdown. Still, great game worth multiple playthroughs. Get it!


Czy to było pomocne?

Posted on: January 17, 2021

真香

开始觉得战斗不太顺手,搁置了很久,重新捡起来才发现真香! 觉得 Miriam 不够漂亮可以去 Nexus 打 MOD~


Czy to było pomocne?

Posted on: February 9, 2021

Simple and fun

This game is just mindless fun messing around with all the different weapon options, shards, enemy types, and hidden stuff, of which there is a lot. The gameplay is solid and feels, well, like Castlevania. Like other reviewers have said, in that sense it's just more of the same, but it's not bad either. The visuals are nice. The story is....there. It's OK. The music is completely forgettable. There were about 3 separate times where I had no idea where to go next so I just wandered aimlessly around the castle for an hour. Difficulty is just about right except some of the boss fights are total pushovers. Some gimmicks are fun but a lot of them are pointless. I tried for a near 100% run my first time and it took 28 hours, so at least the game's not super short and it has a bit of postgame content with secret boss battles and stuff.


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