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Xanadu Next

in library

4.5/5

( 48 Reviews )

4.5

48 Reviews

English
Offer ends on: 23/09/2025 09:59 EEST
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14.994.49
Lowest price in the last 30 days before discount: 4.49
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Xanadu Next
Description
Whenever mist hangs over the waters of Lake Orwell on Harlech Island, sailors catch sight of a phantom castle just out of reach. As they draw near, it fades into the fog like a mirage, leaving only questions for all who have borne witness to this “Castle Strangerock.” An up-and-coming scholar name...
Critics reviews
79 %
Recommend
PCMag
4/5 stars
RPG Site
9/10
RPG Fan
87%
User reviews

4.5/5

( 48 Reviews )

4.5

48 Reviews

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Product details
2016, Nihon Falcom Corporation, ...
System requirements
Windows XP / Vista / 7 / 8 / 10, Pentium III 866 MHz, 1 GB RAM, 32 MB VRAM, 3D accelerator compatibl...
Time to beat
13 hMain
18.5 h Main + Sides
26 h Completionist
16.5 h All Styles
Description
Whenever mist hangs over the waters of Lake Orwell on Harlech Island, sailors catch sight of a phantom castle just out of reach. As they draw near, it fades into the fog like a mirage, leaving only questions for all who have borne witness to this “Castle Strangerock.”

An up-and-coming scholar named Charlotte L. Wells has had her interest piqued by this local legend and desperately wishes to study it in person—but of course, Harlech Island is no place for an unescorted young lady. To aid her in her investigation, therefore, she enlists the help of an old childhood friend and fallen knight who agrees to accompany her on this adventure.

Arriving in Harlech and catching sight of Castle Strangerock almost immediately, Char dives into researching the mystery head-on, leaving her companion to explore the surrounding environs on his own in search of any artifacts that might help trace the origins of this ephemeral stronghold.

Sadly, this almost immediately leads to his death at the hands of a mysterious swordsman seemingly displaced in time...but death is to be only the beginning of his adventure.

Xanadu Next is an exploration-centric action RPG from Nihon Falcom, the acclaimed creators of the Ys and The Legend of Heroes RPG franchises. A late entry in their immensely popular Dragon Slayer series and a spiritual follow-up to the late ‘80s cult classic Faxanadu, Xanadu Next puts players in the shoes of a gravely injured knight given a new lease on life through ancient magic who must now seek a legendary sword called “Dragon Slayer” to ensure his survival.

Players will fight hordes of monsters in real time while exploring the lush, mysterious and perilous environments of Harlech Island, along with the ruins of an ancient paradise known as Xanadu that was partially inspired by tales of the Mongolian emperor Kublai Khan. Along the way, players will uncover bits and pieces of Xanadu’s past in the form of ancient stone tablets and memorandums, piecing together a complex tale of magic, war, an ancient dragon, and a mysterious figure known only as the “Black Bride.”
  • An Interconnected World Full of Secrets: Icy peaks connect with fiery caverns, old waterways, mystical forests and magical ruins, creating one single giant map to explore with countless secret passageways, alternate routes, shortcuts, hidden items, deadly bosses and new techniques to uncover.
  • Real-Time Combat with Dozens of Unique Abilities: Fight ruthless enemies in real time, using a wide variety of skills to aid you. As in Ys SEVEN, skills are attached to weapons and can be learned through repeated use of those weapons, adding an element of excitement and promise to every new armament found.
  • Exploration Rewarded with Rich Backstory: Stone tablets and old letters are scattered throughout the ruins on Harlech Island, each written in an ancient tongue. Fortunately, your companion is an accomplished scholar who can translate them for you in real time, providing valuable insight into important events and mythologies from the age of Xanadu.
  • Unique Gameplay Systems that Keep the Experience Fresh: Players can choose to level-down in order to tweak their stats, fuse themselves with “Guardians” to gain new passive abilities, learn spells, and even carve keys from monster bones to lessen demand for pre-made keys and keep their prices low.
  • Atmospheric Visuals and Music in Classic Falcom Tradition: Inspired by hardcore dungeon RPGs of the '80s and created to celebrate the 20th anniversary of Xanadu, one of Japan's action RPG forefathers, Xanadu Next mimics the gritty, medieval look of its ancestor, but in full 3D and with ample amounts of subtle detailing, as well as a foreboding and wholly unique soundtrack composed by Falcom's venerable Sound Team jdk.

(c)2005 Nihon Falcom Corporation. Licensed to and published by XSEED Games / Marvelous USA, Inc.

Goodies
avatars wallpapers
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
13 hMain
18.5 h Main + Sides
26 h Completionist
16.5 h All Styles
Game details
Works on:
Windows (7, 8, 10)
Release date:
{{'2016-11-03T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
731 MB

Game features

Languages
English
audio
text
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User reviews
Overall most helpful review

Posted on: March 8, 2017

Daventry

Verified owner

Games: 354 Reviews: 4

Hyper Addictive!!

My favorite game of all time is the NES classic Faxanadu (Title derived from "Famicom" and "Xanadu"). The sidescrolling RPG adventure which served as a side story to the game "Dragonslayer II: Xanadu" which was itself, incredibly popular in Japan, setting sales records for a PC game at the time. (400,000 copies sold.) Released in the U.S. in 1989, Faxanadu was a deep and atmospheric experience which wrapped players up in an unforgettable journey to the top of the World Tree on a quest to retrieve the fabled sword 'Dragonslayer' and destroy the 'Evil One' who was abusing the radiating power of a fallen star to corrupt the denizens of the great tree and turn them upon each other. The game left an indelible mark on me and I have always wanted to experience more games in the Dragonslayer and particularly, the Xanadu series. Unfortunately, despite boasting a library of 8 main installments and over 20 sequels and expansions, the majority of games in the Dragonslayer series have remained exclusive to Japan. So, I was stunned when I saw that Xanadu: Next had been released on GOG. I excitedly snatched it up immediately upon discovery and lost the next 4 days of my life. Not knowing what to expect, I went in with an open mind. The game was far different from my beloved Faxanadu, no longer a sidescrolling RPG akin to Zelda II, it had evolved into an isometric 3D dungeon crawler that was more evocative of Diablo, only with a Japanese flair. This was fine however as there were many themes that tied the game back to the world of Faxanadu (and based on my studies, to the greater Xanadu franchise) such as recurring items, magic, armor and Weapons, not the least of which is the legendary 'Dragonslayer' sword. Every level risen bestows a rank (ie. Fighter, Adept, Myrmidon, Hero etc.) and these ranks lined up exactly with the titles earned in Faxanadu. Playing through and discovering these little connections to my favorite game of all time added an additional element of enjoyment for me, but the game truly stands on it's own merits. Pros: Developing your character is an ultra addicting time sink. Combat is so much fun and deep customization options for your characters growth mean that you will not notice the hours flying by as you plumb the depths of ancient ruins, or scour the countryside in your quest to unravel an ancient mystery. When you gain levels you are granted points which can be distributed amongst several stats such as you see fit. These include Strength, Mind, Reflexes, Constitution etc. Weapons and armor require specific stats to be at certain levels in order for you to wield them, so you are constantly working toward your next objective. Every weapon has both a proficiency rating that grows as you use it from 0% - 200% (so they do more damage as you become more proficient) as well as a unique skill that can be equipped for special moves or passive bonuses. When your proficiency with a weapon reaches 100% you learn the skill and retain it's use even after equipping a different weapon. Guardians can be found throughout the game world and joined to the player for extra unique bonuses such as additional XP gain, boosted magic, more effective healing items etc. These guardian that is joined with you levels up as you fight and can be swapped out at any time for another. Between leveling to use more powerful weapons and armor, mastering weapon proficiencies, learning skills and magic spells and leveling up your guardians, character development is never ending, and thoroughly enjoyable. The game takes place over a variety of locales from dank, murky dungeons to snowcapped peaks and from lava filled tunnels to epic labyrinthine fortresses. I never tired of traversing the landscape and the environment never became dull or boring for me. The music is AMAZING! True to the spirit of the old school JRPG, I found myself humming along with the soundtrack at times. The Eaglet Mountain and Lakebed Ruins themes especially were heroically dramatic and the Town theme was serene and peaceful, reminding me a little of the score from Dark Cloud. The pacing of the games dungeons was pretty much perfect. You strike deep into the heart of each area, unlocking shortcuts back just when you need them to allow for a return trip to town, to restock, rest and save before plunging in again. The dungeon layouts were sensible and even the 'Maze' like areas encouraged exploration and were more fun then frustrating. Cons: The graphics are dated. The game engine just does not hold up well and looks like a high res version of something that could have been a 3D PS1 game. (Make sure you change resolution settings right out of the gates, as the game defaults to 640x480 although you have plenty of options to change them to. I played in 1024x768.) This wouldn't be so bad, but the game released in 2005, four years after the PS2 ushered the PS1 into the twilight. It may have something to do with the fact that the game originally released as a title for the ill fated Nokia N-Gage. There are a lot of little touches that enhance the atmosphere such as roots growing down into dungeons from above or reflections on watery surfaces but the 3D is very basic overall. If playing via a gamepad, the interface can be a little cumbersome when navigating menus. The interface is pretty great in combat as hot button assignments allow for quick healing, spell casting and skill usage, but when during inventory management and when using the shopping and leveling menus, I found myself switching between the gamepad and the mouse. Overall though, I found that neither of these two cons detracted from my overall enjoyment of the game or sense of sheer fun I had while playing it, therefore it retains a perfect score of 5 stars from me. After falling in love with Faxanadu and losing myself thoroughly to this game, I desperately hope that more games from the Dragonslayer and Xanadu series become available in the west. I now count myself a fan and will be eagerly waiting for when they do. When they 'Xana-du'! :)


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Posted on: November 3, 2016

Leewelo

Games: 277 Reviews: 11

A quick and pleasant action-RPG fix

An enjoyable and challenging (but no-brainer) action J-RPG. You will care for the story and the next challenge. No grinding required. Falcom's quality with XSeed localization. So all's good :-D


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Posted on: November 16, 2016

Stolken

Verified owner

Games: 175 Reviews: 7

A classic that finally made it overseas!

Xanadu Next is a game that takes the best of many of Nihon-Falcom's titles with heavy doses of diablo-likes and does so very well. While not entirely a loot-em-up, it's similar in how the game is played. Items are usually found in chests with the majority of enemies dropping money unless you clear a room of enemies to get a special chest. Overall, you won't be shifting around with your inventory, but you still have abilities to warp to town at will if you run out of healing potions. With items, it's very similar to Falcom's Ys series, where you have a set amount of items you can obtain with the occasional "only in a chest" item. There's also a unique side-stab and backstab mechanic where you do more damage on the side and backs, and enemy evasion goes down so you almost always hit. You can also build your character via your skill points and can set them up however you'd like. I went with a more tanky build but focused on strength to use the best weapons possible! This port isn't exactly all that up to snuff. It adds widescreen support and other features like a borderless window, but I've had a share or two of strange things happening during my playthrough. There are only two things I didn't like about this game: The first is the last dungeon Caslte StrangeRock. It's way too long and the pacing is not good. And this is the only multi-leveled dungeon that doesn't have a separate map, so you get this mess that overlays on top of itself. The second is that the music has awesome moments, but it's normally very quaint and not that memorable, which is not something good for Falcom, but at least the final boss music was killer! I would very much so recommend you get this game! It's a blast all the way through... Until the end, but the final boss makes up for it.


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Posted on: September 30, 2017

JTravoltaIIVII

Verified owner

Games: 243 Reviews: 4

Japan presents Diablo

Xanadu Next is probably a bit different from what anyone coming into it is expecting, but as a diablo clone with the occasional puzzle it's a solid old title. The gameplay is simple but reasonably satisfying, the bosses are very different and mostly enjoyable and how the levels intertwine and unlock new paths is expertly done. The last dungeon in particular is monolithic and figuring out the best way to get back through it without wasting resources is a lot of the fun. The atmosphere of "being alone" is also decently conveyed. There are some annoyances- you'll probably need to grind a bit. Equipment takes very specific stats which means if you want to equip nice stuff there isn't much wiggle room on your build. Most of the guardians are kind of useless. The plot is nothing special in even if it starts out promisingly. The puzzles are somewhat rare. The UI is antiquated and switching stuff in and out is a pain. Stabbing things in the back over and over isn't that exciting. Enemy AI is definitely nothing to write home about these days. Still, if you're looking for a punchier diablo that you can play entirely, 100% with the mouse with the occasional puzzle and has enough meat without overstaying its welcome, do check out Xanadu Next. Falcom did a good job on this one.


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Posted on: April 2, 2017

Wolfwalker_prime

Verified owner

Games: 262 Reviews: 14

All-around good JRPG

Some games are made for the purpose of selling another game, and a story is added as an afterthought. This game is not one of them. Xanadu Next is a story with a game wrapped around it, not a game that has a story thrown in at the last moment. It's a pretty good story, about a great evil that has been sealed away and is once again stirring, the hero who is to defend a land against that evil, and the people from the past who sealed the evil and got sealed in stone themselves. If you like to play games for the story, get this game. This is not to slight the gameplay, mind you. This action RPG has simple but effective gameplay, solid upgrading and leveling up that you can feel in play and a good inventory that never feels really cluttered. You'll like fighting in between story events. But I stress the story because it outshines all the other elements of the game. And you'll never believe who the Black Bride is.


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