Throwback Thursday: Arcanum: Of Steamworks and Magick Obscura

In this week’s Throwback Thursday, we’d like to take you on an adventure where the industrial revolution meets the world of magic!
In most fantasy worlds, swords, horse-drawn carriages, dragons, and sorcerers don't often advance to firearms, automobiles, flying machines, and scientists, regardless of how many millennia have passed since the world's inception. Not so in Arcanum: Of Steamworks and Magick Obscura, the debut title from defunct developer Troika Games, a studio founded by Tim Cain, Jason Anderson, and Leonard Boyarsky, key members of the original Fallout development team. This by itself gives you a great recommendation if you’re up for a one-of-a-kind cRPG experience, but let us tell you why the game is worth your attention!
Recommended by Maciej, Sales Manager at GOG
When I played Arcanum for the first time back in the days, it was... different. And even now, in many aspects, Arcanum is superior to lots of RPGs released since its premiere 20 years ago. This game invites you to a steampunk world where technology meets magic, character development is pretty open-ended, you have lots of different solutions to problems you encounter, and the world reacts to who you are, how you look, and what decisions you make. All of that goes with absolutely stellar writing, exciting companions and NPCs, and a combat system that allows you to choose between turn-based and real-time fights. Oh, and you should definitely wear that nice suit when you're in town, not some barbaric armor!
And if that’s not enough to convince you to visit the eponymous continent Arcanum, here’s what our friend Sseth had to say about it a few years ago: