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2064: Read Only Memories

in der Bibliothek

3.1/5

( 27 Bewertungen )

3.1

27 Bewertungen

English & 1 weitere
Das Angebot endet am: 25/09/2025 15:59 EEST
Angebot endet in: T S M S
9.994.99
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 9.99
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
2064: Read Only Memories
Beschreibung
2064: Read Only Memories merges old-school adventure gaming with modern storytelling to explore some of the social challenges we will face in the near future. Explore the colorful future metropolis of Neo-San Francisco, meeting a huge cast of fascinating characters and solving a far-reaching myster...
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4/5 stars
Nutzerrezensionen

3.1/5

( 27 Bewertungen )

3.1

27 Bewertungen

{{ review.content.title }}
Details zum Produkt
2015, MidBoss, ...
Systemanforderungen
Windows XP or later, 2.0 GHz with SSE2 instruction support, 1 GB RAM, Direct X or Open GL 2.0 compat...
Spiellänge
9 hHauptspiel
11 h Hauptspiel + Nebenquests
19 h Komplettist
10.5 h Alle Spielstile
Beschreibung
2064: Read Only Memories merges old-school adventure gaming with modern storytelling to explore some of the social challenges we will face in the near future. Explore the colorful future metropolis of Neo-San Francisco, meeting a huge cast of fascinating characters and solving a far-reaching mystery. Think carefully about your choices, because you never know how they will affect this dynamic, branching narrative further down the line. The world is changing.

Genetic alteration of humans is now commonplace, with many choosing to radically alter their bodies to express their individuality. Virtual intelligences called ROMs (Relationship and Organizational Managers), created as simple digital assistants, are exerting greater control over people’s lives. Some are terrified by this rapid change, and they are willing to go to extreme lengths to prevent it. A lost ROM named Turing breaks into the apartment of a struggling journalist to ask for help. They claim to be the first sapient machine—not a simulation of life but a genuinely self-aware artificial being—and the technical genius who created them has gone missing. Can you unravel the shocking conspiracy that threatens to rock an entire society? Or will the darkness that lies behind the bright neon lights of Neo-SF consume you?
  • Old-school, cutting-edge - Classic point-and-click adventuring inspired by the likes of Gabriel Knight and Snatcher is melded with modern branching storytelling that delves into identity, individuality, and what it means to be human.
  • People of the future - Get to know a diverse cross-section of Neo-SF’s population, brought to life by some of the best voice talent working in games today, including Melissa Hutchison and Dave Fennoy (The Walking Dead), Erin Yvette (Oxenfree), Austin Creed (WWE’s Xavier Woods), and internet stars Jim Sterling (Jimquisition) and SungWon Cho (ProZD).
  • High tech nostalgia - The city of Neo-San Francisco is rendered in beautiful pixel art, and your adventure is accompanied by a catchy low-fi electronic synth soundtrack.
  • Solve the mystery - Enjoy over ten hours of adventure gaming goodness, featuring exploration, dynamic branching conversations, multiple endings, and many challenges to overcome.
  • The definitive PC edition - Since its launch two years ago, the team has made many improvements and additions to an already amazing game, making this the ultimate version. Additions have included new characters and voice performers, additional facial animations, Japanese language support, and the “Endless Christmas” extended epilogue that allows you to hang out with your favorite Neo-SF locals.

TM & © 2015 MidBoss LLC. All Rights Reserved.

Extras
character artworks original Read Only Memories game (Windows) original Read Only Memories game (OS X) original Read Only Memories game (Linux)
Systemanforderungen
Mindestsystemanforderungen:

Please note that the old Read Only Memories save files are incompatible with 2064 version of the game. Linux version of the game is only available in English language.

Please note that the old Read Only Memories save files are incompatible with 2064 version of the game. Linux version of the game is only available in English language.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
9 hHauptspiel
11 h Hauptspiel + Nebenquests
19 h Komplettist
10.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Veröffentlicht:
{{'2015-10-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Entwickler:
Größe:
652 MB

Spielfunktionen

Sprachen
English
audio
text
日本語
audio
text
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Nutzerrezensionen
Insgesamt hilfreichste Rezension

Posted on: March 12, 2017

Taxalot

Bestätigter Besitzer

Spiele: 616 Rezensionen: 1

Awkward.

I hate to be "that guy", but I believe someone has to be considering how many reviews seem to dodge the issue : this game is not for everyone. The music is charming, the pixel art, while a bit too low res for my tastes, manage to do its job, but there are three glaring issues : First, there is no gameplay. None whatsoever. Do not get yourself fooled by some people who are tempted to call this game a point and click. It's not. There are no puzzles. It's more of a digital novel than anything else. Second : your choices do not matter. Feeling' like saying no to a character or having an impact on the storyline ? You have three possibilities to dialog options : "Yes! ", "(lengthier version of yes)" and "I do not trust you, this is probably not a good idea, but yes, nonetheless, I will do what you want.". This feels like a ridiculous joke. Third and most importantly: I cannot help thinking I am being morally "taught" while playing this game. Almost all the characters have "unique" genders, and the plot revolves mostly about humans who want to be allowed to become lizards, foxes, cats and other people who think this is not a good idea. Now try to guess who are labeled the bad guys. While being a tolerant man, and while being a valid story, it is ridiculously in your face and one-sided, and features characters telling their life stories sometimes in unwanted or off-topic fashion. It is a game trying to make a point or to appeal to a particular crowd. It might not be your cup of tea and it gets in the way of the storyline. This has been seldomly mentioned by professional reviewers, probably because of the #gamergate minefield. The added voice overs not only feel unecessary, they distract from the game by being so unprofessional. Was it really necessary to have Jim Sterling in the game ? What legitimacy does he have besides having a famous voice in the world of gaming ? The same goes for the rest of the voice overs : only the sidekick's voice acting manages to be decent.


Hilft dir das weiter?

Posted on: September 4, 2016

inscrutablehorse

Bestätigter Besitzer

Spiele: 427 Rezensionen: 5

Disappointing and shallow experience

I originally bought Read Only Memories because I found the premise intriguing; cyber-punk adventure, dealing with the age-old question, of what it means to be human? Fascinating! The gorgeous screenshots also helped sway my decision. And initially, I was pleasantly surprised - I really liked the aesthetics, which reminded me of Interplay's Neuromancer, the soundtrack was genuinely good, and the first few characters you're introduced to were interesting. However, that initial good impression soon soured. Those first few interesting characters (one of which is your "quirky robot" side-kick) are the only ones who aren't cardboard cutouts, and that quirky robot soon becomes a nagging pest you wish you could dump in the ocean. And the plot, which was what drew me to the game initially, has been done many times before, and with much greater skill and grace. The worst offender, however, is the utter lack of any gameplay. ROM is painfully linear, and you are railroaded from one location to the other. The "puzzles" are non-existent, and yet the game insists on holding your hands to a degree that is infuriating. In the end, I found myself simply clicking to advance, deprived of any agency as a player. And that was when I gave up, and uninstalled the game. I did not finish the game, but after checking playthroughs on Youtube, I'd estimate I've completed 2/3 of the game, and what was left assured me that I made the right decision. For a better cyber-punk story, go watch Ridley Scott's Blade Runner. The writing is much better, and the experience is about as interactive as ROM, except you don't have to click your mouse. TL;DR: + Beautiful pixel-art + Nice soundtrack - Underwhelming story - Impoverished gameplay Get it if you enjoy the Visual Novel genre, 'cause this isn't your traditional adventure game.


Hilft dir das weiter?

Posted on: December 26, 2016

shane451

Bestätigter Besitzer

Spiele: 349 Rezensionen: 3

Laid back cyberpunk... sermon?

Overall I enjoyed the game. The graphics are spot on for the genre. I especially liked the chill techo soundtrack, very appropriate for the game. The setting was cyberpunk, but a little too bright, clean and sunny for me. Not much of an edge. A sprinkle of a little more Blade Runner would help. At times I felt the game was a little preachy and ham fisted in it's presentation of sexuality themes. It's great to see that games are becoming more diverse and inclusive, but at a certain point it becomes a distraction. I'm really not interested in the sexual orientation of the characters in video games, unless it is relevant to the story in some way. Some of the characters seemed almost solely defined by their sexuality, which makes me think the only reason that they are in the game is to make a statement, which is often just, "I'm gay! And I'm in a video game!" But the main disappointment that I had with the game (and the reason for only three stars) was the spoon feeding. You really don't have to think very much about anything. You're told exactly what you need to be doing and where you need to be going. There isn't really much satisfaction completing any of the "puzzles" when you're told exactly what you're supposed to do. When talking to people, it really doesn't matter which response that you click on, you're still going to be progressing through the game in the same way. So in the end, I'm left wondering if the developers were mostly just interested in making this game as a platform to express their worldviews and beliefs at the expense of character development, challenge, and gameplay.


Hilft dir das weiter?

Posted on: April 3, 2020

RCrossbones

Spiele: 248 Rezensionen: 4

Delivers almost nothing it promises.

Basically, and keeping it succinct, this is one of the very few games astonishingly only delivered part of the visual aspect. It's like asking for a Pizza and receiving a half-baked taco. We've all been there. The premise is basically that a super-smart robot invaded your apartment one night and is asking for your help, fine, fun, interesting premise, like going to the amusement park, you know most of the fun rides but there is always something new. Gameplay-wise, it behaves akin to a visual novel more than a point and click adventure, simple as that. Rarely you'll need to get back and forth, rarely you'll need to solve a puzzle, if none at all. It could be forgiven if the story was interesting... Which is not. Basically, this game is plagued by one of the worst set of characters I've ever seen. The robot tells you that it will be your friend, but every single scene it admonishes you for something you did, or speak in a condescending tone. Others are downright hostile, weirdly dumping their life stories to someone whom they barely met and openly insulted. The only character to be truly friendly with you is the cop gal. That's it. Yet the game tells me that I should care for those people, that I should compliment the robot every second on the way and seek the creator of an annoying machine that will literally try to sway nearly any conversation to talk about itself. So it's more or less like one of those Carnivals that were already into town, with a bad paint job, broken attractions and you're pretty sure someone is going to stab you if you go to that hotdog stand. And they try to sell themselves as new.


Hilft dir das weiter?

Posted on: July 19, 2018

nikonekonyaa

Spiele: 3 Rezensionen: 1

It's really just a Visual Novel.

This is the type of game you buy simply because, in theory, it touts as having all the things you want to see in a game. Cyberpunk that focuses on trans-humanism and body modifications that is going to fit the setting where we've gone far past the point of current plastic surgery? Point and click adventure with puzzles? Multiple endings?! Instead you get a luke warm, if not tepid, visual novel that has as much cyberpunk in it as a Shirley Temple has alcohol in it and as much point and click adventuring as pointing and clicking on something to advance the story. Sometimes you have to click on one thing first before you can click on another and move to the next scene, so does that count as a "point and click" puzzle? And to be honest, if the writing was above average I would have given it at least a 3, maybe a 4... But instead, without spoiling much, Astroboy breaks into your apartment and regardless of your answers, your character agrees to help him. Every dialogue choice feels like it goes the same way where you're expected to choose the "right" answer and if you don't the game will brow beat you heavily for it, with the multiple endings playing into that near the end. The world building never really fleshes out and there's no allowance for your character (yours, not Astroboy) to really have any agency, so I found myself not knowing or caring why my character acting certain ways resulted in them being punished by the game. This game has a really interesting core idea but it feels like it was made by someone who had no idea what any of the terms used to describe it actually mean. There's really no point and click and very little cyber or punk with most of it focusing on general scifi and transhumanism. It's really just a visual novel with more visuals to it.


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