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Alwa's Awakening

w bibliotece

3.7/5

( 55 Recenzji )

3.7

55 Recenzji

English i 7 innych
Oferta kończy się w dniu: 10/22/2025 00:59 EEST
Oferta kończy się za: d g m s
9.991.69
Najniższa cena z ostatnich 30 dni przed zniżką: 1.69
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Alwa's Awakening
Opis
In Alwa's Awakening you play as Zoe, a heroine sent from another world to bring peace to the land of Alwa. Equipped only with a magic staff she awakens in a distant land and must set out to help the people. Traverse dangerous dungeons, meet interesting and fun characters and explore the world in thi...
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3.7/5

( 55 Recenzji )

3.7

55 Recenzji

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Szczegóły produktu
2017, Elden Pixels, ...
Wymagania systemowe
Windows 7/8/10, 2.1 GHz Dual Core, 2 GB RAM, Intel HD Graphics, Version 9.0, 280 MB available space...
Opcjonalna zawartość do kupienia
Alwa's Awakening The 8-Bit Edition
Czas gry
7 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
10 h Kolekcjoner
9 h Wszystkie style
Opis
In Alwa's Awakening you play as Zoe, a heroine sent from another world to bring peace to the land of Alwa. Equipped only with a magic staff she awakens in a distant land and must set out to help the people. Traverse dangerous dungeons, meet interesting and fun characters and explore the world in this 8-bit adventure game. Just like the old classics you won't have a flashing arrow telling you exactly where to go and what to do next. Instead you are free to find your own way and by using your magic staff you can progress through the over 400 unique challenging rooms in the game.

Alwa’s Awakening is a game that tries to stay as close as possible to the authentic 8-bit look with sweet pixel art, a soundtrack filled with catchy chiptunes and so much charm it’ll bring you right back to the NES era. With easy to understand controls the game is easy to learn but tough to master, just like how games were in the old days!


A retro game with an authentic feel

  • A new challenging NES-inspired adventure game with the authentic feel and look of a Nintendo 8-bit game. Inspired by classics such as Battle of Olympus and Solstice.

Use your magic staff

  • Equip a magic staff that holds many mysterious powers. Use it to solve puzzles and defeat enemies in over 400 unique rooms. Upgrade your staff by finding new gemstones.

You are Zoe

  • Play as Zoe who has been sent for to help free the land of Alwa. With easy to understand controls, you'll jump and fight your way through the many different challenging rooms.

Explore the land of Alwa

  • Explore a large interconnected map in true ‘Metroidvania’ style. Play the game any way you want and find your own way through the land of Alwa.

Find new items and learn new abilities

  • Find and unlock a slew of different objects throughout the adventure that will both give Zoe new abilities as well as unlock new areas.

An 8-bit soundtrack

  • Listen to a completely new 8-bit soundtrack with over 25 new original tracks composed by Robert Kreese. Also features a guest track by Prof. Sakamoto.

© Elden Pixels 2017

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
7 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
10 h Kolekcjoner
9 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Premiera:
{{'2017-02-03T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
104 MB
Linki:


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Opinie użytkowników

Posted on: July 10, 2023

Neat little metroidvania

Alwa's Awakening is pretty good as just a little, NES-inspired metroidvania game. The controls are simple and tight, swing with the staff to hit enemies, use spells you find in the game's world to help you get to inaccessible areas. Really, the only problem at this point is that the main character, Zoe, doesn't run that fast. The plot is also simple: Vicar took over the land of Alwa, stole its holy artifacts and handed them over to the Protectors. Nearly 200 years later, Zoe gets summoned into the land to defeat the bad guys. This is not the game if you want deep lore, backstory, character development and the likes, but pretty neat due to its NES-like brevity. The horizontal middle of the map is Alwa's plains, while everything above and below are dungeons, which are progressively more difficult than the last. You'll be able to traverse most of them without problem, but some rooms use killer spikes which can send you back to the nearest checkpoint - not much of a big problem... until you show up to the final dungeon, which is mercilessly brutal and a major difficulty spike. The map is pretty huge when combined with Zoe's slow walking speed, so there are warps in most locations, and even then, expect to walk a bit if you have a specific room in mind. The slow travel is mostly why I took a star off. Oh, not only is the music catchy and actually made in FamiTracker (which is a program that produces NES sounds and music), but also it's available as a NES ROM, for free, from Elden Pixel's website. What a banger. Finally, the game has a few secrets to investigate! They include cryptic hints, hidden rooms, items that (seemingly) do nothing, and mysterious stuff. They don't actually add to the gameplay, but it's fun to learn about or do the tremendous task of making sense out of them. Check your GOG library, chances are you already got the game for free. If you haven't, the game goes on sale for very cheap and worth a try if you're into NES-style metroidvanias.


Czy to było pomocne?

Posted on: July 14, 2023

Better than expected

Baby metroidvania is better than it looks, don't let the retro aestethic fool you, this game is tough, and not so much on account of the enemies, but the platforming, as you progress through the game you unlock 3 spell that are almost exclusively tools to traverse the world and find its secrets, you will be using those spells in tandem to best the most tricky challenges and to top it allrun the majority of the game with only 3 hit points, if you lose them or get hit by an instakill trap you go back to the last checkpoint you activated, this is pretty punishing, specially in the last dungeon, this game gave me a run for my money and finished adn finished dying a little shy from 250 times, and honestly,, I had to activate quick respawn in the last dungeon because I couldn't handle it, one of the rooms took me like 20 attempts.


Czy to było pomocne?

Posted on: February 8, 2024

Less annoying than Cathedral

I tried to play Cathedral I got to one area and gave up I feel like I will actually be able to beat this one it helps that this game has an assist mode for people that just want to see the story and don't want to die on the same screen over and over and have to backtrack from a save point. I feel like more of these types of games should have an assist mode or at least difficulty settings which Cathedral did not. Now even though Elden Pixels did not develop Cathedral they did publish it. The thing I did enjoy about both this game and Cathedral was the beautiful 8 bit style music and art. I see from reading reviews that Alwa's Legacy is easier than this one maybe I should have started with it but I didn't know if the game was part of a series and didn't want to start on the second game on the off chance that some story elements happened in the first game and I didn't see them. Anyway enough rambling great game you should play it especially if you love 8 bit action adventure platformers


Czy to było pomocne?

Posted on: April 11, 2022

Good Game With a Few Flaws

I really enjoyed playing through this game, but there were a few flaws that I did not enjoy. First and foremost I should note that the gameplay, storyline and atmosphere were very well done. The controls felt very tight, the levels were [mostly] well designed. The parts that I did not enjoy were the following: #1. There could have been a wider variety of enemies. After a while the game got a little repetitive with the enemy selection. #2. The warp zones were great to have, but I felt like they were poorly executed. You end up spending A LOT of time not knowing where to go, so you end up doing a fair bit of backtracking in order to get from point A to point B. #3. Getting the extra health was great, but you almost never get to use it because the wells (filling stations) were so far apart that it the game made you backtrack REALLY far in order to refill your extra health. It made me think that this was a last minute decision to add this feature. This was especially annoying when you were facing a difficult boss. Which brings me to my last complaint. #4. The bosses were a bit unbalanced. You generally went from beating a relatively simple boss to an impossibly difficult boss. I'm not saying that it was unfair ... it was just frustrating. That being said, this game is well worth the price.


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