Posted on: February 29, 2020

hickorie
Zweryfikowany użytkownikGry: 14 Opinie: 3
If Fallout 1/2 was an p&c adventure
Overall I must say its a nice titel, good job to the Bischoff Brothers. They seem to improve their games on every step and same time stand proud of their roots. + wonderful illustrated worldmap, great maps at all I wished modern cRPGs would have more. just to say its charming oldschoolness but also "living", similar to PoE2 for example. + great retrodesign of the UI like Fallout 1/2...pure love + damn freakish, bizarre and absolutely unique NPCs! (should be an homage to Planetscape Torment/Torment ToN) and first Fallouts obviously) + fantastic atmospheric world design of post-apocalyptic/but more far future of africa + very short loading screens, 2-5s + no bugs found or experienced + pretty in-between-story(s) of your mates But like all games there are some not so good sites on it: - even the story is somewhat cool, futuristic yet tribe-esque, very mysteriously (what actually is good) but very hard to understand though - there are some more endings and you can fulfill more different decisions to theses, but usually you have always to choose between 2 sides...save A to kill B... even you can always ask for friendly actions, but theses tribes/identitys are too stubborn. - gameplay is somewhat annoying because of single maps you can visit are too small. so you can usually talk to around 1-2 NPCs, investigate a terminal or find one item on nearly all maps. this let you fly around very often with your aircraft, searching for quest-items or quest-relevant hints (and at the half game I started to look for walkthroughs, as the world gets too complex) - i'm heavily missing a real quest-log for overview what you should/can do next - some riddles are ridiclious that dev's had to help questioning players... - at some point I knew that 2 items had to be combined, but the merging mechanism seemed bit clumsy here and stopped. after seeing this has to work on other players, retried it and worked then. I wish they would do a cRPG with this designs, world and atmosphere...
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