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The Lamplighters League

in library

3.4/5

( 12 Reviews )

3.4

12 Reviews

English & 5 more
Offer ends on: 25/09/2025 15:59 EEST
Offer ends in: d h m s
49.9924.99
Lowest price in the last 30 days before discount: 24.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
The Lamplighters League
Description
  Sneak, steal, and shoot your way through a world of pulp adventure in The Lamplighters League! Globetrot across a variety of exciting locales around the world and outwit your enemies in strategic turn-based combat - and, if you play your cards right, you might just save the world.  Harebrained...
Critics reviews
45 %
Recommend
IGN
7/10
GamesRadar+
3.5/5 stars
God is a Geek
7.5/10
User reviews

3.4/5

( 12 Reviews )

3.4

12 Reviews

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Product details
2023, Harebrained Schemes, ...
System requirements
Windows® 10 Home 64 Bit, Intel® Core™ i5-3570K or AMD® Ryzen™ 3 2300X, 8 GB RAM, AMD® Radeon™ R9 380...
DLCs
The Lamplighters League - Isaac, The Lamplighters League - Digital Artbook, The Lamplighters League...
Time to beat
34.5 hMain
38 h Main + Sides
51 h Completionist
38 h All Styles
Description


 

Sneak, steal, and shoot your way through a world of pulp adventure in The Lamplighters League! Globetrot across a variety of exciting locales around the world and outwit your enemies in strategic turn-based combat - and, if you play your cards right, you might just save the world. 

Harebrained Schemes, the creators of The Shadowrun Trilogy and BATTLETECH, bring you an all-new world set in an alternate 1930s, where a tyrannical cult called the Banished Court stands on the cusp of world domination. For millennia, all that stood between this sinister cabal and their plans were a band of heroic scholars known as the Lamplighters League. 

Unfortunately, the best of the best are all gone, so now it's up to the best of the worst. 

Recruit a team of misfits and scoundrels with unique abilities and unforgettable personalities, and chase the Banished Court to the ends of the earth in a mix of real-time infiltration, turn-based tactical combat, and a character-driven story of adventure and intrigue. 

Strategy Meets Story, in Style

  • Control a team of unique, dynamic characters and get to know their signature tactical abilities and roles in the team. Learn their stories and the world they inhabit by taking them on missions - every misfit brings their own style to the fight through unique moves that can turn the tide of combat.
  • Explore a variety of thrilling locales and survey the battlefield before things heat up: sneak past enemies in real-time infiltration gameplay, pick off the stragglers quickly and quietly, and position your squad to get an edge for the fight.
  • Use every advantage and dirty trick your agents have up their sleeves in exciting, turn-based combat. Add advanced abilities, gear, and augmentations to your agents to keep pace with the growing threat of the Banished Court!


Race Against the Countdown to Doomsday

  • Chase the Banished Court through an alternate-history world of the 1930s, from dockyards and deserts to jungles both urban and wild. Manage your choices at a global level and try to prevent your enemy from advancing their twisted schemes!
  • Recruit new allies from the best of the worst: scour the globe for outlaws and outcasts and bring them onto your side before the Banished Court catches them first!
  • Every mission earns your team new resources and grows their abilities - but be careful, stress and injury can take their toll!


Can you prevent the Banished Court from reshaping the world to their twisted will? Find out in… The Lamplighters League and the Tower at the End of the World!

©2023 Paradox Interactive AB. The Lamplighters League is published by Paradox Interactive AB and developed by Harebrained Schemes. THE LAMPLIGHTERS LEAGUE and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S. and other countries. Any other trademark, logo and copyright is the property of its owner.

Popular achievements
Goodies
Contents
Standard Edition
Deluxe Edition
The Lamplighters League - Isaac
The Lamplighters League - Nocturne
Artbook
Soundtrack (MP3)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
34.5 hMain
38 h Main + Sides
51 h Completionist
38 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2023-10-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
10.5 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
русский
audio
text
中文(简体)
audio
text
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User reviews
Overall most helpful review

Posted on: October 13, 2024

tremere110

Verified owner

Games: 3147 Reviews: 7

A fun but unpolished gem

This game is for those who enjoy both tactical combat and stealth elements. It's not like Xcom2 where the stealth is there to set up positions before going loud, you want to sneak by most encounters in this game. You are often heavily outnumbered and limited uses on takedown abilities mean you'll have a hard time thinning out enemy numbers by the time you go loud. So you need to sneak around, maybe take out some critical guards with some takedowns, grab your target and get out. Run for the exit instead of fighting as defeating enemies in this game is rarely worth the benefit with the exception of a house scion, maybe. There's no base building in the strategic layer, but you have to pick missions against one of three houses and send single agents to gather resources/intelligence/allies. Doing a mission reduces a threat for a particular house but the other houses complete their tasks and increase their threat becoming more powerful at certain thresholds. Doing a mission with a scion present puts a powerful boss enemy in the mission. Fortunately the scion patrols in a way that often leaves them isolated where you can draw them away and/or ambush them alone. Defeating a scion reduces threat heavily. There are bugs and issues that will likely never be fixed. Sometimes when you try to draw a single enemy away they seem to get confused and run to the other side of the map. Drawing enemies away and engaging in combat sometimes draws other enemies in the map into battle despite not being nearby. Savescumming is a necessity for the stealth portions because of how wonky it can be. Stealth is such a heavy focus in this game yet your agents don't have any real way to improve their stealth abilities - no increased takedown uses or more effective stealth. So if you enjoy stealth, tactical combat and relatively long missions because of sneaking around - this might be a good game for you. If you don't then avoid it, it will frustrate you.


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Posted on: October 22, 2024

GreyHarbinger

Verified owner

Games: 702 Reviews: 4

Pulp Tactics, Granular Difficulty

I picked this game up having heard next to nothing about it, except a couple of fair to good reviews, and having generally been happy with HareBrained Schemes games. I had a blast. It has a solid pulpy feel and storyline, with an art direction that matches, and the score is delightful. The turn-based tactical elements are familiar and easy to pick up, the real-time stealth components are also remarkably solid, though they can be twitchy if you are trying to lure a lone enemy from their position to kill them without raising a larger alarm. And the character skill trees combined with the random (and levellable) mystic abilities from the Undrawn Hand make for some interesting synergies & progressions. The biggest positive for this type of game were the granular difficulty settings - want the strategy on the world map to be a slow burn rather than a frantic race? Can do! Do you prefer story advencement difficulty on your tactics, or do you want to unleash Mythos-adjacent monsters with abandon? Can do. Want to suffer the total death of an agent because you want consequences? Or do you prefer that they merely flee the scenario, and need a few weeks to heal back at the hideout? It's got you covered. It does have some drawbacks. 1) Loadtimes into a mission aren't instant - but not particularly longer than Firaxis' X-Com reboots. Your mileage may vary. 2) There is re-use of maps, and it could've benefitted from a handful more, but it wasn't so few as to be a deal breaker. 3) No quicksave, and limited save slots per campaign save. For those who want a quick trigger to save, it's not there. However, as long as the enemies on the tactical map aren't nearby and suspicious, and you aren't in combat, you can save. If you are in combat, there's no save scumming each action/round. Overall it was very stable for me, crashing once, mid-mission during an entire 37 week campaign (1 week is one mission). If the above sounds up your alley, you may want to give it a try.


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Posted on: October 15, 2024

SkjaldOfBorea

Verified owner

Games: 59 Reviews: 3

Still a Rare 5-Star Game - Buy on Sale

Ignore the hate. AND yet-another-infuriating-Paradox-decision (abandoning this gem, before it got enough updates to smooth its edges). It’s still a 5-star game. Not a 10/10 AAA, but a 9/10 indie, with minor warts but vast loving attention to minute details. Game modalities (team members, timer) are highly flexible. But even a strict timer is very doable & - mild spoiler - if one did miss the deadline, in-game failsafes help you win exactly the same. It could do with 5-6 more than c20maps for the c40 missions, but never feels repetitive, once one resists playing only DPS/attrition, & starts experimenting with the truly impressive options for indirect manoeuvre. Plus every boss run (8 missions, with a less “procedural” feel) features a unique, often gorgeous map. Same if some characters become later-game OP: Experiment. But do include Isaac, young Lord Greymoor. (Free DLC.) Jazzy battle music, some unfamiliar skill combos, precise dialogue & voice. VERY underused interwar pulp adventure theme (think Howard + Lovecraft + Teslapunk - & their UK forebears Rider Haggard, Conan Doyle, Stevenson)… All of which lends itself more credibly, btw, to recent norms of cosmopolitanism & gender parity than Euromedieval fantasy. There’s even some smoking & booze. Real-time stealth phase is *huge* fun & well thought out - if a little fiddly. Best Harebrained by far since Shadowrun Dragonfall, even superior in limited key respects: Stealth, number of missions & team members, music & aesthetics, skill options, cards (enough randomness & not too much). Worldbuilding is on par; but story & gameplay is way more procedurish, was more “handcrafted” in earlier products. Not convinced? Gog does genuine refunds. Buy at its 50 % sales (a must, that) & give it a few hours. Or if you don’t want the timewaste risk, check my profile to see if you & I have similar enough taste. Also remember to back up your main saves in a fully separate file, because *that* (now rare) bug, alas, still lurks.


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Posted on: March 11, 2025

Knut_Forkbeard

Verified owner

Games: 95 Reviews: 1

Terrific story and world

I am a huge fan of the Shadowrun series by Harebrained Schemes, but wasn't sure about Lamplighter's League due to the high amount of sneaking and stealth. But I really have grown to love the game. The stealth missions are challenging from both a planning/scheming and resources management (consumables) perspective. The combat is plenty crunchy to satisfy my desire for extremely high level of turn-based fight difficulty. Graphics are plenty attractive to me, the base-building aspect is interesting and the milieu is perfect....love the 1930's, pre-WWII style. Kudos to all the folks at Harebrained Schemes...you made a stellar game. Thanks.


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Posted on: March 23, 2025

SgtOsiris

Verified owner

Games: 58 Reviews: 17

I'm a sucker for X-Com like games

Good game. X-Com like, but with realtime sneaking.


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