Posted on: January 11, 2021

wilkan
Zweryfikowany użytkownikGry: 509 Opinie: 157
More Functional and Worse Designed t AN1
NOT RECOMMENDED. "Here is an idea: let's give the player a crappy vehicle, no repair system and a level 3 map full of enemies capable of killing the player in half a second during a long mission." On "Very Easy" difficulty, no less. Did not like getting killed over an over in Mission 3: Dr. Finch. Oh and let's put in enemies that you cannot see in sonar and take away the map so that you have no f-ing idea where you are at in Repetitive Sea Floor Mesh Land. To summarize, AN1 was ruined by terrible game design in the latter half. In AN2, it starts terribly designed from the get-go. I get the idea no normal people playtested the game, knowing that this kind of crap is exactly what kills early beta testers in droves until the devs finally fix it. Umm, maybe not inflict MAX damage on easy difficulties. Sure, put stuff man-maker like that into your games and do not be surprised when it turns out your game did not sell well because the only ones playing it are a bunch of broken divorce lads with self-redeement complexes.
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