“The Nether Realm, where the most terrible beasts of fairy tales and nightmares live, once threatened to swallow up the world of men. Legends say that thousands of years ago, a mighty wizard sealed the Nether Realm in a great golden box. But now, the box has been opened. The denizens of the Nether Realm are free to cross into this world and plunge those brave few who seek the Crown of Command into a living nightmare!”
The Nether Realm holds some of the hardest enemies you’ll yet face on your adventures through Talisman. Even if you’re a seasoned adventurer, you should enter the Nether Realm with caution.
Containing some of the most nefarious and difficult encounters in the world of Talisman, the Nether Deck is used when playing an Alternative Ending only found in this expansion. Players will need to ensure they’re ready to handle such extreme challenges when drawing a Nether Card. Special abilities and effects that apply to Adventure Cards also apply to Nether Cards, but only after they have been drawn and placed onto the board.
Claiming the Crown of Command has never been harder. A horde of Nether Realm Enemies line the path to the Valley of Fire and must be defeated before you can move forward. As you defeat an Enemy and move forward they’ll be replaced by another, so don’t expect someone else to clear the path for you. If you decide to retreat you won't have to encounter any of the Enemies on your way back to the Plain of Peril but you’ll be admitting defeat. The first person to clear the path and defeat the two Enemies on the Crown of Command wins the game.
The hunt is never easy but it’s always rewarding. The first person to defeat four Enemies from the Nether Deck and reach the Crown of Command wins.
You’ll need to ensure you’ve gained enough Lives, Strength and Craft before you or another player reaches the Crown of Command. Once a player reaches the Crown, they’ll unleash hell as they open Pandora’s Box. Drawing 6 Nether Cards, plus 6 more Nether Cards per player in the game, you'll need to get ready for a long battle. The player on the Crown of Command will use their Nether Deck against other players until either all other players have been killed or the Nether Deck is exhausted and all other players win.
“Can you survive the Nether Realm?”
- 3 Alternative Ending
- 36 Nether cards
Talisman © Games Workshop Limited 1983, 1985, 1994, 2007. Talisman: Digital Edition © Games Workshop Limited 2020. Games Workshop, Talisman, Talisman: Digital Edition, the foregoing marks’ respective logos and all associated marks, logos, characters, products and illustrations from the Talisman game are either ®, TM and/or © Games Workshop Limited 1983–2020, variably registered in the UK and other countries around the world. This edition published under license to Nomad Games Ltd. Nomad Games is the registered trademark Nomad Games Limited. All Rights Reserved to their respective owners.