The thinking man's 3D adventure!
Welcome to the 22nd century! The future is here and the ingenious Dr. Goldfire threatens to unleash unspeakable evil on the galaxy. This brilliant bio-scientist has developed an army of military mutants through his ghoulish genetic research. Poised for...
Welcome to the 22nd century! The future is here and the ingenious Dr. Goldfire threatens to unleash unspeakable evil on the galaxy. This brilliant bio-scientist has developed an army of military mutants through his ghoulish genetic research. Poised for attack, Goldfire's hideous horde awaits his command to unravel the universe!
Only you, as Blake Stone, the galaxy's most invincible agent, have the brains and brawn to kick them out of the cosmos. Infiltrate Goldfire's secret fortress on a remote planet and battle the most horrific creatures ever to see the light of day.
This mind-bending mission features new mutant-bashing weapons! Blast through doors with your anti-plasma cannon! Fry the freaks with a fission detonator! And stockpile blastable ammo to take out four new bosses and alien-like guards!
But beware! Blake must beef up his brainpower too as he matches wits with the shrewdest enemies ever to prowl the planets. Whether cloaked in disguising haze or masquerading as statues, these fiends have smarts that could sink a lesser Stone! Get ready for orbit as you launch the new galactic mission that will make or break Blake... Planet Strike!
Features
Advanced, faster version of the Wolfenstein™ engine
20 danger-packed levels, each with a specific goal
Auto-mapper with multi-zoom modes detects hidden areas
24 genetically superior, military mutants and armed personnel
10 hazards, including turrets, spikes, SeekerBombs, crushing columns, acid slime, exploding ammo, and more!
Four bosses, a super boss, plus cloaked and morphing enemies!
7 killer weapons, and a plasma cannon that blasts through doors
Dramatic, heart-racing soundtrack and digital sound effects
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Changelog (30 September 2025):
Updated from legacy DOSBox to DOSBox Staging, offering more optimization and customization options.
Added a new launcher with DOS sound settings, modern controls list, cheat list, original DOS help, and an option to launch the game directly in debug mode with cheats enabled.
Added support for Xbox and PlayStation controllers, with a modernized layout that switches movement from arrows to WASD.
Introduced a Game Configurator that lets you easily adjust fullscreen, window resolution, aspect ratio, shaders, and controller options.
Added quick access to Game Configurator, Controls, and Cheat List under additional executables in GOG Galaxy.
One of the last games released that used the Wolf3D Engine. The problem is that being a 1994 release, BS: Planet Strike brings nothing new to the table. You are doing the same thing you've done in Wolf3D and Blake Stone: Aliens of the Gold. In fact, many enemies and weapons from the first BS are reused here. You get a bad sense of Deja Vu as you traverse 20 short maps of Planet Strike, because each level looks and feels very similar to the levels in BS. In fact, some levels feature slightly worse level design than the original. Musically, there are some cool tracks here, and the sound FX are decent enough. I don't know, if you've played every other Dos FPS shooter, you may wanna try this. Otherwise, stick to them for now.
Map 8 is broken and can't be completed without cheating. This was first reported on the GOG forum ten years ago, and the issue still exists. Play Aliens of Gold instead.
In my review of Blake Stone Aliens of Gold, I incorrectly mentioned that it was released shortly, Doom II. A forum member pointed out correctly that Aliens of Gold had been released exactly one week after Doom I came out. Thanks for your correction. Probably i got the dates of Aliens of Gold and its expansion pack Planet Strike flipped. In any case, the expansion pack to Aliens of Gold, Planet strike did come out shortly after Doom II, about 2 weeks after. By that time, Doom II was the hot killer app to push the graphical power of everyone's 486 computers, and by then Blake Stone with its grid-like maze levels was already a year old and mostly long forgotten by the players. Pity that back then too, brand new graphical effects were the main driving reason to buy games too.
Planet Strike brought additional action-filled, puzzle solving levels to the original game. As many have pointed out, in this expansion you actually get to fight Dr. Goldfire. Many of the features of the original game are still here, like the awesome menu-driven map selector, which allows you to go back and forth between levels, backtracking on some if necessary (something Doom II was not capable of doing). The friendly and not so friendly NPCs are there too, some providing you useful items like food tokens that can be used to buy food to regain your health at food stations, sort of like the medic stations in Half life. Some visual effects like fog were added too, as well as moving pillars which acted like doors.
Some may say by now that I dont like Doom II for taking the spotlight away from Blake Stone. I like Doom II. It was an awesome action game. It did that very well. But Blake Stone is an action game too, and more. It provided the blueprint which Rogue and Valve used to draft their classic games Strife and Half life respectively. With updated technology of course. Thats the entire point of this review.
As an extra commentary and info related to this game, there was a remake of the original Blake Stone levels made for Rise of the Triad released some time back, as some sort of tribute to this underappreciated classic game. It was included in one of the ROTT packs released as freeware. Like most old era games, it's so light in the bytesize area, that you might want to take your GOG version of Blake Stone with you when traveling. This week, john carmack re-released Wolfenstein 3D, the game whose engine powers Blake Stone, for mobile platforms. One can hope that Apogee might do the same for Blake Stone. In the meantime, theres the very cool mobile platform dosbox ports.
Blake Stone: Planet Strike is not a bad shooter at all. It improves some of the lacks from the previous game and add new features (such as the new weapons). But games like Wolfenstein 3D (1992), Doom (1993) or Heretic (1994) - Planet Strike was released in 1994 as well - make it looks dated and worse than it really is. Don't misunderstand me though, I'm not saying BS: Planet Strike is a bad game, is still really enjoyable, but there are many other old shooters better than this on GOG.
If you refer to my previous review on Blake Stone Aliens of Gold, you will find that was my first FPS game I ever played. This one was remarkably different, but keeping the same style as the first Blake Stone game. It had a lot of new improvements, such as adding new weapons, instead of getting a red keycard to exit the level you had to blow up the power conduit that would open the gate. The atmosphere had also dramatically changed, adding a sort of fog-like effect to the aging Wolf3D engine. A must buy if you loved the first Blake Stone, and also Wolf3D!
This game is waiting for a review. Take the first shot!
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