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Ultima™ 1+2+3

in library

4/5

( 55 Reviews )

4

55 Reviews

English
Offer ends on: 23/09/2025 09:59 EEST
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Ultima™ 1+2+3
Description
This pack includes: Ultima I, Ultima II: Revenge of the Enchantress and Ultima III: Exodus In the beginning of this adventure, hordes of nightmarish creatures stalk forth from the lair of Mondain the Wizard to devastate the tranquil kingdoms of Sosaria. Step into the burning world of Sosaria. Take u...
User reviews

4/5

( 55 Reviews )

4

55 Reviews

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Product details
1989, Origin Systems, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Description
This pack includes: Ultima I, Ultima II: Revenge of the Enchantress and Ultima III: Exodus

In the beginning of this adventure, hordes of nightmarish creatures stalk forth from the lair of Mondain the Wizard to devastate the tranquil kingdoms of Sosaria. Step into the burning world of Sosaria. Take up the weapons of time and sorcery in a battle to destroy Mondain.

In your second quest, you will discover that, although the master is dead, his evil legacy lives on. Minax, apprentice of Mondain, has come of age, raining terror and destruction on the land. In her fury, she has torn the fabric of time and space, opening doors through which you may bring about her doom!

Finally, after years of peace, fragments of a manuscript hint at an unholy alliance between Mondain and Minax. Of the fruits of that alliance, none can speak, but soon the Orc drums boom again. The Great Earth Serpent stirs in its slumber of countless ages. This time a party of adventurers must act, their only clue a single word scrawled in blood upon the deck of a derelict merchant ship: EXODUS.

© 1989 Electronic Arts Inc.

Goodies
manuals maps cluebook spellbooks
System requirements
Minimum system requirements:

This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (10, 11), Mac OS X (10.6.8)
Release date:
{{'1989-12-31T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
22 MB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
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What improvements we made to this game:
Update (20 March 2025)

Ultima II

  • Added an option to erase player data before starting the game, fixing the blank disk error when creating a new character.

All Games

  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.
Internal Update (21 March 2019)
  • Added Cloud Saves functionality.
Internal Update (19 July 2018)
  • Updated internal installer structure, no changes to game files.
  • Fixed Start Menu folder structure.
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User reviews
Overall most helpful review

Posted on: August 30, 2011

Knight_79

Verified owner

Games: 332 Reviews: 8

Classics

This is the first trilogy in the one of the greatest RPG series of all time. However, the first three are going to appeal more to hardcore fans of the series and those truly interested in retro gaming with imagination. These games are from the beginning of commercial computer gaming. Origin Systems was infamous for pushing computer systems to the limit. These three are from the very beginning and the designers did a lot with very basic graphics. Even for their time, the first three required a lot of imagination. Ultima 1 in this package is actualy the EGA remake. Same core game; updated graphics. Ultima II is considered the weakest in the series. The graphics are actually worse than Ultima I, because it was never remade. Ultima II is difficult in the begining, There are many walkthroughs available for those that wish to challenge it, but get frustrated. Ultima III is one of my favorite RPG’s, It was the first RPG, I ever played and sparked my imagination and interest in RPG’s ever since. Still lacking in graphics by today’s standards, but Ultima three was revolutionary for its time and sparked a lot of imitations. You don’t need to play the earlier games to enjoy the later ones, but going through the entire series (Ultima 1-9) is a must for hardcore retro games who want a perfect example of the evolution of CRPGS. Also, there are many references to Ultima III in Ultima VII part 2. Richard Garrott and Origin weaved together a fantasy world like no other. The first two are mixed with experimentation and can be off the wall at times. Garrott hits his stride with Ultima 3. Know what you’re getting into before buying this one. This is a piece of history, no fancy updates, no sweeping visuals, even the stories are basic due to lack of disk space at the time, but these three are a truly influential piece of CPRG heritage.


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Posted on: August 30, 2011

Zazaluzan

Verified owner

Games: 611 Reviews: 8

Did not age well

I would advise buying these games only out of nostalgia or for collectors. Though real classics, the first three Ultima games did not age well. Very little character development and little to no story makes actually playing these games tedious. Better start with Ultima 4, the first in the series with a real storyline, exploring the virtues and where you become the avatar.


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Posted on: September 5, 2011

MobileSuitLilah

Verified owner

Games: 250 Reviews: 4

A great package, except for Ultima II

I'm a big fan of Ultima and have been waiting for the release of the main series since the announcement of the GOG's deal with EA. Imagine, then, my excitement when GOG released the first three games in the Ultima series. The first game in the series, Ultima I: The First Age of Darkness, is a fantastic game. Graphics aren't an issue, as this package includes the VGA update, and as such, the game manages to look relatively good. Gameplay consists of traveling the world, exploring dungeons and performing quests for various monarchs throughout the land of Sosaria. It's basic, but it manages to stay fun throughout, while throwing in a few surprises (a space segment comes to mind). The gameplay is basic, but that doesn't particularly shine through, and I hardly noticed while playing. I cannot say the same, unfortunately, about Ultima II. By today's standards, the graphics in Ultima II are downright archaic; only 4 colors are used, which eventually tends to grate on the eyes. This is not a fatal weakness and the game is still playable; however, many may want to download the graphical update patch developed by fans. Ultima II is certainly a step down from the first game. The game makes little sense (I still don't know why it takes place on Earth and why Lord British is hiding out in 1990s England), the world feels smaller than that of Ultima I, and there is far less variety. In fact, the questing system of the original is all but eliminated from Ultima II. Instead, the player travels through different time periods of Earth's history in an attempt to track down certain items and level up your character, as well as acquire new equipment. The items necessary to defeat Minax are not adequately hinted at in the game or the manual, meaning goals are often cryptic. I often found myself wandering with no idea what to do. In addition, EVERYTHING in this game requires gold, whether it be HP, attribute increases, items necessary for winning the game, or equipment. As such, one needs a lot of gold; acquiring gold involves killing ridiculous amounts of monsters. There is little gold and few monsters in dungeons, removing the incentive to enter them. Killing monsters generally yields anywhere from 1 to 17 gold (it is completely random), and acquiring gold literally takes up about 90% of the game. Acquiring the necessary amount of gold requires hours of ceaseless grinding. In fact, Ultima II is essentially a non-stop grindfest of frustrating proportions, and while Ultima I overcomes its basic gameplay to provide a fun experience, the EXTREMELY repetitive nature of Ultima II highlights it. Ultima III on the other hand, sees Ultima maturing towards the form it would take with Ultima IV. Generally considered to be the first true CRPG, Ultima III no longer sees you traveling alone; you can form a party of up to 4 characters to take with you on adventures. While the graphics still grate on teh eyes, the game looks considerably better than Ultima II. The locale is moved back to Sosaria under the rule of Lord British, providing a nice contrast to the silliness of the locales of Ultima II. Combat is much improved; due to the party system, initiating combat brings up a small map upon which you can maneuver your party members in an attack against the enemy. The system has considerably more depth than that of the previous two games, which consisted of trading blows with enemies. Dungeons look nicer and feel like dungeons, with solid walls rather than simple outlines. There are a few issues with the game (why is it so difficult to acquire torches, for example) but overall, Ultima III is a huge step forward for the series and the RPG genre as a whole, and would pave the way for future games. So, while Ultima I-III are dated games, this package is certainly worth your time (although feel free to give II a miss). The package provides a good picture of the early days of CRPGs, and the evolution of the series as a whole mirrors the evolution of the RPG. For some, it will be best to start at VI or VII (which are far less dated and far superior games, especially VII, which is one of the greatest games of all time), but to those who want to experience a piece of history, and to those who can handle some dated graphics and gameplay, pick these games up.


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Posted on: August 30, 2011

wvpr

Verified owner

Games: Reviews: 47

mixed feelings

These are true classics. Every Ultima broke new ground in computer gaming, and the first three are no exceptions. However, even for dated games, these PC versions were primitive compared other platforms when they came out. Ultima 2's 4-color cyan and magenta are particularly hard to look at compared to alternatives. http://www.mobygames.com/game/ultima-ii-revenge-of-the-enchantress/screenshots What do you get in this package? Enormous scrolling worlds filled with roving monsters, at a time when you were lucky to have more than 3 animated objects on the screen at once. Extensive first-person dungeons full of hidden doors and trapped chests. Vehicle and animal travel. The beginnings of CRPG storylines and quests. Also an early space shooter, with lasers and little tie-fighter icons (no, really). Imagine sitting down in front of these games with no internet, no in-game tutorial, and no long line of similar games to compare them to. Ultima was the first game to give the feeling of a complete world to explore. What do you not get? Graphics that are anything more than icons, storylines that amount to much more than kill the big bad, characters that speak more than one sentence, automaps, arrows pointing to your next objective, or forgiving difficulty. You'll die a lot when you start out, from lack of food or unpredictable random monsters. The games are keyboard driven, but they aren't hard to learn. Everything's straightforward. Read the manuals thoroughly, though, or you won't know how to do basic things like light your way in a dungeon.


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Posted on: August 30, 2011

cosmicdolphin

Verified owner

Games: 353 Reviews: 4

Imagination

If you want pretty graphics look elsewhere. But then these are 'Good Old Games' not the latest graphics whore-fest. A piece of Computer RPG history from the days when imagination was more important than graphics. I played Ultima III late into the night when I was a kid, and I wouldn't swap that for the world.


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