BioShock™ Classic jest dodawany na konto automatycznie po zakupie BioShock™ Remastered
Bioshock to strzelanka, w jaką jeszcze nie grałeś, pełna broni i taktyk, jakich jeszcze nie widziałeś. Do dyspozycji masz ogromny arsenał - od prostych rewolwerów po granatniki i wyrzutnie chemikaliów. Będziesz t...
BioShock™ Classic jest dodawany na konto automatycznie po zakupie BioShock™ Remastered
Bioshock to strzelanka, w jaką jeszcze nie grałeś, pełna broni i taktyk, jakich jeszcze nie widziałeś. Do dyspozycji masz ogromny arsenał - od prostych rewolwerów po granatniki i wyrzutnie chemikaliów. Będziesz też musiał genetycznie modyfikować swoje DNA, aby stworzyć najbardziej zabójczą broń ze wszystkich - siebie.
Cechy gry:
Museum of Orphaned Concepts
Challenge Rooms
Director’s Commentary: Imagining BioShock, z udziałem Kena Levine i Shawna Robertsona
Osiągnięcia
Pełna obsługa kontrolerów
Tekstury, modele i grafiki interfejsu w wysokiej rozdzielczości
The game is excellent in terms of gameplay, but every time it stops working, especially when trying to save progress, one of the times I tried to save my progress the game simply closed and when I returned to the game I had lost all my progress and went back to the beginning of the game, despite this I tried to redo everything again but the problems with the game crashing and stopping working continued, so I gave up. It's really a shame that a game as good as this has so many unresolved bugs.
Bioshock will take you to the fictional city of rapture; a libertarian utopia built away from oppressive governments that thieve your money just because they can. Unfortunately, this dream of freedom has been shattered by the usual suspects and you're about to find out what happened.
I will start by saying that I loved the story, the artwork is astounding, and, while too arcade-like, the gameplay is fun and allows the player to customise their combat style. However, there are a few bugs that can cripple the experience and nearly made me quit:
Firstly, on the wharf level, you need to take the pictures of 3 spider splicers. Somehow, I missed one and it wouldn't respawn, so I had to choose between a) restarting the level and saving once I got the camera to ensure I didn't have to redo all of it again, or b) try to glitch my way via console. There are different solutions online on how to enable the console, but this is what worked for me: copy the existing shortcut in the game folder and add the --console flag to the executable call. While in-game, press tab and type Ghost. Move past the wharfmaster. Once you're back on track, type Walk in the console to go back to normal.
Secondly, the game crashes to desktop quite a bit on the last few levels, so quick-save regularly for your own sake, because the game won't do it for you.
How is this a remastered version? Was the original version so f*cked that this feels good in comparison? Letting players soft-lock themselves is neglect of the highest order. This was diagnosed and resolved back in the 80s, when Maniac Mansion came out and players found they couldn't finish the game if they hadn't selected the right party. We're on the 21st century now, and it seems that modern day developers have forgotten the basics. It's ok if something's slipped through the cracks on release, but once you know about the issue, fix it FFS.
8/10. Would certainly recommend buying it for the story, but be aware of the bugs.
It's an iconic game, and it will always be iconic. Holds a perfect balance between a more RPG heavy Immersive Sim like System Shock 2 or Deus Ex, and Doom 3 for example. It atmospherically ventures into the spooky, the cozy, the cold hardness radiating from the scientific areas, and can pull the player into downright cognitive dissonance when it comes to how the game portrays the childhoods of the little sister.
The systems in the game mesh together like cogwheels, the soundtrack and sound design is very fitting, and supporting of the game.
Enemies are varied, but kept to a moderate enough amount, in numbers and in types, as to not be overwhelming. Tactical placement, and strategic thinking always wins, therefore the game challenges your planning abilities, which leaves the player with endless possibilities. Play it your way!
There's a plethora of ways in which to fight the enemy. It starts with the humble wrench, which can be a indispensable tool for dealing with enemies, then there's your known and loved arsenal of guns, a crossbow, grenade launcher, and a chemical thrower; all with three different varieties of ammo. Then there's the camera, which lets you research enemies to get various bonuses.
On the more magic like side you have plasmids, which toss, burn, freeze, shock, enrage, control, and veil the enemy in a thick cover of very aggressive bees, among other things
What turns this game from merely a great game into a masterpiece is the setting. Rapture, the underwater city in which Bioshock takes place feels like a living, breathing entity, and much of the story is told by showing, rather than actually telling. Never before has Art Deco been used this effectively.
Not much to complain about when it comes to the technical aspects, either. The odd crash here and there, but by far not as often and severe, than what other reviewers have written.
It's a classic. Get it now!
Alternatively get it it when it's on sale!
Fantastic story and game with a noticeable upgrade in graphics from its original.
The reason for my 4 stars however is the constant crashes after saving, which you have to do often given they only autosave between levels.
If you can stomach the crashes, you're in for a treat. Wrench runs never looked so good.
Although playable, the remaster crashed on me once and I lost progress; never had a problem with the classic. A bigger problem in the remaster was audio bugs -sometimes audio would be missing. Most or all dialogs were okay, but sometimes cutscenes and others failed. The simplest way to find out is to launch the game: some of the intro logos come with audio (most notably Nvidia's) and the very first cutscene in the game has audio too. Another bug: when entering the very first building you see a statue. For me, the statue was rendered incorrectly, recognizable as a statue but the features weren't visible. The classic version had no problems like this (although it had a few minor rendering bugs) and never crashed. The classic version does SUPPORT THE GAMEPAD, but you have to enable it first. One limitation of the classic version -you probably should keep the default resolution settings, I never could make it work with others. FIRST TIME PLAYERS should go with the classic version, otherwise you might not realize you are having these problems. I played with Intel Graphics -you might fare better with an Nvidia card. THE GAME ITSELF is awesome, a classic; a first person shooter heavy on ambience due to its story, set in an Art Deco city at the bottom of the sea, with the city and its population falling to pieces. You don't have to have read Atlas Shrugged to enjoy it, but if you have it makes it more interesting. (If you don't know what's Atlas Shrugged don't worry and play it anyway). The voice acting is really awesome at times. The game's replay value is somewhat limited unless you change the difficulty, since many events are scripted and thus predictable; but enjoyable anyway to find all the things you missed on the first run. RECOMMENDED; not perfect but comes real close.
This game is waiting for a review. Take the first shot!
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