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Alaloth: Champions of The Four Kingdoms

w bibliotece

3.4/5

( 36 Recenzji )

3.4

36 Recenzji

polski, English i 8 innych
34.9934.99
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Alaloth: Champions of The Four Kingdoms
Opis
In Alaloth: Champions of the Four Kingdoms, the fate of a land ravaged by ancient rivalries and dark forces lies in your hands. Step into the beautifully brutal world of Plamen, a realm divided among kingdoms, each with its own unique cultures, mysteries, and conflicts. Guided by tales of honor and...
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Recenzje krytyków
83 %
Polecane
Wccftech
8/10
Opinie użytkowników

3.4/5

( 36 Recenzji )

3.4

36 Recenzji

{{ review.content.title }}
Szczegóły produktu
2024, Gamera Interactive, ...
Wymagania systemowe
Windows 10+, Core i3 2100 / AMD Phenom X2 550, 2 GB RAM, NVIDIA GTX 770 / AMD Radeon 7970, Version 1...
Opcjonalna zawartość do kupienia
Alaloth: Champions of The Four Kingdoms - Digital Artbook, Alaloth: Champions of The Four Kingdoms -...
Czas gry
19 hGłówna linia fabularna
135 h Główna linia fabularna + dodatkowe zadania
300 h Kolekcjoner
73 h Wszystkie style
Opis

In Alaloth: Champions of the Four Kingdoms, the fate of a land ravaged by ancient rivalries and dark forces lies in your hands. Step into the beautifully brutal world of Plamen, a realm divided among kingdoms, each with its own unique cultures, mysteries, and conflicts. Guided by tales of honor and vengeance, you take on the role of a mighty champion, forging your path to glory and fighting to withstand the ever-growing corruption of Alaloth, a malevolent god imprisoned in the mortal realm.
 

 

The vast, fully explorable world of Plamen awaits, a realm of sprawling kingdoms and wild frontiers, each filled with unique inhabitants and dangers at every turn. Journey through lush forests, towering mountains, and barren wastelands where the four distinct races have carved out their own domains, each with complex histories and turbulent relationships. Alongside warriors and rogues, you’ll encounter powerful mages who have honed their skills across diverse schools, from elemental mages wielding fire and lightning to necromancers drawing power from dark realms. As you venture deeper, prepare to face deadly mobs and legendary beasts twisted by Alaloth’s corruption, their very existence a test of your skill and strategy. Everywhere you go, ancient ruins, sacred sites, and thriving cities offer stories waiting to unfold tales of lost civilizations, epic rivalries, and secrets guarded for centuries. Each region brims with lore, quests, and characters that reveal the layered history of Plamen, creating an unforgettable experience in a world where every decision shapes your journey.

 


 

 

A hardcore combat system combines with a brand-new isometric gameplay, featuring spectacular moves in challenging fights against various enemies. You must carefully plan each move: one reckless action, and you die.

 

 


 

  • A huge Single Player Campaign, feauring hours and hours of emerging contents
  • Play as human, a dwarf, an elf or a orc. NPC react to this choice with different dialogues and attitude
  • 12 memorable companions with their own backstories, ready to join or fight you during your journey
  • Local Cooperative Mode up to 3 players, working online through Remote Play and no extra copies needed
  • Competitive Mode to play against other champions
  • A unique, hardcore combat system, combining iso-view with skill-based action
  • A world-centered game: live the life of great warrior in an ever changing world reacting to your actions
  • Customize your character by choosing different Ways of Power, classes and skills
  • A huge world to explore, crafting, and ton of content to unlock
  • 500 NPC, 250 quests, 280 locations to explore, 1200 items
  • A ton of amazing boss fights against dragons, demons and other giant monsters
     

@Gamera Interactive 2022. All rights reserved.

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Minimalne wymagania systemowe:
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Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
19 hGłówna linia fabularna
135 h Główna linia fabularna + dodatkowe zadania
300 h Kolekcjoner
73 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11)
Premiera:
{{'2024-11-21T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
8.9 GB
Linki:

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Opinie użytkowników

Posted on: September 21, 2023

Recenzja z wczesnego dostępu

Solid skeleton for a game, 6/10

[The game still in dev] Let's take their description to the test: 1. Master a unique, hardcore combat system -- Melee feels just right, you can feel the differences between 1h+shield, 2h and dual-wielding. There is no bows(even though there is marksman skills - You just summon a spectral bow to perform), no magick ranged attacks as well. Just craft the heaviest armor, eat some food with +maxHP/dmg reduction and you can eat hits for breakfast...I Waited with the review till I encountered a dragon boss... It had 2 melee attacks, dragon breath, summon minions and a ground-indicated beam that appeared under my char - very "hardcore" (all easily dodgeable). NOTHING! souls-like as steam description says... 2. Customize your character by choosing different Ways of Power, classes and skills -- It's a lie, there is no class system. You get some stat point to distribute between strength endurance dexterity and intelligence, but you can only put 5 in each category so effects are minimal(+15%phys dmg/10%cdr/~250maxhp etc. something you get from gear anyway) Then there are weapon/armor traits that are supposed to specialize you in chosen type but again these are minimal. NO SKILLS LIKE in OTHER D&D games like persuasion, lockpicking, sneak etc. Something that would make you build the way you want. Skill is another story because you are limited to 4... 3. Explore, craft, gain reputation and unlock new quests -- The world is pretty - I can see inspiration from BG or PoE. Crafting is shallow atm. Quests... I dont skip any dialogue but they are just boring - find/bring/kill and after 5 min you don't remember what it was about. They are static - nothing to choose, just click continue, continue, continue... 4. Choose one of 4 playable races (Humans, Elves, Dwarves, Orcs) -- They dont matter... Even during character creation, you can choose personality good/neutral/evil...Doesnt matter. You want to be evil pos that steals and murder? nope! You will help everyone with everything.


Czy to było pomocne?

Posted on: May 28, 2024

Recenzja z wczesnego dostępu

A diamond in the rough

This is a super solid title that, with a little work, will become a pillar of the CRPG genre. It has such love and care put into it that it's hard not to see the passion of the developers on display. Its style is an isometric view with pre-rendered backgrounds like th of CRPGs of old, such as Baldur's Gate and Icewind Dale; along with newer CRPGs like Pillars of Eternity. While those ones go for realism this game opts to go with a sort of painted look and combined with the music create immersive areas you can get lost in. How this game differs from those I listed is that the combat is completely different. It doesn't do real-time with pause nor turn-based, you have full control over your character. The game expects you to dodge, pary and manage stamina as you fight enemies. Button mashing will only prove fatal and you need to adapt to the combat rhythm game demands. You create a custom character with somewhat limited options - you select your gender, several options for your character's face, hair and skin color. There are no set classes and each time you level up you select from a pool of different abilities from physical to magical. The downside of this is that skills are very generalized, with no specialization. All the weapons use the same skill with very little variation and spells feel like abilities to support the melee combat. Stats, weapon and armor proficiencies are on the boring side which are small % increases to your stats. Weapon proficiencies are boring and offer even less than that. You also get traits which offer better bonuses but are still not very noticable. Itemization is all over the place. Items aren't randomized but are pulled from a loot pool, except quest rewards which are static and how you'll gear up. Most quests are decent but often are just go to place to either kill monster or fetch item. Overall, it's a diamond in the rough. The developers are very active so it's only a matter of time before it becomes a refined gem.


Czy to było pomocne?

Posted on: December 2, 2022

Recenzja z wczesnego dostępu

EldaGOG

Gry: 1 Opinie: 2

Winter Update

It is available for free since Dec, M&K is FULLY supported since September so take this into account because old reviews still refer to the partial support at launch 100+ hour of contents and dragon on the way


Czy to było pomocne?

Posted on: November 30, 2024

Released doesn't mean Finished

Another painful reminder that "released" doesn't mean done, or finished anymore. The quality is decidedly early access. Another good title would be "Loading Screens - The Game". It takes two loading screens and 3 button presses ~ 10 seconds of your time just to go from travel map to encounter. Encounters are short, fun and inovative. Sadly nobody was around to explain dark souls/ rouge lites to the devs as death gives you absolutely squat. I could go on but seriously... just don't. Wait for a 5€ sale. Thats the right price.


Czy to było pomocne?

Posted on: September 21, 2024

Recenzja z wczesnego dostępu

Something just felt... off?

I came back after a while to see what it was. it was like eating something and you know you're not opposed to it.. but theres this thing about it.. doesn't put you off but doesnt feel.. familiar. I realize it's the fact this was a console game.. Playing this with a controller does wonders but it's overall vibe felt PC RPG. It's a port but the stories not bad play with controller and add the co-op makes this feel like diablo 3 (take that as you will) Digestible.


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