A THRILLING STORY
The year is 1888, the war against the ruthless "Nation" is coming to a head and threatens to completely destroy the alternate land of Hemera. As a last resort to save their world, Jules Verne and Captain Nemo embark on a search for the legendary city of Atlantis aboard the infamou...
A THRILLING STORY
The year is 1888, the war against the ruthless "Nation" is coming to a head and threatens to completely destroy the alternate land of Hemera. As a last resort to save their world, Jules Verne and Captain Nemo embark on a search for the legendary city of Atlantis aboard the infamous submarine Nautilus.
If the legends are to be believed, an ancient artefact lies buried there that has the power to change the course of history: the Flame of Hephaestus! An artefact whose mighty power was once responsible for both the rise and fall of legendary Atlantis.
On his journey, Jules Verne will not only discover unimaginable wonders and mysteries - he must also confront a dark and seemingly overpowering entity whose sole ambition is to eradicate the power of imagination from the minds of all the people of Hemera ... including his!
GAMEPLAY
Unleash your imagination: Use the power of the IMAG, an ancient device from Atlantis, to rewrite history and change Verne's fate at certain moments.
Write your own story: The non-linear dialogue makes for a varied gameplay experience that reflects the human ability to imagine and tell the most fantastic stories.
An Atlantis-tic scavenger hunt: In gameplay inspired by classic adventure games, solving puzzles and exploring every inch of your surroundings is always the key to success.
No Ruin Left Unturned: The atmospheric and detailed pixel art steampunk world invites you to explore: from the dark corridors of the Nautilus to the ancient ruins of Atlantis.
With attention to detail: Become part of a fascinating story about the life and works of Jules Verne.
Copyright Assemble Entertainment GmbH 2023 - all rights reserved!
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I was not a big fan of this game. I didn't like that immediately upon start I was thrown into a timed sequence to escape. I didn't like the movement in the sub and didn't finish to the end as I don't like having to repeat sequences because I timed my movements wrong as I tried to get past guards. Just not my kind of game and bought it because Adventure Gamers site gave it 4 stars. IMO, it is not a 4 star game.
with beautiful art and immersive story, but has different kinds of gameplay that are not typical of it - like quick-time events. There are also timed puzzles, which I am not a big fan of, but it's manageable. I could complete all puzzles, without frustration, except for the last one (time limit).
The world and lore are familiar if you have read Jules Verne, and gives the impression of a largescale adventure, but not really. I have finished the game in 5h (found and read all collectables), while some others here did it in 3h. It has the setup for a much bigger story, so I was surprised it was rather short. If you know the lore, some characters may look out of character, but it's explained why in the end. For some reason, nearly all Nautilus crew are strong female stereotypes, and the corridors were decorated with Soviet-era-like revolutionary posters. Somehow those looked forced and out of place for the period.
All in all, it was fun, and I greatly enjoyed it. My only gripe was with the (cumbersome) controls that can be hard to get used to, and the timed puzzles. I played with a controller, and it was still confusing. The character moves slowly, but we can run. However, there are sections where running is disabled, and it has tested my patience.
I recommend this to all point-and-click lovers, you won't regret it. And don't rush it, because it's short.
I really enjoyed the game and you should give it a try if you are interested in a "modern" adventure that's more of a novel than a point & click puzzle challenge. The overall game is good, but has some minor flaws imho. The setting is just great. The whole Jule-Verne-Universe is fresh and interesting. As a fan of SciFi literature the game made me VERY curious about the books of Jules Verne, and I'm definitely going to read them now. You are going to learn a lot about them, if you are reading every piece of information you find in the game.
PROS
+ decent pixel art style
+ interesting premise and universe
+ wants you to explore the world
+ lot's of information about the life and work of Jule Verne
+ fair price if on sale
+ quicktime events can be disabled in options
CONS
+ dialogs are not always written very well
+ plot is pretty straight forward and with foreseeable "twists"
+ too few and to easy puzzles - don't expect point & click mechanics
+ quicktime events can be annoying especially with mouse & key controls
+ animations often very basic/wooden
Despite of all the cons, I can see some (yet unused) potential and I would be very interested in a sequel that addresses these gameplay, presentation and narrative issues.
This game has some nice good things, the story is creative, the art is quite beautiful, it's well dubbed and the music is also good. If you like to know more about Verne and his work, the game also features some wiki about it.
However, there are things I dislike, like the gameplay, I believe point and click will be better. The way the inventory works, and some of the puzzles, it's a bit annoying, I found myself pushing the wrong button all the time.
The game also falls short, it's like 2-3 hours, and the story I found it creative from a writters perspective, which is fine because the game is an homage to Verne, but it does not land interesting to me in the end.
For the price range I would tag this game as a 3-3.5 star, but I like to support indie devs and I think the game has enough interesting ideas to bump it a bit.
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