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Arcanum: Of Steamworks and Magick Obscura

w bibliotece

4.6/5

( 572 Recenzji )

4.6

572 Recenzji

English
5.995.99
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Arcanum: Of Steamworks and Magick Obscura
Opis
Rewolucja przemysłowa w świecie magyi Wyobraź sobie miejsce pełne cudów, w którym magia i technologia koegzystują w niepewnej równowadze, a poszukiwacze przygód mogą równie dobrze władać pistoletem skałkowym, co płonącym mieczem. To miejsce, gdzie wielkie miasta przemysłowe mają swoje zamki i fabr...
Gatunek:
Opinie użytkowników

4.6/5

( 572 Recenzji )

4.6

572 Recenzji

{{ review.content.title }}
Szczegóły produktu
2001, Troika Games, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Czas gry
31 hGłówna linia fabularna
44.5 h Główna linia fabularna + dodatkowe zadania
84 h Kolekcjoner
45 h Wszystkie style
Opis

Rewolucja przemysłowa w świecie magyi


Wyobraź sobie miejsce pełne cudów, w którym magia i technologia koegzystują w niepewnej równowadze, a poszukiwacze przygód mogą równie dobrze władać pistoletem skałkowym, co płonącym mieczem. To miejsce, gdzie wielkie miasta przemysłowe mają swoje zamki i fabryki, w których żyją krasnoludy, ludzie, orkowie i elfy. Miejsce starożytnych run i silników parowych, magyi i maszyn, czarów i nauki. Witamy w Arcanum.

 

Projektowanie postaci pozwala dostosować swoją postać w dowolny sposób.

  • Niezależnie od tego, czy wybierzesz magyię, czy technologię, świat Arcanum adaptuje się i reaguje na rozwój twojej postaci
  • Bezklasowy, oparty na punktach system atrybutów pozwala na nieograniczoną kreatywność w rozwoju postaci
  • Osiem podstawowych statystyk, takich jak siła i charyzma
  • Ponad tuzin powiązanych parametrów, od odporności na trucizny po szybkość postaci 
  • Szesnaście podstawowych umiejętności, w tym umiejętność hazardu i uzdrawiania 
  • Osiemdziesiąt zaklęć z 16 szkół magyi 
  • Pięćdziesiąt sześć schematów technologicznych w 8 różnych dziedzinach

 

Niezwykłe cechy przygody
 

  • Eksploruj ogromny, lecz tajemniczy świat – przemierzenie Arcanum zajęłoby 30 godzin czasu rzeczywistego
  • Poznaj ponad 300 unikalnych postaci i rodzajów potworów 
  • Istnieje wiele sposobów na rozwiązanie rozmaitych zadań, poczynając od pojedynków, poprzez konwersację, a na kradzieży kończąc 
  • Zmierz się z bandą ogrów w czasie rzeczywistym lub zaplanuj swoją strategię w walce turowej – wybór należy do ciebie 
  • Wiernie oddany cykl dnia i nocy ma wpływ na rozgrywkę, czy to w walce, czy przy wykorzystaniu umiejętności złodziejskich 
  • Automatyczne zarządzanie postaciami pozwala graczom, którzy są zainteresowani głównie akcją, zagłębić się w wykonywane zadania 
  • Twórz własne światy lub rozgrywaj dostępne scenariusze dla wielu graczy w trybie kooperacji lub rywalizacji online

© 2001 Activision Publishing, Inc. Arcanum and Activision are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

Dodatkowa zawartość
instrukcja (190 str.) materiały graficzne tapety w jakości HD mapa karta referencyjna awatary
Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

GOG Patrons, którzy pomagają zachować tę grę
Wystąpił błąd podczas pobierania GOG Patrons. Spróbuj odświeżyć stronę.

Ta gra jest utrzymywana przez GOG w ramach naszego Preservation Program dzięki wsparciu naszych GOG Patrons.

{{patron.username}}
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
31 hGłówna linia fabularna
44.5 h Główna linia fabularna + dodatkowe zadania
84 h Kolekcjoner
45 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11)
Premiera:
{{'2001-08-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.1 GB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Violence, Blood, Mature Sexual Themes)

Gra zawiera

Języki
English
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Update (13 November 2024)
  • Applied DDrawCompat for seamless support with modern displays
  • Set core affinity to 1 CPU core, improving performance on modern systems.
  • Fixed Alt-Tabbing leading to black screen
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Internal Update (05 October 2018)
  • Improved compatibility with newer systems
Internal Update (30 March 2018)
  • Updated internal installer structure, no changes to game files
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Opinie użytkowników

Posted on: March 30, 2018

I bet it's actually a great game

I bet this game is great. I created a new character and was overwhelmed by the number of choices I had available to create a character. This is kind of a game that really has something for everyone, and I think that unfortunately is why this game is completely unplayable. As soon as I finished my character creation the game kind of just stopped. I mean certain things worked, the hud showed up, but the actual stuff I was supposed to be seeing was just a black screen. Aslo mouse movements and actions had an extremely delayed reaction time during the character creation process. I don't know if the game has always been this unplayable, but I certainly can't play this in windows 10 (and the unofficial patch didn't help at all when I attempted to download it). Based on other reviews this seems pretty consistant, even the positive reviews point out that it's insanely bugged and flawed. I dunno if I just didn't install the unofficial patch correctly, or if that is bugged too, but either way I would love to actually play this game if GOG added the unofficial patch to the regular download, or if the game just actually got patched to work on modern computers. Either way this game is completely unplayable in its current state, at least on my pc.


Czy to było pomocne?

Posted on: March 31, 2010

From a guy who does not play that many RPGs

I've always been a first-person shooter gamer, but I have occasionally delved into the RPG genre several times (specifically Dragon Age and Mass Effect, among others). That being said, Arcanum was the first traditional isometric RPG that I've played, and to say that it ate up one of my summers is a bit of an understatement. Arcanum hooks you from beginning to end and offers you a fresh experience if you've never played an RPG before or are already an RPG vet. I have played bits and pieces of the original Fallout and Planescape: Torment (but never to completion, unfortunately) enough to know that if you liked those games, you'll find something to enjoy in Arcanum. The game offers a nice variety of choices and excellent replay value with the different skill paths you can take. You can play a technology-focused character the first time and switch to a magic-focused character the second time and have a completely different but equally enjoyable experience. Want to create a character that mixes both magic and technological skills? You can do that, too, and the challenge of keeping those skills in perfect harmony is a game in and of itself. What prompted me try out this game originally was the review given by PC Gamer, where Greg Vederman stated Arcanum was "arguably better than anything in the Fallout or Diablo series". I then tried out the demo, liked it, and later bought it used at a Gamestop (I was in high school back then, cut me some slack). I have since played through it several times with different classes and mods, and it never got old. I was ecstatic to learn that it was released on GOG since it gave me a second chance in showing my support for it in a way that I didn't do the first time around when I bought it used. However, there are a few minor complaints that I have for this game. There are some areas are fairly difficult early on. This game does not necessarily scale based on the level of your character, and while this is a good thing for the most part, it also means that you can be dominated fairly easily if your character is in the wrong place at the wrong time. There are also main story quests that can punishing for low-level characters (the Black Mountain Mines is a prime example) without proper planning and preparation. Of course, the first time you play through it you wouldn't know how to prepare, and this is the same for pretty much any game out there. The graphics also seemed outdated, even at the time, but it never really bothered me, and if you can't handle outdated graphics, then you probably wouldn't be on GOG anyway. Bottom line, if you liked any of the Fallout games (even the 3rd one), then you owe it to yourself to try out Arcanum. The story is engaging, the replay value is staggeringly high, and the majority of the side quests are varied and interesting. If you're looking for a game to sink hundreds of hours into, you have found it.


Czy to było pomocne?

Posted on: October 30, 2010

An Under-appreciated and Over-looked Classic

Most people probably only remember Troika for it's TOEE release, which most thought of as a rather mediocre release. But before that, they were still fueled with the energy from their work on the game Fallout, and it shows quite well in Arcanum. Instead of picking a very generic king's-and-castle's, heart-of-Europe style game, they chose a much more intriguing setting, with an even more unique period of time: during a major industrial revolution, where technology slowly treks onward and upward, and the traditional practice of magic is trying to coexist, unsteadily. The initial look and feel of the game may seem clunky, and the combat system is rather overly-simple in its execution, especially to newcomers who've enjoyed newer RPG's and those who have played the Fallout game, but the class, style, story and role-playing elements have been defined with such polish that it could be considered a contender with most of the newer RPG's that have come out recently. The variety in the game makes it's quite open-ended, and though the game does not have an exact class system, the lack of it proves to be quite beneficial, allowing you to really define your character in many different aspects. (A friend and I got a real kick out of reading the descriptions for the Backgrounds you can select. For instance, look up "Pyromaniac.") The story unfolds with a nice lingering depth, and a good deal of mystery, as you start out surviving an confronted by a befuddled monk named Virgil, with nothing but a mysterious ornate ring, and a cryptic message: Find the boy. From there its a very open adventure, with practically the whole of Arcanum to play in. Be prepared, though, as the game CAN and WILL present some tough fights, and what goes into your character can effect how well certain fights turn out, or if a fight is inevitable or not. Although an issue, being that with the freedom to develop your character initially may make the game a bit harder or a bit easier depending on your choices; it rarely hinders the game, and can present unique opportunities, even at the very beginning of the game. All-in-all, if you must have at least one RPG in your collection, Arcanum is definitely one to consider.


Czy to było pomocne?

Posted on: June 7, 2010

Fallout + Tolkien = Crazy Delicious

If you know anything about Troika's portfolio of work, you've come to expect two things from their games. First, that they will be crippled by a number of bugs ranging from the mildly annoying to game-breakingly problematic, and secondly, that the game will be an impressive, endlessly enjoyable romp through an immersive, atmospheric fantasy world, in spite of it's technical issues. If you are able to forgive (or at least put up with) the clumsy interface (one that almost makes Planescape: Torment's UI look intuitive by comparison), the glaring balance issues (mostly related to combat), and the somewhat lackluster tileset, you will find a staggeringly open-ended game that takes the cliche gaming themes of 'dungeons and dragons' that we've come to know and love and pairs them with a humorous, mature, and masterfully written narrative that turns the entire concept of a 'save the world from a terrible evil' dungeon crawl on it's head. The bare bones of the story is a fairly typical 'hero is thrust into a conflict between eternally-battling cosmic forces' trope, but the real meat of the plot comes from the staggering amount of sidequests that flesh out the Arcanum universe. During your adventure, you'll wrestle with complex ideas regarding the problems and benefits of over-industrialization and social inequality in a world inhabited by races as diverse as they are are fundamentally similar Whatever sort of character you like to play as, whether it be a kindly, sword and shield-wielding knight, a haughty and head-strong magician, a cunning, manipulative, pistol-slinging thief, or even a bumbling ogre who speaks only in grunts, the game has a path custom-tailored to your liking. This, coupled with how staggeringly large the game's world actually is, the game's 'replayability' is virtually infinite. I play through Arcanum at least once a year and find myself discovering something new each time. I could not recommend it more for someone who enjoyed games like Fallout or Planescape: Torment and wished there more games were made in that general direction. It's worth nothing that, as with all Troika products, there are a number of fan-made 'patches' which are worth searching for, as they greatly improve the game's stability by several orders of magnitude.


Czy to było pomocne?

Posted on: August 13, 2010

Fallout with magic > Oblivion with guns

Yes, I'm biased towards old school RPGs, and this is essentially the best one, along with Baldur's Gate II. It has character creation without classes, many playable races, reactions to your actions (although not too much, mind you), more stat modifier than you can shake a spreadsheet at, and just enough skills to cover everything, but not too many. It has some bad spots though. The combat is a bit clunky, but if you play turn-based, as God intended, it's fantastic. Realtime is for when you're overpowering your enemies anyway. It was fairly CPU intensive for it's time, but this is not an issue now. And some stats are slightly overpowered. Magic users that go magic only are better than those who spread out their points, and technical skills are only worth their investment in XP when you combine them with other skills, meaning that the technologist and the mage-warrior type of builds aren't very useful. If you can survive that, and don't mind isometric graphics (why would you?), you'll find plenty to fascinate you here. The story is wonderful, with just enough twists and turns to make you enjoy it. The setting is fantastic and actually does capture quite a few unique items of interest, and shows societies changing, old powers crumbling, new ones emerging and so on. The characters are well written too, and anyone not liking Virgil after his quest has been through has no heart. The dungeons are always interesting, and the fact that the random trash you pick up can be used to make ammunition is a neat touch. (Want to make cheap explosives? Buy some kerosene and rummage around in the rubbish bins to get molotovs. Can't complain about that.) Oh yeah, this game also respects different playing styles. If you like hack and slash, you'll be able to do that. Magic? Come right on in. Guns? Thieving? Social conniving? Everyone's welcome. And that makes this game fun. If you want to make a Halfling necromancer, why not? An ogre technologist? Sure. The sky's the limit, and this makes it actually worthwile to replay the game as a different type of character. Try playing through the game as an idiot once, for instance. (For those of you who wonder about the title, it's a common critisism of Fallout 3. If you know what I'm talking about and agree, you'll love this game. If not, you'll still likely love it, but at least you know where I'm coming from.)


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