Posted on: November 15, 2019

HahaBenis
Zweryfikowany użytkownikGry: 31 Opinie: 7
Quest-splosion
I would give maybe 4.5 stars, but I'll round up to 5 since the older reviews don't reflect the fact that the bugs have been fixed. This game had tons of side quests, and you're allowed to choose when (and if) to complete them. There are also many NPC's (characters that will offer to join your party) to choose from. A few critiques: (1) The mysteries to be solved are simplistic. The game overemphasizes quantity of quests over quality. (2) I would have liked to have had lots of outdoor battles in open spaces surrounded by hordes of enemies. So many powerful spells could only be used in a limited way in this game, in tight spaces against small numbers of enemies. (3) Many weapons classes (clubs, flails, morning stars, daggers, darts, spears, warhammers, scimitars, wakizashis, ninjatos and katanas) were too under-represented among powerful weapons (+4, +5, and +6 range) to find/upgrade. There's quite a few powerful two-handed swords, but so many other weapon classes were neglected. If you're not very familiar with Dungeons and Dragons, you'll have to play a little while to learn about the different character classes and abilities, the different spells, etc, but you can learn as you go. Also note that the little lantern icon in the bottom right corner is important. It turns party AI on and off, and you will want to turn it off at times if you don't want to pull your hair out in frustration when trying to direct your characters. With the AI on, characters will attack enemies automatically, even if you repeatedly move them away, and they will also cast certain spells (such as healing) automatically, which will be wasted if you move the character after they begin casting, or if multiple characters cast heal on one character at the same time. It's impossible to use the Bard Song ability with the AI on, as your bard will immediately stop playing and start attacking.
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