The free prologue for The Darkest Tales is available on GOG.COM. You can download it here
Join a stuffed bear named Teddy on this gloomy and sinister adventure to rescue his owner, Alicia, from the realm of dreams and distorted childhood fantasies. Who else will fight for the life of the girl, no...
The free prologue for The Darkest Tales is available on GOG.COM. You can download it here
Join a stuffed bear named Teddy on this gloomy and sinister adventure to rescue his owner, Alicia, from the realm of dreams and distorted childhood fantasies. Who else will fight for the life of the girl, now grown-up, if not her long-forgotten and dusty toy?
The Darkest Tales is a complex and compelling adventure, full of familiar characters and fairytale landscapes. Over the course of the journey, you’ll have to come face-to-face with the difficult questions of life more than once.
Happily Never After
You’ll meet familiar characters from your childhood, but the reunion isn’t likely to be a happy one. The gingerbread men are out for blood, Sleeping Beauty seems to be a couple centuries behind on sleep, and the Little Mermaid looks more like a sea witch than an innocent child of the waves.
Teddy Scissorpaws
As it turns out, our hero is a jack-of-all-trades. He crafted a bow and melee weapons from a pair of scissors and uses needles as powerful arrows and grappling hooks. All’s fair in a fight against the forces of evil.
Ahead lies only darkness
Each level takes place in a recognizable, but distorted fairytale world rife with combat, obstacles, and secrets. On this journey you will gain experience, master and branch out your skills, and overcome a multitude of challenges — from fighting blood-thirsty rubber duckies to exploring the giants’ castle in the clouds.
The Darkest Tales is a game with deep and mysterious lore. As you progress and defeat monsters, you’ll unveil the mysteries of this nightmarish world. How will this tale end? It’s up to you to decide.
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Not really a bug, but more that they decided to put an important ability that is required in order to beat an upcoming boss to progress in the game, on an optional path to that boss, meaning you can completely miss getting that ability without even knowing it until it is too late. And because of how it is check point saving with no manual saving at all, once you get to that boss fight you are locked out from going back to get that ability. Which leaves you to having to completely restart the game from the beginning of the game, which was 3 hours into the game for me.
Up to this point I really was enjoying the game, I liked the twist on fairytales, and the combat was fun. But this kind of game breaking issue is not acceptable.
When I look back on it, why'd I buy this, or even think it would be any good...?
Your jumps, double jumps, mid-air dashes, and grappling hook shots WON'T fire when you need them to, and you'll often end up HURTLING down to the very bottom of the level; the levels in this game often have a lot of verticality to them, so you'll experience this A LOT.
The game can't seem to decide whether it wants to be linear, or a Metroidvania; many of the levels could've used an in-game map, which, the game lacks an in-game map system of any sort.
There ARE fast travel portals sprinkled about, but they're few and far between, making backtracking to certain spots in certain levels still that much more tedious, even after you've picked up whatever ability you need to pickup whatever powerups you can afterwards.
The music was very bland, and really just a very few notes played on a loop incessantly for any particular area.
The 5th-or-so level, the whale's gut, there's a mid-boss that functions as a tutorial for the Charged Attack, but the game is SO BAD at teaching you how to use it, you'll think the game has been SOFTLOCKED (another reviewer alluded to this in their review); had to watch a YouTube clip to figure out how to do it properly, all just so I could lay this abomination of a game to rest...
The game tries to be all grimdark (yes, the original Brothers Grimm fairytales were certainly that, but even THEY'D tell the people who made this game to reel themselves in), and all the fairytale characters that you fight are all essentially psychotic in some way.
The Little Mermaid in this game has such a fascination with the human world, and a misinterpretation of what human things are used for, that she had a fountain made of toilets and urinals; points for creativity, at least.
It's also possible to Platinum (100%) the game before even actually finishing it (before even finishing the final level or defeating the final boss), and without even discovering all the powerups or covering the entire "map" of each level...
Don't bother trying to play the game on Hard - you don't get rewarded for it - the enemies are veritable DAMAGE SPONGES on the easiest difficulty.
The chase scene at the end of the third level will EFF you so HARD, because it scrolls by too quickly, and you have to do it all in ONE run, without a checkpoint in-between; I'd say that was the HARDEST scenario in the entire game, but the second-to-final level EFFS you pretty hard, seven-ways-till-Sunday, too.
The combat and platforming in this game are just OBJECTIVELY BAD, but ESPECIALLY the platforming.
The plot twist at the very end was also very unnecessary, and while it was a little bit hinted at a level beforehand, still felt right out of leftfield, and only served to drag out a game that had long since outstayed its welcome.
A fun and imagnative game, with decent controls, story, graphics and game play. I streamed the demo and when we got through the demo--I bought the game on the spot
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