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Warhammer 40,000: Sanctus Reach - Horrors of the Warp

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3.9/5

( 1 Review )

3.9

1 Review

English & 3 more
14.9914.99
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Warhammer 40,000: Sanctus Reach - Horrors of the Warp
Description
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page. Hunted by the Adeptus Astartes, the Ork Mogrok has made a desperate gambit: he has opened a warp rift on Alaric Prime. The...
User reviews

3.9/5

( 1 Review )

3.9

1 Review

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Product details
2018, Straylight Entertainment, ...
System requirements
Windows 7 / 8 / 10, 2GHz, 2 GB RAM, 512Mb DirectX 9 Compatible Graphics Card, Version 9.0, 2 GB, Dir...
Description


Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.


Hunted by the Adeptus Astartes, the Ork Mogrok has made a desperate gambit: he has opened a warp rift on Alaric Prime.

The planet plunges into new depths of madness as war rages on. Hordes of Chaos Daemons pour in from the rift, threatening to sweep over the Sanctus Reach system. Only the Space Wolves stand tall before the chaotic tide, the last bastion of the Imperium. Should they fall the whole system will be lost and all the blood that has been spilt so far will be for nothing.

This is why they won’t relent. They will fight in the name of the Emperor with tooth and claw in a feral maelstrom, back to back with warriors of legend. This is how sagas are born, in blood and chaos.


Warhammer 40,000: Sanctus Reach is back with a new expansion. You will lead the Space Wolves in the last chapter of the Sanctus Reach campaign: Logan Grimnar’s chapter will once again show its valour in a 16 scenarios single player campaign. In the Horrors of the Warp campaign you will have to face a new dangerous threat: Chaos Daemons. You will need to adapt and tailor your tactics to face this implacable new enemy.

Chaos Daemons have also been added as a new playable faction in Skirmish, with many new units each devoted to a different Chaos god! Servants and champions of Nurgle, Slaanesh, Khorne and Tzeentch are ready to swarm over Orks and the Imperium alike, with new mighty abilities derived from the Warp. Hordes of Bloodletters, crazy Chaos Spawns, fetid Plague Drones, and infernal Soul Grinders… the pits of Chaos are deep.

Features:

  • A new single player campaign. Command the Space Wolves through the 16 scenarios of the Horrors of the Warp campaign. Face the demonic tide sweeping over Alaric Prime in a maelstrom of rage.
  • Bonus Ork mission that sets the scene before the Space Wolves Campaign launches.
  • Chaos Daemons as a new playable skirmish and multiplayer faction. 17 new units are yours to command, you will have daemonic troops and champions devoted to each Chaos god at your disposal.
  • New heroes and abilities: lead new powerful chaotic champions into battle, like the mighty Lord of Skulls, a true infernal behemoth.

Warhammer 40,000: Sanctus Reach - Horrors of the Warp © Copyright Games Workshop Limited 2018. Sanctus Reach, the Sanctus logo, Horros of the Warp, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Published by Slitherine Ltd. Developed by Straylight Games and Slitherine Ltd. All rights reserved to their respective owners.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2018-05-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
6 MB

Game features

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User reviews

Posted on: May 31, 2022

A Nice Variation on the Core Game

The Chaos Daemons fight quite a bit differently than the Orks of the core game. It made for a nice challenge figuring out how to deal with their different strengths and weaknesses. They also did a great job of differentiating the units belonging to each of the 4 Chaos Gods. Nurgle is the most durable, and hands out debuffs like candy, Khorne is in your face with a bunch of axes, Slaanesh is fast and deadly, but fragile, and Tzeentch has a couple of really nasty magical tricks on top of the ranged attacks and magic force fields you might expect. The big stompy war engines, Soul Grinders and the Lord of Skulls, are really nasty, and will wreck your entire day if you let them. The campaign is maybe a bit short, but playing it after the endurance event that the Sons of Cadia DLC involves, that was kind of welcome. It also has no shortage of variety, with missions playing as each of the three Space Wolf Great Companies, and even one as the Orks. Definitely recommended if you liked the core game.


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