Posted on: September 13, 2013

MischiefMaker
Games: 818 Reviews: 66
Tough but Fair.
An intentional throwback to Sega Genesis platformers of old, albeit with a modern Conan-esque soundtrack. Volgarr combines the slash-while-moving swordplay of Rastan with the double-jumping of Super Ghouls 'n Ghosts with the precision jumping of Castlevania and adds its own spear weapon that's a combination distance attack and platform creator. "Dying is fun because Learning is fun" is the mantra of Volgarr's gameplay. Excellent level design meets you every step of the way through 6 levels jam packed with platform and enemy placement puzzles that will challenge your skills and ingenuity just as much as your reflexes. Fortunately for modern gamers you get unlimited lives... on the easy path. But once you truly master the stages you'll start finding lives in treasure chests that will allow you to tackle the 6 additional harder stages in an attempt to reach the true ending. But once you run out of lives, you're back to the easy path. The only downside to this game for me are occasional puzzling graphics design choices. For example, the level one boss has a 2-frame swing attack that can hit Volgarr mid-air, but lacks even a "whoosh" effect to indicate where the danger zone ends. This ain't Trine, if you're ready for a gameplay-over-graphics platformer that will challenge you every step of the way, I highly recommend Volgarr
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