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BloodRayne 2: Terminal Cut

w bibliotece

3.9/5

( 42 Recenzji )

3.9

42 Recenzji

English i 5 innych
Oferta kończy się w dniu: 10/27/2025 09:59 EET
Oferta kończy się za: d g m s
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BloodRayne 2: Terminal Cut
Opis
BloodRayne 2: Terminal Cut Ultimate Update Rayne returns to her updated second adventure. In addition to language and sound improvements, this patch introduces a rebalanced boss fight with Ephemera in the Twisted Garden to better match the experience players remember from the console version. Upda...
Gatunek:
Opinie użytkowników

3.9/5

( 42 Recenzji )

3.9

42 Recenzji

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Szczegóły produktu
2020, Terminal Reality, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows 8.1 or higher, Intel 4th Generation Core i3, i5, i7, 2GB RAM, Intel HD Graphics 520 or highe...
Czas gry
9 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
10.5 h Kolekcjoner
9 h Wszystkie style
Opis



BloodRayne 2: Terminal Cut Ultimate Update
Rayne returns to her updated second adventure. In addition to language and sound improvements, this patch introduces a rebalanced boss fight with Ephemera in the Twisted Garden to better match the experience players remember from the console version.
Update Features
  • Ephemera boss fight rebalanced
  • Restoration of missing music and audio tracks
  • Improved graphical fidelity for bonus materials
  • Russian language localization improvements
  • Miscellaneous bug fixes
Enhanced and updated for modern systems by the game's original developers, this is the definitive edition of BloodRayne 2.


BloodRayne is a dhampir, born from the unnatural union of vampire and human. Blessed with the powers of a vampire but cursed with the unquenchable thirst for blood and a weakness to sunlight, Rayne is challenged with her most personal battle yet as she hunts down her siblings. They have banded together and pledged to carry on their father's legacy of creating a new era of vampire supremacy where humans are mere cattle.

With new acrobatic movements and rail sliding, fast-paced blade and gun combat, fatal finishing moves, more dhampir powers like time control, and an extensive combo system, BloodRayne 2 is a brutally satisfying continuation of the iconic series.


Features and enhancements of the Terminal Cut edition, created by the game’s original development team:

Support for higher display resolutions (up to 4K / 3840x2160).
  • Upscaled cinematic videos 
  • Support for modern gamepads (XInput)
  • Improved rendering with up to 4x anti-aliasing   
  • Improved lighting with higher resolution light maps
  • Support for higher texture resolutions, allowing for use of uncompressed original textures
  • Improvements to visual effects and reflections

©2020 Ziggurat Interactive, Inc., all rights reserved. Published by Ziggurat Interactive, Inc. BloodRayne and BloodRayne Betrayal are trademarks of Ziggurat Interactive, Inc. in the United States and other countries.

Wymagania systemowe
Minimalne wymagania systemowe:
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Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
9 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
10.5 h Kolekcjoner
9 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (8, 10, 11)
Premiera:
{{'2020-11-20T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Intense Violence, Blood and Gore, Sexual Themes, Partial Nudity, Strong Language, Drug Reference)

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Opinie użytkowników

Posted on: July 12, 2024

antec84

Gry: 10 Opinie: 4

A game with great entertainment value!

It's been a long time since BR2 came out, and back then I never had a chance to play it. The Terminal Cut version is not a complete redo of the game, but it has an appreciable list of enhancements that make it look pretty darn good on modern equipment, and run very solid. As I'm playing through, its hard to believe this is still a 20-year old game. The first two stars are awarded for being a solid piece of software with no glitches, and a decently good combat system. The remaining stars are awarded based on the merits of entertainment value that this game has provided. The soundtrack is perfect. You have a perfect balance of intense/mood setting music mixed in with heavy metal at just the right moments. The voice acting and dialogue is high quality, and Rayne never disappoints with some of the campy, humorous things she says at just the right moment. Overall, the look and feel of the game is a perfect mix of gothic-inspired, vampire horror fun. Its like Evanescence and Disturbed got together and said, "Let's make a video game". I will say that you do need to spend a moment setting up your key bindings and mouse buttons in a way that lets you react as fast as possible. I was playing terribly at first until I set up the right key combos on my gaming mouse...especially with the harpoon throw weapon. You will not be able to advance though the game without learning how to use it. Also, if your PC has multiple monitors, I found it was necessary to open Display Settings, and then drag the monitor completely apart that I intend to play the game on. If you don't do this, you may find that during your fighting, movements of the mouse will suddenly place the cursor outside of the game window, which will minimize and stop your game until you maximize the window again. A little annoying, but easily rectified by simply having one monitor connected or just separating the gaming monitor from your other displays using Windows Display Settings.


Czy to było pomocne?

Posted on: May 4, 2022

Great sequel, dated game

The most impressive thing about Bloodrayne 2 is how it fares in comparisson to its predecessor. It's a wonderful throwback to an era when developers took what worked in the original and turned the dial up to 11. With this sequel, everything has been improved and elaborated upon; Rayne has a far more extensive move-set and powers, the levels are better designed, the art direction is more striking, the pacing is (somewhat) better and the story is more consistent. By all accounts, Bloodrayne 2 makes the first game look like proof of concept. Unfortunately, this is still a 6th gen game and melee combat is still a mess. The new moves are really fun to use, as are the new powers, but the game runs out of steam very quickly. The unique gameplay mechanic is the chain attack, which this time is used to show off the new ragdoll physics by yanking enemies as projectiles to solve environmental puzzles. It's cool the first time you do it, but this mechanic is quite literally at the heart of the entire game and every single level has at least one of those. It's repetitve and stops the flow dead in its tracks. What isn't a ragdol physics puzzle is janky combat that loses all sense of pace and balancing at the half-way point. UBERTAINTJOADDURFKWIS. This is the god mode cheat, which you should absolutely memorize and use, because in the last third there are more broken mini-bosses than there are stars in the sky. Honestly, the only reason this gets 3 stars is that it has tons of character and personality. Pairing Rayne up with a handler was genius; the play well off of each other and where Rayne could come off as a bit cringy and tryhard in the first game, she's remarkably likeable in this one, largely thanks to Laura Bailey's excellent delivery. She owns the part. Buy it on a *proper* sale, enable god mode when the time is right, then abuse the Freeze Time power. Otherwise, don't bother, it's a bit of a waste of time. Oh yeah, the remaster is good; but a remake would be best.


Czy to było pomocne?

Posted on: June 18, 2024

Sometimes good

First of all, the Revamp is good: I had zero issues running the game on Linux using Bottles. Stellar work. The game itself is rarely good. The combat is janky at best and often feels awful. Controls are clunky and the camera isn't helping. Graphics and sound design are nice. I like the atmosphere of the game. There's a lot of fan service and I'm ok with that. Early on the enemy mooks have a variety of designs that felt nice. Later on there's basically just one enemy model and I don't understand why. Some of the dialogue is good, some of it isn't. Level design is extremely linear. For me the game's biggest issue is conveyance: it is terrible at telling the player what it expects of them. Nothing about the mechanics is well explained and it makes the game feel like a confused mess. And even when you know what to do, the game can be so finicky it just feels impossible to execute. There's parts of the game I enjoyed. It's not a total loss. The combat should have been reworked though. It's hard to recommend this game, but I'm sure some people can look past the jank. Proceed with caution.


Czy to było pomocne?

Posted on: January 4, 2021

I regret buying this game

Unless you like old junky games or you are here for a nostalgia trip, save yourself the trouble and avoid this one. Personally I found this game increasingly frustrating and just not worth the time or the effort. THE COMBAT The combat mechanics in the game are not very good, but that is to be expected from an old game, the problem is, most of the combat mechanics are useless anyway. Most stages in the game will have endlessly respawning enemies, to move forward, you would have to use your chain at said enemies and fling them at objects in the environment. As a result the game plays more like a frustrating puzzle game rather than an action game, as killing enemies is mostly pointless and most of the game is about hooking enemies with your chain and throwing them at stuff. THE BUGS I'll be honest there aren't a lot of them, but I have encountered a couple that were frustarting and that you should know about if you plan on getting this game. First, your character may jump in random directions when trying to jump off a pole for some reason - that makes platforming in this game kinda annoying at times. Second, last time I played I got a blue screen of death, maybe it was just a one-off thing, but I lost about 40-30 mins of gameplay due to that that I am way too annoyed with the game to go through it again.


Czy to było pomocne?

Posted on: November 16, 2024

.reina45

Gry: 24 Opinie: 12

Overwhelming

The first BloodRayne can be described as mindless fun with simple if repetitive gameplay with gratituous amounts of sexual content. The sequel, on paper tries their best to expand upon the first in every way, adding more enemy types, weapon combos, improved graphics, rotating camera so you can ogle at Rayne, and even a naked woman without genitals. I don't care about the blue tattoed skin, they were definitely putting a naked woman in the game. Sadly, this is where the lack of polish starts showing... The game is drastically overhauled to be slower-paced like the Batman Arkham Knight games. In practice, the manual lock-on is absolute pain but necessary since there is no melee tracking & you can't really block. Rayne also gets knocked down if she gets hit too much, which, coming from BloodRayne 1 feels really silly - she even has quips for getting back up in embarassment! The aforementioned ogle camera is a curse to the gameplay itself, as the lerp is too slow & it's too close to let you see enemies from behind reliably. The level design changed, it now focuses on defeating waves of enemies in a certain area. No longer can you rush through the level ignoring enemies - but it feels like padding, more than anything. Speaking of which, many require you to harpoon enemies into an environmental meat grinder - awesome concept, but massively overused & the game isn't clear on how to properly throw the goobers into them, which is annoying when others are trying to thwart you. The final nail in the coffin is the game's minibosses - there are many, and black dhampirs near the aquarium stage just ruined my desire to finish the game without cheating. Ironically, they have no explanations on their weakpoint, but much harder than bosses with a healthbar. In conclusion there's a lot more precision involved to play through the game, which is not something I'm happy to do when the game is about vulptous women. It's obvious this game was super rushed, a real shame...


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